Player Matchup

Fafnir
Fafnir
Emel Jaye
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 241L
1,634 Elo+
Solo
Danzaburou
Danzaburou
EmptyKetchup723
Danzaburou
Level 27
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Arachne
Arachne
Forn_Born
Arachne
Level 25
God Stats
4W - 4L
1,564 SR
Queue Stats
43W - 36L
1,489 Elo+
Solo
Olorun
Olorun
JDWinning23
Olorun
Level 2
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 2L
1,657 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 4
God Stats
148W - 135L
1,793 SR
Queue Stats
213W - 201L
1,740 Elo+
Solo
Team Averages
Level 13
1,635 SR
1,583 Elo+

VS

Team Averages
Level 20
1,633 SR
1,603 Elo+
Nemesis
Nemesis
OsmerKaliko
Nemesis
Level 27
God Stats
2W - 2L
1,319 SR
Queue Stats
71W - 63L
1,393 Elo+
Solo
Nox
Nox
Sparks209
Nox
Level 11
God Stats
4W - 1L
1,826 SR
Queue Stats
64W - 32L
1,734 Elo+
Party 1
Sylvanus
Sylvanus
WiLLLLLL v2
Sylvanus
Level 28
God Stats
15W - 7L
1,771 SR
Queue Stats
91W - 67L
1,701 Elo+
Party 1
Izanami
Izanami
iBeTreyed
Izanami
Level 12
God Stats
21W - 10L
1,751 SR
Queue Stats
77W - 42L
1,748 Elo+
Party 1
Erlang Shen
Erlang Shen
silverwarrior556
Erlang Shen
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 67L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Emel Jaye
Fafnir
12
1 / 7 / 1
8,316
362
2,971
21,463
18,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
EmptyKetchup723
Danzaburou
16
1 / 4 / 5
9,851
428
8,618
17,102
4,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Forn_Born
Arachne
15
6 / 6 / 6
10,062
437
9,158
18,963
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
2
0 / 5 / 1
5,988
260
1,395
3,265
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 2
13,081
569
14,947
15,194
5,366
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OsmerKaliko
Nemesis
16
3 / 6 / 11
11,622
505
8,056
14,665
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 0 / 8
13,083
569
19,314
10,225
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WiLLLLLL v2
Sylvanus
18
6 / 1 / 12
12,504
544
9,243
18,228
12,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
iBeTreyed
Izanami
19
6 / 6 / 7
13,443
584
16,850
17,631
9,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
silverwarrior556
Erlang Shen
18
3 / 4 / 2
12,936
562
3,583
13,418
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
16
Kills
25
25
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Emel Jaye
Fafnir
1
7
1
0.21
L
Danzaburou
EmptyKetchup723
Danzaburou
1
4
5
0.88
L
Arachne
Forn_Born
Arachne
6
6
6
1.5
L
Olorun
0
5
1
0.1
L
8
3
2
3
W
Nemesis
OsmerKaliko
Nemesis
3
6
11
1.42
W
7
0
8
11
W
Sylvanus
WiLLLLLL v2
Sylvanus
6
1
12
12
W
Izanami
iBeTreyed
Izanami
6
6
7
1.58
W
Erlang Shen
silverwarrior556
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
57,046
75,987
Taken
74,167
36,671
Mitigated
44,766
11,211
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Emel Jaye
Fafnir
2,971
1,406
0
756
21,463
18,885
210
9,837
11,626
26,694
0
L
Danzaburou
EmptyKetchup723
Danzaburou
8,618
4,599
0
3,673
17,102
4,811
0
5,359
11,743
0
65,413
L
Arachne
Forn_Born
Arachne
9,158
5,438
0
3,800
18,963
6,804
0
6,100
12,863
0
50,797
L
Olorun
1,395
854
0
275
3,265
805
0
223
3,042
4,060
1,042
L
14,947
3,198
0
2,707
15,194
5,366
0
6,693
8,501
0
103,732
W
Nemesis
OsmerKaliko
Nemesis
8,056
3,644
0
2,532
14,665
7,936
1,306
1,131
13,534
0
68,767
W
19,314
1,148
358
3,053
10,225
4,533
2,879
878
9,347
90,020
0
W
Sylvanus
WiLLLLLL v2
Sylvanus
9,243
2,504
4,896
8,221
18,228
12,313
3,151
3,607
14,541
62,719
16,902
W
Izanami
iBeTreyed
Izanami
16,850
9,348
0
3,304
17,631
9,883
3,498
578
17,053
0
102,442
W
Erlang Shen
silverwarrior556
Erlang Shen
3,583
1,704
0
3,822
13,418
10,101
4,009
2,651
10,767
0
86,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
63,588
420
Minions Killed
660
0
Camps Cleared
0
1,642,256
Distance Traveled
1,968,992
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,316
362
36
2
0
361,360
0
L
Danzaburou
9,851
428
114
5
0
409,423
6
L
Arachne
10,062
437
86
4
0
378,458
2
L
Olorun
5,988
260
4
0
0
115,842
1
L
Loki
13,081
569
180
8
0
377,173
3
W
Nemesis
11,622
505
86
4
0
424,048
5
W
Nox
13,083
569
148
6
0
428,736
5
W
Sylvanus
12,504
544
103
4
0
366,060
2
W
Izanami
13,443
584
173
8
0
317,499
6
W
Erlang Shen
12,936
562
150
7
0
432,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role