Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Kaisserfl4
Hun Batz
Level 58
God Stats
3W - 0L
1,564 SR
Queue Stats
66W - 63L
1,407 Elo+
Party 2
Cerberus
Cerberus
Lidden_Wilson
Cerberus
Level 85
God Stats
42W - 30L
1,474 SR
Queue Stats
342W - 382L
1,419 Elo+
Party 2
Team Averages
Level 123
1,508 SR
1,465 Elo+

VS

Team Averages
Level 106
1,513 SR
1,478 Elo+
Poseidon
Poseidon
AbOrTIoN_-KiNg
Poseidon
Level 104
God Stats
2W - 4L
1,520 SR
Queue Stats
144W - 124L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PS_DragonLord
Ah Muzen Cab
Level 154
God Stats
0W - 3L
1,307 SR
Queue Stats
186W - 166L
1,412 Elo+
Solo
Ares
Ares
good_Sir69
Ares
Level 121
God Stats
3W - 4L
1,654 SR
Queue Stats
241W - 244L
1,417 Elo+
Solo
Ne Zha
Ne Zha
lagunasdanny
Ne Zha
Level 60
God Stats
4W - 2L
1,589 SR
Queue Stats
296W - 262L
1,573 Elo+
Party 1
Medusa
Medusa
ruzw
Medusa
Level 89
God Stats
1W - 2L
1,495 SR
Queue Stats
68W - 57L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 1
7,124
648
3,600
5,240
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
 
Medusa
11
5 / 0 / 3
6,873
625
7,246
4,472
1,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
 
Morgan Le Fay
10
3 / 4 / 2
6,321
575
4,384
7,773
2,668
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Kaisserfl4
Hun Batz
11
1 / 2 / 4
6,460
587
2,279
7,373
2,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Lidden_Wilson
Cerberus
11
2 / 0 / 5
6,738
613
3,830
7,468
4,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 3 / 2
6,702
609
1,957
5,774
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
PS_DragonLord
Ah Muzen Cab
11
0 / 1 / 0
6,257
569
3,526
5,223
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 5 / 2
4,688
426
3,210
8,844
4,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
5 / 3 / 0
6,466
588
4,999
7,011
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
ruzw
Medusa
8
0 / 0 / 1
4,845
440
2,741
6,127
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
6
6
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Medusa
 
Medusa
5
0
3
6.5
W
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
L
Poseidon
1
3
2
0.67
W
Hun Batz
Kaisserfl4
Hun Batz
1
2
4
1.5
W
Cerberus
Lidden_Wilson
Cerberus
2
0
5
4.5
L
Ah Muzen Cab
PS_DragonLord
Ah Muzen Cab
0
1
0
0
L
0
5
2
0.2
L
Ne Zha
5
3
0
1.67
L
Medusa
ruzw
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
16,433
32,326
Taken
32,979
15,756
Mitigated
11,638
10,604
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,600
701
0
2,082
5,240
4,926
0
0
5,240
0
39,925
W
Medusa
 
Medusa
7,246
3,196
0
430
4,472
1,288
1,698
885
3,587
0
47,829
W
Morgan Le Fay
 
Morgan Le Fay
4,384
246
0
1,386
7,773
2,668
171
2,500
5,273
31,669
0
L
Poseidon
1,957
450
0
300
5,774
1,666
0
2,668
3,106
48,377
0
W
Hun Batz
Kaisserfl4
Hun Batz
2,279
347
0
2,263
7,373
2,169
0
599
6,774
0
41,896
W
Cerberus
Lidden_Wilson
Cerberus
3,830
29
1,453
2,990
7,468
4,705
467
1,183
6,285
13,447
0
L
Ah Muzen Cab
PS_DragonLord
Ah Muzen Cab
3,526
1,452
0
2,263
5,223
1,771
0
0
5,223
0
35,157
L
3,210
128
15
745
8,844
4,299
0
2,339
6,505
13,590
0
L
Ne Zha
4,999
913
0
1,607
7,011
2,654
0
2,016
4,995
0
36,682
L
Medusa
ruzw
Medusa
2,741
912
0
1,277
6,127
1,248
0
1,191
4,936
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,516
Gold Earned
28,958
375
Minions Killed
312
0
Camps Cleared
0
1,116,047
Distance Traveled
1,025,026
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,124
648
101
9
0
230,120
4
W
Medusa
6,873
625
77
7
0
217,390
4
W
Morgan Le Fay
6,321
575
73
7
0
192,921
3
L
Poseidon
6,702
609
101
9
0
218,549
5
W
Hun Batz
6,460
587
88
8
0
250,546
3
W
Cerberus
6,738
613
36
3
0
225,070
3
L
Ah Muzen Cab
6,257
569
80
7
0
174,696
2
L
Ares
4,688
426
15
1
0
186,960
1
L
Ne Zha
6,466
588
62
6
0
232,391
3
L
Medusa
4,845
440
54
5
0
212,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role