Player Matchup

Tiamat
Tiamat
BreadBiggly
Tiamat
Level 29
God Stats
5W - 1L
1,642 SR
Queue Stats
165W - 39L
1,885 Elo+
Party 2
Geb
Geb
BrownPaperBag
Geb
Level 78
God Stats
37W - 5L
2,021 SR
Queue Stats
176W - 110L
1,810 Elo+
Party 2
Chaac
Chaac
Easyontheice
Chaac
Level 129
God Stats
16W - 15L
1,559 SR
Queue Stats
202W - 144L
1,716 Elo+
Party 2
Team Averages
Level 79
1,741 SR
1,804 Elo+

VS

Team Averages
Level 24
1,482 SR
1,476 Elo+
Cupid
Cupid
ColoOviedo
Cupid
Level 6
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo
Bellona
Bellona
Lazewolf23
Bellona
Level 15
God Stats
1W - 7L
1,305 SR
Queue Stats
42W - 65L
1,332 Elo+
Party 1
Fafnir
Fafnir
TheAlmightyHat
Fafnir
Level 51
God Stats
3W - 3L
1,391 SR
Queue Stats
149W - 183L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
6 / 0 / 10
8,470
770
7,628
5,496
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 10
8,410
765
10,647
11,009
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
7 / 1 / 11
9,452
859
10,780
11,814
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 8 / 2
7,095
645
4,918
10,211
3,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Lazewolf23
Bellona
10
1 / 7 / 2
7,182
653
6,994
11,361
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 2
7,499
682
3,878
12,706
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
3
3
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
10
11
W
6
2
10
5.5
L
Cupid
1
8
2
0.25
W
7
1
11
12.5
L
Bellona
Lazewolf23
Bellona
1
7
2
0.29
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
15,790
28,319
Taken
34,278
23,924
Mitigated
26,116
11,162
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,628
648
142
2,415
5,496
4,125
737
479
4,782
22,785
0
W
10,647
967
0
3,139
11,009
10,671
0
1,893
8,748
26,047
0
L
Cupid
4,918
3,159
0
1,283
10,211
3,159
0
6,324
3,675
0
21,194
W
10,780
1,776
0
5,466
11,814
9,128
1,138
1,565
9,636
0
28,384
L
Bellona
Lazewolf23
Bellona
6,994
2,469
0
909
11,361
9,240
0
5,507
5,552
0
15,352
L
3,878
1,283
0
1,676
12,706
13,717
32
5,681
6,515
13,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
21,776
127
Minions Killed
94
6
Camps Cleared
3
618,361
Distance Traveled
522,823
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,470
770
47
4
2
208,711
3
W
Geb
8,410
765
31
3
3
208,161
3
L
Cupid
7,095
645
51
5
1
149,820
0
W
Chaac
9,452
859
49
4
1
201,489
3
L
Bellona
7,182
653
21
2
1
171,439
2
L
Fafnir
7,499
682
22
2
1
201,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role