Player Matchup

Odin
Odin
Gold I
 
Odin
Gold I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
AquaticCommet
Fenrir
Gold IV
Level 128
God Stats
10W - 9L
1,663 SR
Queue Stats
340W - 331L
1,467 MMR
Solo
Cthulhu
Cthulhu
Gold IV
EdeemlerGoo
Cthulhu
Gold IV
Level 122
God Stats
3W - 3L
1,684 SR
Queue Stats
441W - 448L
1,496 MMR
Solo
Apollo
Apollo
Gold II
GrumpyMonkey69
Apollo
Gold II
Level 52
God Stats
2W - 1L
1,597 SR
Queue Stats
39W - 32L
1,777 MMR
Solo
Vulcan
Vulcan
Platinum II
Lypheus
Vulcan
Platinum II
Level 160
God Stats
72W - 68L
1,617 SR
Queue Stats
821W - 823L
1,792 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,612 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,613 SR
1,649 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
DarkseidGamingYT
Cu Chulainn
Gold I
Level 124
God Stats
6W - 2L
1,696 SR
Queue Stats
114W - 115L
1,626 MMR
Solo
Rama
Rama
Gold III
Diskreet
Rama
Gold III
Level 128
God Stats
11W - 8L
1,593 SR
Queue Stats
678W - 682L
1,448 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
JinnyJin
Zhong Kui
Gold III
Level 147
God Stats
3W - 2L
1,549 SR
Queue Stats
36W - 35L
1,614 MMR
Solo
Sol
Sol
Diamond IV
loveofmine
Sol
Diamond IV
Level 158
God Stats
12W - 7L
1,728 SR
Queue Stats
89W - 100L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 3 / 7
7,922
396
4,765
17,066
16,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 6 / 4
10,376
519
8,526
16,651
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EdeemlerGoo
Cthulhu
15
3 / 5 / 3
9,624
481
9,285
17,993
18,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 6 / 0
9,974
499
8,380
16,731
5,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Lypheus
Vulcan
17
5 / 2 / 4
10,628
531
15,138
10,481
4,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayArtioTiamatAthenaGilgamesh

VS

Bans
PersephoneRavanaGebTsukuyomiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
11 / 2 / 8
13,254
663
13,911
13,890
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
DarkseidGamingYT
Cu Chulainn
18
1 / 3 / 6
11,942
597
10,156
16,697
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
18
4 / 2 / 11
12,025
601
9,535
12,412
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JinnyJin
Zhong Kui
16
4 / 6 / 10
11,166
558
13,248
19,073
13,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 10
11,595
580
11,904
11,838
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
67
17
Kills
22
22
Deaths
17
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
7
1.17
W
Thanatos
 
Thanatos
11
2
8
7.5
L
7
6
4
1.5
W
Cu Chulainn
DarkseidGamingYT
Cu Chulainn
1
3
6
1.33
W
Rama
4
2
11
4.75
L
Cthulhu
EdeemlerGoo
Cthulhu
3
5
3
0.9
L
2
6
0
0.33
W
Zhong Kui
JinnyJin
Zhong Kui
4
6
10
1.5
L
Vulcan
Lypheus
Vulcan
5
2
4
3.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,094
Damage
58,754
78,922
Taken
73,910
51,372
Mitigated
41,901
15,274
Healing
43,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,765
512
75
723
17,066
16,316
0
6,956
10,004
5,074
29,449
W
Thanatos
 
Thanatos
13,911
3,717
0
18,851
13,890
6,314
660
2,685
11,205
0
109,295
L
8,526
1,687
0
4,060
16,651
7,025
0
4,311
12,248
0
71,467
W
Cu Chulainn
DarkseidGamingYT
Cu Chulainn
10,156
1,552
0
7,727
16,697
13,813
2,505
7,579
8,845
13,395
60,628
W
Rama
9,535
7,480
0
4,617
12,412
3,291
1,470
1,643
10,769
0
73,162
L
Cthulhu
EdeemlerGoo
Cthulhu
9,285
1,110
306
2,890
17,993
18,457
0
5,960
10,917
56,386
0
L
8,380
3,851
0
5,555
16,731
5,262
786
2,861
13,870
0
98,454
W
Zhong Kui
JinnyJin
Zhong Kui
13,248
1,496
0
8,080
19,073
13,994
94
8,391
10,682
53,126
0
L
Vulcan
Lypheus
Vulcan
15,138
4,949
0
1,665
10,481
4,312
0
5,998
4,389
88,263
0
W
11,904
4,430
0
4,127
11,838
4,489
4,665
5,563
6,275
84,869
5,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
59,982
628
Minions Killed
672
0
Camps Cleared
0
1,834,124
Distance Traveled
1,996,242
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,922
396
48
2
0
409,874
6
W
Thanatos
13,254
663
144
7
0
494,677
5
L
Fenrir
10,376
519
109
5
0
360,693
6
W
Cu Chulainn
11,942
597
157
8
0
373,523
3
W
Rama
12,025
601
129
6
0
382,436
3
L
Cthulhu
9,624
481
131
7
0
325,683
12
L
Apollo
9,974
499
171
9
0
346,541
4
W
Zhong Kui
11,166
558
82
4
0
366,863
7
L
Vulcan
10,628
531
169
8
0
391,333
5
W
Sol
11,595
580
160
8
0
378,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role