Player Matchup

Arachne
Arachne
DoisacChopper
Arachne
Level 119
God Stats
4W - 3L
1,722 SR
Queue Stats
19W - 30L
1,786 Elo+
Solo
Horus
Horus
IMad Gen C
Horus
Level 158
God Stats
14W - 16L
1,615 SR
Queue Stats
265W - 301L
1,552 Elo+
Party 3
Sol
Sol
Moses14
Sol
Level 147
God Stats
11W - 15L
1,623 SR
Queue Stats
267W - 313L
1,580 Elo+
Party 3
Thoth
Thoth
sAxToRMeNT
Thoth
Level 160
God Stats
1W - 5L
1,266 SR
Queue Stats
404W - 429L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
thebanda53
Sylvanus
Level 155
God Stats
58W - 64L
1,602 SR
Queue Stats
356W - 377L
1,576 Elo+
Party 3
Team Averages
Level 148
1,565 SR
1,607 Elo+

VS

Team Averages
Level 105
1,546 SR
1,497 Elo+
Nike
Nike
Chaosminer
Nike
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 121L
1,515 Elo+
Party 1
Pele
Pele
GavinGetsRekt
Pele
Level 117
God Stats
1W - 0L
1,349 SR
Queue Stats
322W - 280L
1,547 Elo+
Solo
Persephone
Persephone
JustEdging
Persephone
Level 119
God Stats
6W - 4L
1,657 SR
Queue Stats
309W - 300L
1,565 Elo+
Party 2
Chiron
Chiron
Lettuce Patrol
Chiron
Level 156
God Stats
6W - 2L
1,499 SR
Queue Stats
352W - 332L
1,530 Elo+
Party 2
Chang'e
Chang'e
gidedeon
Chang'e
Level 66
God Stats
1W - 2L
1,725 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 2 / 1
5,646
565
1,260
6,814
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
8
1 / 3 / 1
5,052
505
2,138
5,998
4,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
9
1 / 4 / 0
5,129
513
3,657
7,266
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Thoth
9
0 / 4 / 0
5,395
540
1,766
5,040
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
thebanda53
Sylvanus
11
0 / 2 / 0
6,024
602
3,793
5,151
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,216
622
2,207
5,660
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 4
7,144
714
4,666
6,421
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
JustEdging
Persephone
11
1 / 1 / 7
6,275
628
5,242
4,280
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,495
650
4,858
4,688
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
gidedeon
Chang'e
11
4 / 1 / 5
6,435
644
4,971
4,162
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Arachne
1
2
1
0.75
W
7
1
4
9
L
Horus
1
3
1
0.5
W
Persephone
JustEdging
Persephone
1
1
7
4.5
W
2
0
3
3.5
L
Sol
1
4
0
0.25
W
Chang'e
gidedeon
Chang'e
4
1
5
6.5
L
Thoth
0
4
0
0
L
Sylvanus
thebanda53
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
21,944
30,269
Taken
25,211
13,043
Mitigated
8,558
8,843
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,207
238
0
2,509
5,660
2,601
64
1,994
3,666
3,744
28,669
L
Arachne
1,260
501
0
2,435
6,814
2,321
0
1,279
5,431
0
26,830
W
4,666
778
0
2,957
6,421
1,980
0
1,410
4,961
0
41,923
L
Horus
2,138
980
791
1,528
5,998
4,506
0
2,543
3,413
0
9,661
W
Persephone
JustEdging
Persephone
5,242
95
0
1,440
4,280
1,234
380
1,744
2,365
33,229
0
W
4,858
1,350
241
2,105
4,688
1,294
420
1,256
3,432
0
51,923
L
Sol
3,657
1,052
0
2,509
7,266
1,686
0
2,028
5,206
33,375
0
W
Chang'e
gidedeon
Chang'e
4,971
278
875
1,890
4,162
1,449
195
2,355
1,767
13,742
0
L
Thoth
1,766
232
0
750
5,040
1,245
0
2,237
2,623
31,335
0
L
Sylvanus
thebanda53
Sylvanus
3,793
717
0
830
5,151
3,285
612
2,231
2,838
27,121
6,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
32,565
260
Minions Killed
371
0
Camps Cleared
0
902,263
Distance Traveled
1,077,731
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,216
622
86
9
0
215,702
0
L
Arachne
5,646
565
60
6
0
212,233
0
W
Pele
7,144
714
96
10
0
231,027
2
L
Horus
5,052
505
18
2
0
195,785
6
W
Persephone
6,275
628
65
7
0
226,461
4
W
Chiron
6,495
650
98
10
0
194,441
3
L
Sol
5,129
513
53
5
0
179,524
2
W
Chang'e
6,435
644
26
3
0
210,100
3
L
Thoth
5,395
540
60
6
0
171,494
5
L
Sylvanus
6,024
602
69
7
0
143,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role