Player Matchup

Sobek
Sobek
JADAMAL
Sobek
Level 143
God Stats
2W - 3L
1,664 SR
Queue Stats
176W - 196L
1,631 Elo+
Solo
Loki
Loki
Kocknockers
Loki
Level 14
God Stats
2W - 4L
1,535 SR
Queue Stats
23W - 43L
1,336 Elo+
Party 2
Baron Samedi
Baron Samedi
zukz
Baron Samedi
Level 8
God Stats
4W - 6L
1,406 SR
Queue Stats
15W - 35L
1,343 Elo+
Party 2
Team Averages
Level 55
1,535 SR
1,436 Elo+

VS

Team Averages
Level 54
1,677 SR
1,466 Elo+
Neith
Neith
DLJ1
Neith
Level 129
God Stats
79W - 47L
1,682 SR
Queue Stats
237W - 205L
1,712 Elo+
Solo
Aphrodite
Aphrodite
JJ13542
Aphrodite
Level 28
God Stats
38W - 24L
1,779 SR
Queue Stats
111W - 96L
1,315 Elo+
Party 1
Bellona
Bellona
Youman007
Bellona
Level 6
God Stats
41W - 28L
1,571 SR
Queue Stats
101W - 83L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JADAMAL
Sobek
9
1 / 6 / 3
6,522
652
3,997
14,330
16,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 6 / 0
7,052
705
4,426
10,337
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
zukz
Baron Samedi
9
0 / 7 / 3
6,202
620
3,429
9,759
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DLJ1
Neith
13
9 / 0 / 9
9,010
901
14,509
6,363
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
JJ13542
Aphrodite
12
5 / 2 / 13
8,167
817
7,328
7,716
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Youman007
Bellona
12
5 / 2 / 14
8,287
829
5,958
10,860
8,801
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
19
19
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
DLJ1
Neith
9
0
9
13.5
L
Sobek
JADAMAL
Sobek
1
6
3
0.42
W
Aphrodite
JJ13542
Aphrodite
5
2
13
5.75
L
3
6
0
0.5
W
Bellona
Youman007
Bellona
5
2
14
6
L
Baron Samedi
zukz
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
27,795
34,426
Taken
24,939
26,607
Mitigated
17,947
5,624
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DLJ1
Neith
14,509
7,024
0
2,748
6,363
2,779
1,438
2,459
3,904
0
41,979
L
Sobek
JADAMAL
Sobek
3,997
248
0
2,888
14,330
16,369
0
2,899
11,431
14,370
0
W
Aphrodite
JJ13542
Aphrodite
7,328
2,101
3,489
4,054
7,716
6,367
404
2,798
4,918
20,893
0
L
4,426
498
0
804
10,337
4,729
0
1,884
8,453
0
15,221
W
Bellona
Youman007
Bellona
5,958
1,225
193
1,700
10,860
8,801
163
2,921
7,939
633
15,792
L
Baron Samedi
zukz
Baron Samedi
3,429
884
768
1,164
9,759
5,509
0
2,864
6,895
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
25,464
68
Minions Killed
108
2
Camps Cleared
5
508,612
Distance Traveled
550,592
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,010
901
56
6
2
189,439
3
L
Sobek
6,522
652
13
1
2
194,968
4
W
Aphrodite
8,167
817
32
3
2
169,416
3
L
Loki
7,052
705
16
2
0
179,411
1
W
Bellona
8,287
829
20
2
1
191,737
5
L
Baron Samedi
6,202
620
39
4
0
134,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role