Player Matchup

Cthulhu
Cthulhu
Angelica_Anxiety
Cthulhu
Level 142
God Stats
65W - 48L
1,650 SR
Queue Stats
578W - 527L
1,584 Elo+
Party 1
Thoth
Thoth
GiNgEr_LorD666
Thoth
Level 109
God Stats
14W - 20L
1,577 SR
Queue Stats
565W - 510L
1,566 Elo+
Party 1
Loki
Loki
Gunslinger-Voqe
Loki
Level 42
God Stats
8W - 10L
1,533 SR
Queue Stats
134W - 126L
1,567 Elo+
Party 1
Xing Tian
Xing Tian
Phantrum
Xing Tian
Level 105
God Stats
3W - 2L
1,639 SR
Queue Stats
179W - 157L
1,508 Elo+
Solo
Artemis
Artemis
blitzcarried
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,592 Elo+

VS

Team Averages
Level 54
1,588 SR
1,610 Elo+
Odin
Odin
EmpericHeat
Odin
Level 100
God Stats
21W - 9L
1,613 SR
Queue Stats
200W - 180L
1,526 Elo+
Solo
Janus
Janus
MeNoRotate
Janus
Level 46
God Stats
3W - 4L
1,593 SR
Queue Stats
63W - 34L
1,679 Elo+
Party 2
Nemesis
Nemesis
Obamabooty247
Nemesis
Level 41
God Stats
29W - 33L
1,548 SR
Queue Stats
197W - 221L
1,473 Elo+
Solo
Sol
Sol
Young Natal1
Sol
Level 21
God Stats
3W - 0L
1,552 SR
Queue Stats
33W - 18L
1,799 Elo+
Party 2
Artio
Artio
o KINGpenn
Artio
Level 63
God Stats
12W - 11L
1,634 SR
Queue Stats
99W - 66L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,835
530
7,455
9,156
4,745
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 1 / 0
5,614
510
1,679
3,367
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,314
483
2,501
6,368
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Phantrum
Xing Tian
9
0 / 1 / 0
5,248
477
2,095
11,490
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
blitzcarried
Artemis
1
0 / 0 / 0
2,025
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,883
444
767
4,004
2,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
14
1 / 0 / 1
7,428
675
3,230
4,004
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
10
1 / 1 / 3
5,996
545
3,233
8,035
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,162
560
10,138
4,995
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
10
2 / 1 / 2
5,804
528
2,859
9,719
6,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
0
1
0.5
L
1
1
0
1
L
0
0
0
0
W
Janus
1
0
1
1.5
W
Nemesis
1
1
3
2.5
L
Xing Tian
Phantrum
Xing Tian
0
1
0
0
W
1
0
0
1
L
Artemis
blitzcarried
Artemis
0
0
0
0
W
Artio
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,730
Damage
20,227
30,381
Taken
30,757
12,267
Mitigated
13,280
7,261
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,455
923
94
1,974
9,156
4,745
0
3,902
5,138
32,521
0
W
767
334
374
916
4,004
2,071
0
949
3,055
0
19,638
L
1,679
0
0
750
3,367
856
0
1,510
1,755
32,198
0
L
2,501
201
0
2,376
6,368
1,382
0
2,655
3,673
0
28,648
W
Janus
3,230
0
0
926
4,004
1,251
0
925
3,079
59,436
0
W
Nemesis
3,233
1,589
0
1,601
8,035
2,437
124
2,871
5,164
0
36,059
L
Xing Tian
Phantrum
Xing Tian
2,095
308
0
2,067
11,490
5,284
0
7,902
3,588
26,555
0
W
10,138
5,087
0
2,957
4,995
1,364
1,375
1,813
3,182
44,631
0
L
Artemis
blitzcarried
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Artio
2,859
132
145
4,507
9,719
6,157
0
4,671
5,048
20,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,036
Gold Earned
30,273
231
Minions Killed
373
0
Camps Cleared
0
913,856
Distance Traveled
1,107,579
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,835
530
62
6
0
228,407
5
W
Odin
4,883
444
36
3
0
207,076
0
L
Thoth
5,614
510
68
6
0
215,793
6
L
Loki
5,314
483
59
5
0
258,394
1
W
Janus
7,428
675
150
14
0
229,334
4
W
Nemesis
5,996
545
67
6
0
254,288
4
L
Xing Tian
5,248
477
42
4
0
211,262
3
W
Sol
6,162
560
83
8
0
187,458
5
L
Artemis
2,025
184
0
0
0
0
0
W
Artio
5,804
528
37
3
0
229,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role