Player Matchup

Artemis
Artemis
DanboyVHP
Artemis
Level 29
God Stats
4W - 7L
1,459 SR
Queue Stats
196W - 185L
1,558 Elo+
Solo
He Bo
He Bo
Eternallog
He Bo
Level 26
God Stats
1W - 8L
1,328 SR
Queue Stats
121W - 161L
1,365 Elo+
Solo
Izanami
Izanami
iCRISTHIAN
Izanami
Level 29
God Stats
66W - 42L
1,702 SR
Queue Stats
110W - 89L
1,563 Elo+
Solo
Ra
Ra
lobo938codicioso
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Bakasura
Bakasura
lucas_tannus
Bakasura
Level 17
God Stats
2W - 2L
1,287 SR
Queue Stats
47W - 61L
1,431 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,483 Elo+

VS

Team Averages
Level 19
1,615 SR
1,523 Elo+
Ullr
Ullr
Auzyss
Ullr
Level 16
God Stats
54W - 19L
1,717 SR
Queue Stats
401W - 122L
1,742 Elo+
Party 2
Janus
Janus
Buttt3r3
Janus
Level 8
God Stats
13W - 3L
1,773 SR
Queue Stats
67W - 26L
1,736 Elo+
Party 2
Izanami
Izanami
FatigaArgentoide
Izanami
Level 26
God Stats
34W - 20L
1,601 SR
Queue Stats
55W - 54L
1,421 Elo+
Party 1
The Morrigan
The Morrigan
LPB_Andy
The Morrigan
Level 23
God Stats
12W - 6L
1,593 SR
Queue Stats
44W - 52L
1,354 Elo+
Party 1
Bacchus
Bacchus
Tekkashi_vR
Bacchus
Level 20
God Stats
14W - 17L
1,392 SR
Queue Stats
36W - 42L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanboyVHP
Artemis
19
6 / 3 / 5
12,140
486
20,110
16,811
5,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
16
0 / 2 / 4
10,133
405
7,717
9,866
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
iCRISTHIAN
Izanami
19
4 / 9 / 2
12,507
500
12,616
27,253
9,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 6
11,817
473
13,716
18,042
6,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
lucas_tannus
Bakasura
16
4 / 5 / 3
10,412
416
5,933
19,364
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
20
16 / 1 / 3
15,932
637
33,096
17,920
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Buttt3r3
Janus
20
2 / 2 / 11
13,298
532
17,625
17,840
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 1
11,426
457
5,226
13,709
4,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
LPB_Andy
The Morrigan
16
2 / 5 / 2
11,506
460
3,350
11,778
4,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Tekkashi_vR
Bacchus
15
1 / 6 / 5
11,003
440
5,767
25,862
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
19
Kills
22
22
Deaths
19
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
Auzyss
Ullr
16
1
3
17.5
W
Janus
Buttt3r3
Janus
2
2
11
3.75
L
Artemis
DanboyVHP
Artemis
6
3
5
2.83
L
He Bo
0
2
4
1
W
1
5
1
0.3
W
The Morrigan
LPB_Andy
The Morrigan
2
5
2
0.6
W
Bacchus
Tekkashi_vR
Bacchus
1
6
5
0.58
L
Izanami
iCRISTHIAN
Izanami
4
9
2
0.56
L
5
3
6
2.67
L
Bakasura
lucas_tannus
Bakasura
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,092
Damage
65,064
91,336
Taken
87,109
32,865
Mitigated
40,261
32,637
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Auzyss
Ullr
33,096
11,152
0
6,800
17,920
7,518
2,640
2,978
14,902
0
123,864
W
Janus
Buttt3r3
Janus
17,625
519
201
7,198
17,840
5,702
0
2,280
15,560
110,247
0
L
Artemis
DanboyVHP
Artemis
20,110
10,101
0
7,348
16,811
5,884
2,992
4,037
12,774
0
109,191
L
He Bo
7,717
329
0
2,772
9,866
2,739
314
4,216
5,550
52,134
0
W
5,226
2,743
0
3,504
13,709
4,131
7,193
1,298
12,094
0
84,019
W
The Morrigan
LPB_Andy
The Morrigan
3,350
244
124
810
11,778
4,372
746
6,072
5,566
51,968
0
W
Bacchus
Tekkashi_vR
Bacchus
5,767
233
0
8,588
25,862
18,538
179
8,805
16,994
32,374
0
L
Izanami
iCRISTHIAN
Izanami
12,616
9,404
0
10,055
27,253
9,032
391
6,057
21,196
0
108,380
L
13,716
714
2,279
6,170
18,042
6,859
286
7,264
10,678
96,159
0
L
Bakasura
lucas_tannus
Bakasura
5,933
4,430
0
4,013
19,364
8,351
246
4,872
14,396
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,009
Gold Earned
63,165
662
Minions Killed
651
0
Camps Cleared
0
2,325,053
Distance Traveled
2,328,355
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,932
637
162
6
0
527,640
2
W
Janus
13,298
532
172
7
0
541,851
2
L
Artemis
12,140
486
141
6
0
442,804
9
L
He Bo
10,133
405
108
4
0
477,812
3
W
Izanami
11,426
457
142
6
0
328,274
3
W
The Morrigan
11,506
460
118
5
0
456,558
2
W
Bacchus
11,003
440
57
2
0
474,032
7
L
Izanami
12,507
500
187
7
0
414,151
1
L
Ra
11,817
473
139
6
0
459,877
3
L
Bakasura
10,412
416
87
3
0
530,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role