Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Aamano
Vulcan
Level 106
God Stats
1W - 1L
1,718 SR
Queue Stats
322W - 317L
1,496 Elo+
Solo
Artio
Artio
FierceFire33674
Artio
Level 69
God Stats
4W - 1L
1,655 SR
Queue Stats
131W - 145L
1,461 Elo+
Solo
Izanami
Izanami
Jalejo_57
Izanami
Level 107
God Stats
14W - 7L
1,566 SR
Queue Stats
484W - 511L
1,487 Elo+
Solo
Pele
Pele
ReddishXY
Pele
Level 85
God Stats
5W - 1L
1,434 SR
Queue Stats
424W - 429L
1,506 Elo+
Solo
Team Averages
Level 101
1,575 SR
1,490 Elo+

VS

Team Averages
Level 112
1,555 SR
1,465 Elo+
Thanatos
Thanatos
DAHSIT
Thanatos
Level 99
God Stats
11W - 9L
1,369 SR
Queue Stats
60W - 51L
1,529 Elo+
Solo
Cerberus
Cerberus
Dr Corncob
Cerberus
Level 104
God Stats
5W - 4L
1,612 SR
Queue Stats
239W - 227L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilFreya
Morgan Le Fay
Level 92
God Stats
2W - 3L
1,591 SR
Queue Stats
8W - 18L
1,365 Elo+
Solo
Charybdis
Charybdis
NLM_Lorinza_
Charybdis
Level 108
God Stats
4W - 6L
1,773 SR
Queue Stats
420W - 371L
1,493 Elo+
Solo
Tyr
Tyr
TootieTheAsasin
Tyr
Level 156
God Stats
3W - 5L
1,432 SR
Queue Stats
383W - 377L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 1 / 11
9,644
508
5,817
13,052
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Aamano
Vulcan
15
6 / 2 / 9
10,115
532
17,487
12,997
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 6
9,674
509
10,151
16,103
11,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Jalejo_57
Izanami
16
5 / 3 / 3
10,584
557
5,390
9,516
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
18
13 / 3 / 4
11,615
611
13,531
16,123
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DAHSIT
Thanatos
14
5 / 6 / 2
9,540
502
8,358
14,913
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Dr Corncob
Cerberus
14
1 / 5 / 3
8,720
459
8,729
15,246
13,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
LilFreya
Morgan Le Fay
14
3 / 8 / 2
9,076
478
12,218
15,822
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NLM_Lorinza_
Charybdis
16
1 / 3 / 2
9,450
497
8,402
12,034
3,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 9 / 2
7,270
383
5,250
17,710
14,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
31
Kills
10
10
Deaths
31
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
11
9.5
W
Vulcan
Aamano
Vulcan
6
2
9
5.25
L
Thanatos
DAHSIT
Thanatos
5
6
2
1
L
Cerberus
Dr Corncob
Cerberus
1
5
3
0.5
W
3
1
6
6
W
Izanami
Jalejo_57
Izanami
5
3
3
2.17
L
Morgan Le Fay
LilFreya
Morgan Le Fay
3
8
2
0.5
L
Charybdis
NLM_Lorinza_
Charybdis
1
3
2
0.67
W
Pele
13
3
4
5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,376
Damage
42,957
67,791
Taken
75,725
41,708
Mitigated
42,581
19,013
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,817
2,211
0
1,952
13,052
15,995
140
3,125
9,747
30,171
0
W
Vulcan
Aamano
Vulcan
17,487
3,330
61
3,590
12,997
5,041
345
4,437
8,192
63,713
0
L
Thanatos
DAHSIT
Thanatos
8,358
1,219
0
9,899
14,913
6,162
0
5,058
9,699
0
49,670
L
Cerberus
Dr Corncob
Cerberus
8,729
788
0
4,737
15,246
13,072
0
7,995
7,203
55,685
0
W
10,151
1,022
632
5,416
16,103
11,785
285
6,932
9,109
53,626
0
W
Izanami
Jalejo_57
Izanami
5,390
3,401
0
2,525
9,516
3,241
892
2,223
7,199
0
80,447
L
Morgan Le Fay
LilFreya
Morgan Le Fay
12,218
409
0
1,979
15,822
5,267
0
7,716
7,530
42,593
0
L
Charybdis
NLM_Lorinza_
Charybdis
8,402
4,038
0
2,909
12,034
3,615
1,032
1,993
9,975
0
80,118
W
Pele
13,531
4,820
0
4,837
16,123
5,646
22
3,557
12,436
0
67,527
L
5,250
496
548
3,240
17,710
14,465
0
9,619
7,791
0
35,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,632
Gold Earned
44,056
500
Minions Killed
466
0
Camps Cleared
0
1,892,711
Distance Traveled
1,753,993
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,644
508
34
2
0
369,588
2
W
Vulcan
10,115
532
118
6
0
387,908
5
L
Thanatos
9,540
502
71
4
0
383,481
2
L
Cerberus
8,720
459
123
6
0
317,350
0
W
Artio
9,674
509
101
5
0
379,973
4
W
Izanami
10,584
557
155
8
0
352,823
2
L
Morgan Le Fay
9,076
478
72
4
0
349,676
1
L
Charybdis
9,450
497
140
7
0
333,100
3
W
Pele
11,615
611
92
5
0
402,419
1
L
Tyr
7,270
383
60
3
0
370,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role