Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ElmoTheCuck
Bacchus
Level 97
God Stats
5W - 11L
1,367 SR
Queue Stats
201W - 153L
1,615 Elo+
Party 1
Raijin
Raijin
Feindeerzz
Raijin
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 203L
1,529 Elo+
Party 1
Awilix
Awilix
Fireyleprechaun
Awilix
Level 107
God Stats
77W - 53L
1,631 SR
Queue Stats
164W - 160L
1,490 Elo+
Party 1
Charybdis
Charybdis
iPixely
Charybdis
Level 86
God Stats
2W - 4L
1,668 SR
Queue Stats
52W - 52L
1,553 Elo+
Party 1
Team Averages
Level 104
1,533 SR
1,538 Elo+

VS

Team Averages
Level 81
1,572 SR
1,602 Elo+
Set
Set
BarracuddaBR
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 8L
1,672 Elo+
Party 3
Artemis
Artemis
HentaiMeister69
Artemis
Level 83
God Stats
6W - 10L
1,500 SR
Queue Stats
430W - 386L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
KarolPLAYHARD
Amaterasu
Level 100
God Stats
8W - 2L
1,989 SR
Queue Stats
46W - 26L
1,647 Elo+
Party 3
Sol
Sol
PaperDude
Sol
Level 83
God Stats
22W - 36L
1,365 SR
Queue Stats
162W - 158L
1,459 Elo+
Solo
Ymir
Ymir
Tirektz
Ymir
Level 121
God Stats
1W - 2L
1,505 SR
Queue Stats
287W - 255L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 0 / 0
6,863
686
6,078
5,223
2,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
ElmoTheCuck
Bacchus
10
4 / 0 / 10
6,082
608
5,497
6,570
4,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
Feindeerzz
Raijin
10
5 / 2 / 2
6,204
620
5,764
7,057
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,177
618
2,265
5,553
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
iPixely
Charybdis
10
5 / 0 / 3
6,315
632
8,351
6,109
1,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,659
466
2,590
5,703
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 0
5,137
514
3,678
7,532
1,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
KarolPLAYHARD
Amaterasu
9
0 / 3 / 0
4,730
473
2,197
7,318
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 6 / 0
5,014
501
6,004
7,772
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Tirektz
Ymir
7
0 / 2 / 1
4,347
435
1,618
7,729
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
2
2
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
L
0
3
2
0.33
W
Bacchus
ElmoTheCuck
Bacchus
4
0
10
9
W
Raijin
Feindeerzz
Raijin
5
2
2
3
W
2
0
2
3
L
1
6
0
0.17
L
Amaterasu
KarolPLAYHARD
Amaterasu
0
3
0
0
L
1
6
0
0.17
L
Ymir
Tirektz
Ymir
0
2
1
0.25
W
Charybdis
iPixely
Charybdis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
16,087
30,512
Taken
36,054
12,730
Mitigated
13,359
12,458
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,078
3,002
0
1,904
5,223
2,932
274
669
4,554
0
31,255
L
2,590
1,388
0
1,944
5,703
1,706
0
2,883
2,696
0
19,689
W
Bacchus
ElmoTheCuck
Bacchus
5,497
788
531
1,537
6,570
4,519
473
2,781
3,789
14,313
0
W
Raijin
Feindeerzz
Raijin
5,764
554
0
2,222
7,057
2,036
880
3,142
3,915
32,136
0
W
2,265
746
0
3,387
5,553
1,698
1,114
410
5,143
0
37,900
L
3,678
2,426
0
1,192
7,532
1,742
0
860
6,672
0
28,276
L
Amaterasu
KarolPLAYHARD
Amaterasu
2,197
636
0
2,332
7,318
4,488
0
226
7,092
0
18,908
L
6,004
2,609
0
1,650
7,772
2,144
0
4,064
3,472
27,644
0
L
Ymir
Tirektz
Ymir
1,618
394
0
1,160
7,729
3,279
0
2,804
4,861
7,854
0
W
Charybdis
iPixely
Charybdis
8,351
4,780
0
2,877
6,109
1,545
700
620
5,489
0
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
23,887
306
Minions Killed
195
0
Camps Cleared
0
990,602
Distance Traveled
834,896
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,863
686
73
7
0
179,531
1
L
Set
4,659
466
44
4
0
139,653
1
W
Bacchus
6,082
608
13
1
0
219,225
2
W
Raijin
6,204
620
76
8
0
184,541
2
W
Awilix
6,177
618
84
8
0
236,787
4
L
Artemis
5,137
514
51
5
0
167,901
3
L
Amaterasu
4,730
473
36
4
0
176,251
3
L
Sol
5,014
501
55
6
0
155,680
1
L
Ymir
4,347
435
9
1
0
195,411
5
W
Charybdis
6,315
632
60
6
0
170,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role