Player Matchup

Sylvanus
Sylvanus
Archer2
Sylvanus
Level 29
God Stats
8W - 7L
1,679 SR
Queue Stats
83W - 95L
1,458 Elo+
Solo
Chiron
Chiron
Asgerin
Chiron
Level 29
God Stats
3W - 0L
1,783 SR
Queue Stats
103W - 120L
1,465 Elo+
Solo
Anubis
Anubis
Darkdaggers
Anubis
Level 29
God Stats
5W - 7L
1,385 SR
Queue Stats
186W - 233L
1,486 Elo+
Solo
Susano
Susano
akome1
Susano
Level 10
God Stats
2W - 2L
1,191 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
waxcornet13
Erlang Shen
Level 22
God Stats
5W - 4L
1,304 SR
Queue Stats
149W - 138L
1,486 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,475 Elo+

VS

Team Averages
Level 27
1,521 SR
1,431 Elo+
Sobek
Sobek
EnVy Akuma
Sobek
Level 39
God Stats
2W - 5L
1,305 SR
Queue Stats
29W - 40L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
EnVySIayer
Baron Samedi
Level 18
God Stats
1W - 1L
1,508 SR
Queue Stats
12W - 8L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
dicclonghard
Jing Wei
Level 11
God Stats
4W - 6L
1,722 SR
Queue Stats
65W - 95L
1,342 Elo+
Party 2
Hun Batz
Hun Batz
lhaulmas
Hun Batz
Level 8
God Stats
3W - 6L
1,571 SR
Queue Stats
103W - 127L
1,466 Elo+
Party 2
Vulcan
Vulcan
pedroso9699
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 139L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Archer2
Sylvanus
9
1 / 1 / 8
5,477
548
2,499
6,006
3,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Asgerin
Chiron
10
4 / 1 / 2
6,469
647
4,924
5,156
1,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
5 / 0 / 2
6,982
698
6,594
5,326
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
akome1
Susano
10
5 / 0 / 5
6,475
648
3,851
6,086
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
waxcornet13
Erlang Shen
13
6 / 1 / 1
7,253
725
5,972
4,647
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 1 / 0
4,253
425
607
3,696
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
EnVySIayer
Baron Samedi
8
2 / 6 / 1
5,125
513
3,580
6,826
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
dicclonghard
Jing Wei
7
0 / 6 / 2
4,412
441
4,695
7,616
1,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
lhaulmas
Hun Batz
9
1 / 3 / 0
5,103
510
1,818
6,611
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 5 / 0
4,909
491
2,432
7,415
1,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
3
3
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Archer2
Sylvanus
1
1
8
5
W
Chiron
Asgerin
Chiron
4
1
2
5
W
Anubis
5
0
2
6
L
Sobek
0
1
0
0
L
Baron Samedi
EnVySIayer
Baron Samedi
2
6
1
0.42
W
Susano
akome1
Susano
5
0
5
7.5
L
Jing Wei
dicclonghard
Jing Wei
0
6
2
0.17
L
Hun Batz
lhaulmas
Hun Batz
1
3
0
0.33
L
Vulcan
0
5
0
0
W
Erlang Shen
waxcornet13
Erlang Shen
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
13,132
27,221
Taken
32,164
13,142
Mitigated
8,576
12,177
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Archer2
Sylvanus
2,499
1,161
623
1,416
6,006
3,539
356
2,174
3,743
14,194
0
W
Chiron
Asgerin
Chiron
4,924
2,025
275
1,938
5,156
1,691
1,310
365
4,713
0
33,370
W
Anubis
6,594
124
0
3,466
5,326
2,448
746
1,994
3,290
43,757
0
L
Sobek
607
39
0
1,509
3,696
1,489
0
531
3,165
7,791
0
L
Baron Samedi
EnVySIayer
Baron Samedi
3,580
817
139
1,176
6,826
1,891
0
1,191
5,635
16,193
0
W
Susano
akome1
Susano
3,851
747
0
2,989
6,086
1,840
0
494
5,544
0
36,784
L
Jing Wei
dicclonghard
Jing Wei
4,695
3,695
0
845
7,616
1,353
0
1,346
6,270
0
16,037
L
Hun Batz
lhaulmas
Hun Batz
1,818
281
83
2,257
6,611
2,182
0
1,723
4,888
0
26,229
L
Vulcan
2,432
726
0
1,808
7,415
1,661
0
4,302
3,113
24,187
0
W
Erlang Shen
waxcornet13
Erlang Shen
5,972
2,552
0
1,470
4,647
3,624
0
1,126
3,312
0
40,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
23,802
342
Minions Killed
177
0
Camps Cleared
0
938,208
Distance Traveled
893,578
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,477
548
28
3
0
174,468
3
W
Chiron
6,469
647
75
8
0
178,320
2
W
Anubis
6,982
698
82
8
0
157,706
0
L
Sobek
4,253
425
17
2
0
128,559
0
L
Baron Samedi
5,125
513
33
3
0
180,783
0
W
Susano
6,475
648
74
7
0
213,863
2
L
Jing Wei
4,412
441
21
2
0
215,462
0
L
Hun Batz
5,103
510
59
6
0
184,088
1
L
Vulcan
4,909
491
47
5
0
184,686
0
W
Erlang Shen
7,253
725
83
8
0
213,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role