Player Matchup

Loki
Loki
Diamond III
 
Loki
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Diamond IV
Bc Roxy
Kali
Diamond IV
Level 160
God Stats
7W - 10L
1,588 SR
Queue Stats
493W - 488L
2,201 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
HARVEY SKULL
Baron Samedi
Diamond V
Level 121
God Stats
3W - 6L
1,654 SR
Queue Stats
419W - 398L
2,005 MMR
Solo
Izanami
Izanami
Diamond I
c4lum8
Izanami
Diamond I
Level 109
God Stats
21W - 18L
1,638 SR
Queue Stats
304W - 294L
2,406 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,576 SR
1,922 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,802 SR
2,203 MMR
Thor
Thor
Masters
EduanKhun
Thor
Masters
Level 150
God Stats
5W - 3L
1,688 SR
Queue Stats
269W - 235L
2,815 MMR
Solo
Discordia
Discordia
Platinum III
Hyp0tiz3r
Discordia
Platinum III
Level 121
God Stats
4W - 5L
1,767 SR
Queue Stats
104W - 82L
2,157 MMR
Solo
Chaac
Chaac
Diamond IV
Z a w a r u
Chaac
Diamond IV
Level 124
God Stats
13W - 8L
1,741 SR
Queue Stats
367W - 357L
2,139 MMR
Solo
Bacchus
Bacchus
Platinum II
ZoLe Shallow
Bacchus
Platinum II
Level 121
God Stats
4W - 0L
1,923 SR
Queue Stats
41W - 31L
1,946 MMR
Solo
Olorun
Olorun
Diamond V
omidpluss
Olorun
Diamond V
Level 160
God Stats
25W - 13L
1,892 SR
Queue Stats
180W - 165L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 6 / 1
9,763
444
15,357
17,464
10,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
 
Scylla
15
0 / 5 / 5
9,723
442
6,363
12,570
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Bc Roxy
Kali
16
7 / 7 / 3
11,089
504
10,547
22,321
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
HARVEY SKULL
Baron Samedi
13
1 / 6 / 4
8,795
400
5,707
17,307
19,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
c4lum8
Izanami
16
2 / 7 / 3
10,157
462
11,115
20,313
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshArtioMorgan Le FayGebPersephone

VS

Bans
OdinMerlinAthenaChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 0 / 5
14,221
646
17,723
17,054
8,173
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Hyp0tiz3r
Discordia
18
2 / 4 / 15
12,175
553
16,801
12,153
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 10
12,765
580
11,024
21,494
18,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
ZoLe Shallow
Bacchus
18
6 / 3 / 11
12,560
571
9,589
16,621
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
omidpluss
Olorun
18
6 / 4 / 4
12,401
564
17,179
17,614
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
13
Kills
31
31
Deaths
13
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
6
1
0.58
L
Scylla
 
Scylla
0
5
5
0.5
L
Kali
Bc Roxy
Kali
7
7
3
1.21
W
Thor
12
0
5
14.5
L
Baron Samedi
HARVEY SKULL
Baron Samedi
1
6
4
0.5
W
Discordia
Hyp0tiz3r
Discordia
2
4
15
2.38
W
5
2
10
5
W
Bacchus
ZoLe Shallow
Bacchus
6
3
11
3.83
L
Izanami
c4lum8
Izanami
2
7
3
0.5
W
Olorun
omidpluss
Olorun
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,089
Damage
72,316
89,975
Taken
84,936
51,298
Mitigated
60,472
23,636
Healing
44,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
15,357
3,171
0
2,498
17,464
10,407
535
5,690
11,390
0
55,205
L
Scylla
 
Scylla
6,363
424
0
1,733
12,570
3,346
0
4,667
7,581
67,495
0
L
Kali
Bc Roxy
Kali
10,547
4,644
0
6,936
22,321
11,289
0
10,218
11,768
0
64,971
W
Thor
17,723
5,111
0
11,115
17,054
8,173
2,519
2,384
14,586
0
118,256
L
Baron Samedi
HARVEY SKULL
Baron Samedi
5,707
299
2,428
3,412
17,307
19,535
0
8,324
8,379
22,835
0
W
Discordia
Hyp0tiz3r
Discordia
16,801
1,202
0
2,140
12,153
3,541
1,469
1,662
10,314
76,688
0
W
11,024
2,270
0
14,080
21,494
18,658
2,033
3,805
17,330
0
77,413
W
Bacchus
ZoLe Shallow
Bacchus
9,589
853
140
5,163
16,621
22,435
432
4,192
12,232
42,205
0
L
Izanami
c4lum8
Izanami
11,115
7,155
0
6,629
20,313
6,721
0
11,177
8,980
0
78,070
W
Olorun
omidpluss
Olorun
17,179
9,907
1,383
10,695
17,614
7,665
4,275
1,271
16,000
90,998
12,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,527
Gold Earned
64,122
508
Minions Killed
641
0
Camps Cleared
0
2,002,810
Distance Traveled
2,148,767
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,763
444
93
4
0
432,381
4
L
Scylla
9,723
442
144
7
0
385,048
6
L
Kali
11,089
504
99
5
0
433,014
3
W
Thor
14,221
646
184
8
0
458,365
6
L
Baron Samedi
8,795
400
23
1
0
398,081
6
W
Discordia
12,175
553
119
5
0
419,372
4
W
Chaac
12,765
580
143
7
0
464,987
5
W
Bacchus
12,560
571
43
2
0
438,605
8
L
Izanami
10,157
462
149
7
0
354,286
3
W
Olorun
12,401
564
152
7
0
367,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role