Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ArieLoL777
Kumbhakarna
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
99W - 114L
1,542 Elo+
Party 1
Awilix
Awilix
DOA6
Awilix
Level 84
God Stats
114W - 104L
1,650 SR
Queue Stats
227W - 246L
1,663 Elo+
Party 2
Artio
Artio
I-9thward-I
Artio
Level 126
God Stats
17W - 25L
1,472 SR
Queue Stats
252W - 256L
1,593 Elo+
Party 2
Kukulkan
Kukulkan
edeimz
Kukulkan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,627 Elo+
Solo
Team Averages
Level 128
1,487 SR
1,585 Elo+

VS

Team Averages
Level 119
1,656 SR
1,556 Elo+
Artio
Artio
 
Artio
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
IffyYamcha
Nemesis
Level 120
God Stats
1W - 0L
1,797 SR
Queue Stats
140W - 107L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
PostJabroni
Baron Samedi
Level 127
God Stats
1W - 1L
1,789 SR
Queue Stats
74W - 51L
1,635 Elo+
Party 3
Guan Yu
Guan Yu
flavorss
Guan Yu
Level 62
God Stats
9W - 5L
1,675 SR
Queue Stats
145W - 115L
1,552 Elo+
Party 3
Sol
Sol
ohhkrampus
Sol
Level 152
God Stats
3W - 4L
1,522 SR
Queue Stats
178W - 146L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
5 / 3 / 1
11,762
560
12,107
17,081
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
ArieLoL777
Kumbhakarna
12
2 / 0 / 6
8,142
388
3,877
19,113
16,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
DOA6
Awilix
16
6 / 4 / 4
10,371
494
12,334
16,932
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 6
9,992
476
14,529
23,153
18,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
edeimz
Kukulkan
15
2 / 4 / 5
10,012
477
16,234
10,383
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 4 / 10
10,203
486
10,663
23,050
18,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
IffyYamcha
Nemesis
16
3 / 6 / 6
10,064
479
8,596
16,355
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PostJabroni
Baron Samedi
18
8 / 2 / 7
11,475
546
14,997
12,595
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
flavorss
Guan Yu
13
2 / 3 / 10
9,007
429
6,088
19,391
18,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 2 / 8
11,571
551
18,253
13,564
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
16
16
Deaths
17
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
3
1
1.83
W
Artio
 
Artio
1
4
10
1.5
L
Kumbhakarna
ArieLoL777
Kumbhakarna
2
0
6
5
L
Awilix
DOA6
Awilix
6
4
4
2
L
2
5
6
1
W
Nemesis
IffyYamcha
Nemesis
3
6
6
1
W
Baron Samedi
PostJabroni
Baron Samedi
8
2
7
5.75
L
Kukulkan
edeimz
Kukulkan
2
4
5
1.13
W
Guan Yu
flavorss
Guan Yu
2
3
10
2.33
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,081
Damage
58,597
86,662
Taken
84,955
49,394
Mitigated
55,102
28,002
Healing
40,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,107
5,932
0
7,056
17,081
5,715
0
11,045
5,955
0
91,150
W
Artio
 
Artio
10,663
964
1,141
10,055
23,050
18,350
49
10,422
12,482
52,517
0
L
Kumbhakarna
ArieLoL777
Kumbhakarna
3,877
827
68
2,154
19,113
16,335
119
9,046
10,067
10,849
0
L
Awilix
DOA6
Awilix
12,334
5,620
0
3,321
16,932
5,692
314
7,777
9,155
0
72,252
L
14,529
1,371
2,424
11,409
23,153
18,291
204
12,800
10,073
60,236
0
W
Nemesis
IffyYamcha
Nemesis
8,596
3,057
0
4,439
16,355
7,199
0
5,867
10,416
0
72,862
W
Baron Samedi
PostJabroni
Baron Samedi
14,997
1,033
3,328
4,862
12,595
5,547
936
5,312
7,147
66,736
0
L
Kukulkan
edeimz
Kukulkan
16,234
1,309
0
1,570
10,383
3,361
957
5,998
4,385
73,899
0
W
Guan Yu
flavorss
Guan Yu
6,088
926
2,482
6,345
19,391
18,671
281
9,304
9,765
0
21,236
W
18,253
5,884
0
7,417
13,564
5,335
2,696
3,127
10,431
107,863
10,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
52,320
487
Minions Killed
508
0
Camps Cleared
0
2,043,145
Distance Traveled
2,049,031
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,762
560
161
8
0
376,532
5
W
Artio
10,203
486
89
4
0
390,599
7
L
Kumbhakarna
8,142
388
16
1
0
441,497
8
L
Awilix
10,371
494
83
4
0
446,320
4
L
Artio
9,992
476
97
5
0
373,621
4
W
Nemesis
10,064
479
104
5
0
453,343
7
W
Baron Samedi
11,475
546
105
5
0
399,791
5
L
Kukulkan
10,012
477
130
6
0
405,175
8
W
Guan Yu
9,007
429
25
1
0
424,723
10
W
Sol
11,571
551
185
9
0
380,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role