Player Matchup

Nemesis
Nemesis
AiGreyGhost
Nemesis
Level 13
God Stats
7W - 5L
1,770 SR
Queue Stats
82W - 39L
1,775 Elo+
Party 2
Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 88
God Stats
130W - 53L
1,781 SR
Queue Stats
168W - 83L
1,679 Elo+
Party 2
Izanami
Izanami
Papalloryo
Izanami
Level 39
God Stats
6W - 13L
1,379 SR
Queue Stats
58W - 106L
1,328 Elo+
Solo
Team Averages
Level 47
1,643 SR
1,594 Elo+

VS

Team Averages
Level 79
1,509 SR
1,556 Elo+
Sol
Sol
GabyKarp
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Iceberg_SIim
Kuzenbo
Level 107
God Stats
0W - 2L
1,494 SR
Queue Stats
104W - 87L
1,554 Elo+
Party 1
Skadi
Skadi
TrainMyTaco
Skadi
Level 105
God Stats
0W - 2L
1,534 SR
Queue Stats
77W - 56L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AiGreyGhost
Nemesis
15
7 / 2 / 6
10,782
719
10,683
11,537
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Albeanz-
Gilgamesh
13
5 / 1 / 6
9,981
665
16,252
11,437
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Papalloryo
Izanami
15
3 / 0 / 9
10,250
683
7,584
10,745
3,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,883
526
3,234
10,443
3,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Iceberg_SIim
Kuzenbo
12
1 / 2 / 2
8,856
590
9,481
14,156
24,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
8,958
597
11,250
13,257
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AiGreyGhost
Nemesis
7
2
6
5
W
Gilgamesh
Albeanz-
Gilgamesh
5
1
6
8
L
0
8
1
0.06
L
Kuzenbo
Iceberg_SIim
Kuzenbo
1
2
2
1
W
Izanami
Papalloryo
Izanami
3
0
9
7.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
23,965
33,719
Taken
37,856
15,733
Mitigated
37,428
11,824
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AiGreyGhost
Nemesis
10,683
4,269
0
3,890
11,537
5,007
40
4,622
6,526
0
32,632
W
Gilgamesh
Albeanz-
Gilgamesh
16,252
5,066
0
1,460
11,437
6,872
894
4,225
7,040
0
42,758
L
3,234
281
0
1,683
10,443
3,013
0
0
10,443
13,358
0
L
Kuzenbo
Iceberg_SIim
Kuzenbo
9,481
3,263
0
250
14,156
24,905
0
0
14,156
22,837
0
W
Izanami
Papalloryo
Izanami
7,584
5,586
0
6,474
10,745
3,854
1,671
4,605
6,016
0
47,791
L
11,250
4,288
0
2,459
13,257
9,510
0
313
12,944
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
25,697
179
Minions Killed
142
8
Camps Cleared
4
832,520
Distance Traveled
708,343
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,782
719
42
3
2
283,076
3
W
Gilgamesh
9,981
665
46
3
4
282,259
2
L
Sol
7,883
526
32
2
0
226,456
0
L
Kuzenbo
8,856
590
26
2
1
259,537
5
W
Izanami
10,250
683
91
6
2
267,185
1
L
Skadi
8,958
597
84
6
3
222,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role