Player Matchup

Neith
Neith
Art3mis Luna
Neith
Level 21
God Stats
19W - 27L
1,312 SR
Queue Stats
90W - 98L
1,425 Elo+
Party 1
Persephone
Persephone
Colfers
Persephone
Level 16
God Stats
28W - 21L
1,501 SR
Queue Stats
71W - 65L
1,288 Elo+
Party 2
Hel
Hel
SmileyyLia
Hel
Level 16
God Stats
18W - 12L
1,511 SR
Queue Stats
74W - 62L
1,302 Elo+
Party 2
Horus
Horus
The Rapture x21
Horus
Level 26
God Stats
5W - 1L
1,616 SR
Queue Stats
175W - 145L
1,411 Elo+
Party 1
Mulan
Mulan
Tomorrowmilk13
Mulan
Level 8
God Stats
5W - 5L
1,296 SR
Queue Stats
29W - 34L
1,260 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,337 Elo+

VS

Team Averages
Level 11
1,273 SR
1,188 Elo+
Freya
Freya
Boogle Buns
Freya
Level 10
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo
Nemesis
Nemesis
Pen-me_Elmo
Nemesis
Level 8
God Stats
20W - 24L
1,202 SR
Queue Stats
20W - 25L
1,157 Elo+
Party 3
Tiamat
Tiamat
Snowdragon2
Tiamat
Level 9
God Stats
5W - 17L
1,223 SR
Queue Stats
14W - 30L
1,183 Elo+
Solo
Charybdis
Charybdis
deezwhis
Charybdis
Level 16
God Stats
19W - 40L
1,232 SR
Queue Stats
61W - 105L
1,289 Elo+
Solo
Jing Wei
Jing Wei
dragenslayer240
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 18
15,729
1,210
28,942
16,141
7,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Colfers
Persephone
20
10 / 6 / 17
15,281
1,175
30,054
20,154
8,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 20
13,307
1,024
15,895
18,593
13,037
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
14 / 2 / 18
16,395
1,261
20,608
23,688
34,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 5 / 18
12,850
988
7,676
20,525
21,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 8
14,347
1,104
27,573
27,038
11,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pen-me_Elmo
Nemesis
19
6 / 8 / 7
13,727
1,056
21,449
27,442
11,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
19
1 / 16 / 8
12,196
938
4,575
23,345
10,990
Charybdis
deezwhis
Charybdis
20
6 / 5 / 8
14,436
1,110
25,869
16,396
6,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
19
4 / 9 / 6
12,466
959
13,740
18,710
7,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
61
45
Kills
24
24
Deaths
45
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
14
5
18
4.6
L
7
7
8
1.57
W
Persephone
Colfers
Persephone
10
6
17
3.08
L
Nemesis
Pen-me_Elmo
Nemesis
6
8
7
1.19
W
4
6
20
2.33
L
Tiamat
1
16
8
0.31
W
14
2
18
11.5
W
3
5
18
2.4
L
Charybdis
deezwhis
Charybdis
6
5
8
2
L
Jing Wei
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,175
Damage
93,206
99,101
Taken
112,931
85,120
Mitigated
47,598
23,929
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,942
16,558
0
3,042
16,141
7,589
0
7,383
8,758
0
49,488
L
27,573
9,798
0
8,652
27,038
11,092
0
12,345
14,485
46,983
0
W
Persephone
Colfers
Persephone
30,054
6,184
170
5,810
20,154
8,580
0
6,309
13,839
52,375
0
L
Nemesis
Pen-me_Elmo
Nemesis
21,449
13,461
0
5,133
27,442
11,570
0
9,562
17,738
0
45,635
W
15,895
2,415
2,977
3,187
18,593
13,037
0
5,602
12,991
26,886
0
L
Tiamat
4,575
338
0
1,504
23,345
10,990
0
8,767
14,448
12,412
0
W
20,608
12,230
2,450
5,481
23,688
34,178
0
9,044
14,644
0
37,604
W
7,676
3,094
0
812
20,525
21,736
0
3,806
16,719
0
30,365
L
Charybdis
deezwhis
Charybdis
25,869
17,861
0
0
16,396
6,341
0
8,709
7,487
0
64,336
L
Jing Wei
13,740
9,261
0
109
18,710
7,605
0
5,651
12,824
0
19,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,562
Gold Earned
67,172
221
Minions Killed
197
6
Camps Cleared
6
1,025,670
Distance Traveled
1,075,251
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,729
1,210
45
3
2
193,102
0
L
Freya
14,347
1,104
45
3
3
231,178
2
W
Persephone
15,281
1,175
55
4
1
206,940
0
L
Nemesis
13,727
1,056
42
3
3
248,089
0
W
Hel
13,307
1,024
29
2
0
171,836
0
L
Tiamat
12,196
938
11
1
0
160,837
0
W
Horus
16,395
1,261
41
3
3
235,955
0
W
Mulan
12,850
988
51
4
0
217,837
0
L
Charybdis
14,436
1,110
88
7
0
187,658
0
L
Jing Wei
12,466
959
11
1
0
247,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role