Player Matchup

Osiris
Osiris
CookieZombie100
Osiris
Level 89
God Stats
3W - 2L
1,727 SR
Queue Stats
391W - 358L
1,471 Elo+
Solo
Hades
Hades
LilFreya
Hades
Level 91
God Stats
0W - 1L
1,530 SR
Queue Stats
8W - 18L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
Mash920
Zhong Kui
Level 89
God Stats
71W - 60L
1,623 SR
Queue Stats
592W - 629L
1,478 Elo+
Solo
Charybdis
Charybdis
TootieTheAsasin
Charybdis
Level 156
God Stats
12W - 14L
1,495 SR
Queue Stats
383W - 377L
1,485 Elo+
Solo
Anubis
Anubis
gaeton_dugas_2
Anubis
Level 88
God Stats
24W - 25L
1,543 SR
Queue Stats
667W - 623L
1,486 Elo+
Solo
Team Averages
Level 103
1,584 SR
1,460 Elo+

VS

Team Averages
Level 111
1,554 SR
1,474 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FierceFire33674
Artio
Level 69
God Stats
4W - 1L
1,502 SR
Queue Stats
131W - 145L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
TimbrWoof
Baron Samedi
Level 89
God Stats
80W - 55L
1,637 SR
Queue Stats
595W - 572L
1,486 Elo+
Solo
Hades
Hades
bluehefner92
Hades
Level 137
God Stats
6W - 5L
1,543 SR
Queue Stats
190W - 166L
1,489 Elo+
Solo
Chiron
Chiron
dukeofepic205
Chiron
Level 140
God Stats
9W - 10L
1,586 SR
Queue Stats
370W - 369L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,026
502
5,793
9,472
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
LilFreya
Hades
12
1 / 2 / 0
6,968
498
8,112
12,425
5,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Mash920
Zhong Kui
10
1 / 6 / 1
5,833
417
4,967
10,137
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
TootieTheAsasin
Charybdis
12
2 / 3 / 1
7,298
521
6,841
8,404
3,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 2
7,127
509
5,207
7,689
3,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 1 / 3
7,864
562
4,289
7,817
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 1
8,014
572
11,476
13,409
9,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
TimbrWoof
Baron Samedi
12
2 / 2 / 8
7,220
516
5,995
11,722
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 0
8,237
588
5,388
7,973
3,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 3 / 7
7,376
527
7,818
9,731
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
17
17
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
3
6.5
L
2
4
3
0.88
W
2
1
1
2.5
L
Hades
LilFreya
Hades
1
2
0
0.5
L
Zhong Kui
Mash920
Zhong Kui
1
6
1
0.25
W
Baron Samedi
TimbrWoof
Baron Samedi
2
2
8
3
L
Charybdis
TootieTheAsasin
Charybdis
2
3
1
0.83
W
6
0
0
6
W
2
3
7
1.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,920
Damage
34,966
48,127
Taken
50,652
24,867
Mitigated
25,866
17,238
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,289
2,224
454
4,347
7,817
2,713
817
1,817
6,000
0
35,710
L
5,793
2,366
0
1,424
9,472
5,869
0
2,122
7,305
0
35,939
W
11,476
792
0
6,398
13,409
9,673
0
7,359
6,050
53,909
0
L
Hades
LilFreya
Hades
8,112
2,436
0
6,828
12,425
5,351
0
10,329
2,096
41,871
0
L
Zhong Kui
Mash920
Zhong Kui
4,967
684
0
2,245
10,137
6,936
0
4,263
5,325
21,054
0
W
Baron Samedi
TimbrWoof
Baron Samedi
5,995
884
362
3,667
11,722
7,169
31
4,137
7,585
29,418
0
L
Charybdis
TootieTheAsasin
Charybdis
6,841
3,270
0
2,917
8,404
3,141
1,773
1,145
6,971
0
49,985
W
5,388
87
390
5,276
7,973
3,893
364
1,896
6,077
50,311
0
W
7,818
2,770
1,112
3,089
9,731
2,418
0
3,055
6,654
0
41,771
L
5,207
392
0
3,824
7,689
3,570
0
3,980
3,571
50,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
38,711
362
Minions Killed
410
0
Camps Cleared
0
1,238,003
Distance Traveled
1,300,279
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,864
562
79
6
0
309,715
3
L
Osiris
7,026
502
57
4
0
307,655
3
W
Artio
8,014
572
103
7
0
266,498
1
L
Hades
6,968
498
94
7
0
238,991
3
L
Zhong Kui
5,833
417
29
2
0
198,579
0
W
Baron Samedi
7,220
516
35
3
0
223,028
7
L
Charybdis
7,298
521
89
6
0
239,205
0
W
Hades
8,237
588
109
8
0
249,915
4
W
Chiron
7,376
527
84
6
0
251,123
3
L
Anubis
7,127
509
93
7
0
253,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role