Player Matchup

Kukulkan
Kukulkan
ExoticArcane
Kukulkan
Level 7
God Stats
6W - 2L
1,652 SR
Queue Stats
12W - 4L
1,578 Elo+
Solo
Ymir
Ymir
KiddingClient76
Ymir
Level 21
God Stats
1W - 1L
1,395 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Nemesis
Nemesis
Teddys_T-Rex
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Anhur
Anhur
hhbruh
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Solo
Danzaburou
Danzaburou
kingdotwave
Danzaburou
Level 23
God Stats
18W - 19L
1,589 SR
Queue Stats
136W - 137L
1,608 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,542 Elo+

VS

Team Averages
Level 29
1,645 SR
1,536 Elo+
Anhur
Anhur
CbKRicanYT
Anhur
Level 59
God Stats
1W - 2L
1,312 SR
Queue Stats
132W - 129L
1,524 Elo+
Party 1
Fafnir
Fafnir
J2XA_Crete
Fafnir
Level 29
God Stats
12W - 10L
1,620 SR
Queue Stats
93W - 74L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
The_LastReaper0
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
nosoyotaku12
Ao Kuang
Level 29
God Stats
7W - 3L
1,834 SR
Queue Stats
138W - 114L
1,646 Elo+
Solo
Zhong Kui
Zhong Kui
zenktavis
Zhong Kui
Level 18
God Stats
8W - 2L
1,958 SR
Queue Stats
51W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExoticArcane
Kukulkan
20
12 / 0 / 8
13,904
579
23,235
12,258
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 3 / 11
12,260
511
6,817
21,444
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Teddys_T-Rex
Nemesis
20
8 / 3 / 14
13,518
563
10,709
19,250
7,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
hhbruh
Anhur
14
2 / 8 / 7
10,886
454
5,741
13,007
3,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
kingdotwave
Danzaburou
20
9 / 0 / 10
16,280
678
22,704
11,379
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
4 / 5 / 4
10,299
429
10,136
15,453
5,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
J2XA_Crete
Fafnir
14
0 / 5 / 7
10,160
423
8,124
26,470
31,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
The_LastReaper0
Amaterasu
14
2 / 9 / 1
8,791
366
4,563
16,352
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
nosoyotaku12
Ao Kuang
17
7 / 5 / 1
11,297
471
12,830
21,932
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
zenktavis
Zhong Kui
13
1 / 9 / 3
9,401
392
6,100
16,588
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
33
Kills
14
14
Deaths
33
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
5
4
1.2
W
Kukulkan
ExoticArcane
Kukulkan
12
0
8
16
L
Fafnir
J2XA_Crete
Fafnir
0
5
7
0.7
W
2
3
11
2.5
W
Nemesis
Teddys_T-Rex
Nemesis
8
3
14
5
L
Amaterasu
The_LastReaper0
Amaterasu
2
9
1
0.28
W
Anhur
hhbruh
Anhur
2
8
7
0.69
W
Danzaburou
kingdotwave
Danzaburou
9
0
10
14
L
Ao Kuang
nosoyotaku12
Ao Kuang
7
5
1
1.5
L
Zhong Kui
zenktavis
Zhong Kui
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,206
Damage
41,753
77,338
Taken
96,795
46,825
Mitigated
65,440
24,446
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,136
4,749
0
2,879
15,453
5,592
2,736
5,446
10,007
0
71,066
W
Kukulkan
ExoticArcane
Kukulkan
23,235
3,110
0
5,586
12,258
4,996
600
6,522
5,736
97,301
0
L
Fafnir
J2XA_Crete
Fafnir
8,124
1,618
187
6,879
26,470
31,620
423
9,069
17,226
33,091
0
W
6,817
1,704
0
4,116
21,444
25,589
283
4,502
16,942
66,597
0
W
Nemesis
Teddys_T-Rex
Nemesis
10,709
4,795
0
7,072
19,250
7,484
896
6,315
12,935
0
107,885
L
Amaterasu
The_LastReaper0
Amaterasu
4,563
2,209
0
1,604
16,352
8,451
0
3,600
12,752
0
29,242
W
Anhur
hhbruh
Anhur
5,741
3,478
0
1,164
13,007
3,145
2,819
6,331
6,676
0
34,941
W
Danzaburou
kingdotwave
Danzaburou
22,704
10,379
0
6,508
11,379
5,611
4,830
3,384
7,995
0
136,721
L
Ao Kuang
nosoyotaku12
Ao Kuang
12,830
2,436
0
3,636
21,932
9,113
0
6,170
15,762
75,598
0
L
Zhong Kui
zenktavis
Zhong Kui
6,100
632
22
5,324
16,588
10,664
938
5,823
10,765
42,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,848
Gold Earned
49,948
620
Minions Killed
406
0
Camps Cleared
0
2,200,139
Distance Traveled
1,818,622
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,299
429
129
5
0
399,767
2
W
Kukulkan
13,904
579
130
5
0
511,979
1
L
Fafnir
10,160
423
40
2
0
428,842
10
W
Ymir
12,260
511
90
4
0
367,316
2
W
Nemesis
13,518
563
123
5
0
488,462
0
L
Amaterasu
8,791
366
51
2
0
322,589
0
W
Anhur
10,886
454
62
3
0
339,428
1
W
Danzaburou
16,280
678
215
9
0
492,954
2
L
Ao Kuang
11,297
471
107
4
0
471,166
3
L
Zhong Kui
9,401
392
79
3
0
196,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role