Player Matchup

Neith
Neith
Digit872
Neith
Level 125
God Stats
11W - 3L
1,774 SR
Queue Stats
392W - 450L
1,362 Elo+
Party 1
Merlin
Merlin
Evoke
Merlin
Level 97
God Stats
1W - 1L
1,240 SR
Queue Stats
52W - 61L
1,417 Elo+
Party 3
Chiron
Chiron
Siripolis
Chiron
Level 109
God Stats
5W - 6L
1,082 SR
Queue Stats
114W - 133L
1,440 Elo+
Party 3
Poseidon
Poseidon
obeyking1965
Poseidon
Level 123
God Stats
14W - 14L
1,622 SR
Queue Stats
516W - 567L
1,354 Elo+
Party 1
Ratatoskr
Ratatoskr
xXOmnusXx
Ratatoskr
Level 122
God Stats
2W - 4L
1,275 SR
Queue Stats
514W - 567L
1,403 Elo+
Solo
Team Averages
Level 115
1,398 SR
1,395 Elo+

VS

Team Averages
Level 96
1,532 SR
1,428 Elo+
Tyr
Tyr
Alphamal321
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Party 2
Heimdallr
Heimdallr
FOXHOUND12122
Heimdallr
Level 87
God Stats
1W - 3L
1,540 SR
Queue Stats
131W - 119L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
FireBoss Merc
Erlang Shen
Level 123
God Stats
0W - 1L
1,631 SR
Queue Stats
110W - 99L
1,498 Elo+
Party 2
Zeus
Zeus
Humnoid_Tsunami
Zeus
Level 124
God Stats
16W - 11L
1,544 SR
Queue Stats
816W - 848L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
The_SDuctive_One
Gilgamesh
Level 123
God Stats
2W - 6L
1,443 SR
Queue Stats
301W - 341L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Digit872
Neith
20
1 / 6 / 20
12,938
588
18,788
21,824
9,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Evoke
Merlin
20
5 / 6 / 15
14,427
656
20,714
20,677
8,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Siripolis
Chiron
20
9 / 6 / 11
15,152
689
22,010
20,784
10,181
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
obeyking1965
Poseidon
20
12 / 8 / 8
15,809
719
23,831
18,733
7,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
xXOmnusXx
Ratatoskr
20
2 / 3 / 18
13,291
604
7,614
16,575
12,345
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 7
12,230
556
5,197
24,090
20,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
FOXHOUND12122
Heimdallr
20
5 / 5 / 16
14,746
670
16,076
22,294
11,784
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
FireBoss Merc
Erlang Shen
20
5 / 5 / 13
13,645
620
17,625
25,312
20,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 8
15,459
703
32,466
12,938
6,555
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
20
6 / 5 / 10
14,340
652
20,899
27,250
35,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
83
29
Kills
29
29
Deaths
30
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
11
7
0.59
W
Neith
Digit872
Neith
1
6
20
1.83
W
Merlin
Evoke
Merlin
5
6
15
2.08
L
Heimdallr
FOXHOUND12122
Heimdallr
5
5
16
2.6
L
Erlang Shen
FireBoss Merc
Erlang Shen
5
5
13
2.3
L
10
4
8
3.5
W
Chiron
Siripolis
Chiron
9
6
11
2.42
L
Gilgamesh
6
5
10
2.2
W
Poseidon
obeyking1965
Poseidon
12
8
8
2
W
Ratatoskr
xXOmnusXx
Ratatoskr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,957
Damage
92,263
98,593
Taken
111,884
48,890
Mitigated
94,707
44,448
Healing
29,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,197
674
15
1,176
24,090
20,658
161
8,948
15,142
0
9,088
W
Neith
Digit872
Neith
18,788
9,283
1,632
7,200
21,824
9,773
1,247
7,263
14,119
0
43,568
W
Merlin
Evoke
Merlin
20,714
2,256
2,751
4,776
20,677
8,969
514
6,506
13,831
50,358
0
L
Heimdallr
FOXHOUND12122
Heimdallr
16,076
7,159
2,151
3,924
22,294
11,784
2,101
10,471
11,823
0
49,972
L
Erlang Shen
FireBoss Merc
Erlang Shen
17,625
4,836
2,672
6,683
25,312
20,016
1,316
8,565
16,747
0
35,078
L
32,466
409
2,764
2,206
12,938
6,555
996
7,570
5,368
56,393
0
W
Chiron
Siripolis
Chiron
22,010
10,721
4,107
6,768
20,784
10,181
2,101
8,110
12,213
0
49,625
L
Gilgamesh
20,899
1,562
1,850
6,189
27,250
35,694
899
8,991
18,259
0
42,492
W
Poseidon
obeyking1965
Poseidon
23,831
2,815
2,088
5,303
18,733
7,622
1,245
5,930
12,479
55,354
0
W
Ratatoskr
xXOmnusXx
Ratatoskr
7,614
1,184
4,142
5,681
16,575
12,345
280
2,953
13,440
0
12,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,617
Gold Earned
70,420
225
Minions Killed
205
0
Camps Cleared
0
1,875,008
Distance Traveled
1,800,122
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,230
556
0
0
0
302,824
2
W
Neith
12,938
588
41
2
0
342,984
0
W
Merlin
14,427
656
52
2
0
347,022
1
L
Heimdallr
14,746
670
60
3
0
392,694
0
L
Erlang Shen
13,645
620
30
1
0
403,051
1
L
Zeus
15,459
703
67
3
0
328,753
0
W
Chiron
15,152
689
57
3
0
352,251
0
L
Gilgamesh
14,340
652
48
2
0
372,800
1
W
Poseidon
15,809
719
59
3
0
349,781
0
W
Ratatoskr
13,291
604
16
1
0
482,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role