Player Matchup

Ares
Ares
CherubicChuy
Ares
Level 31
God Stats
9W - 7L
1,726 SR
Queue Stats
37W - 42L
1,504 Elo+
Solo
Chaac
Chaac
Elijah__XL
Chaac
Level 103
God Stats
3W - 3L
1,473 SR
Queue Stats
393W - 443L
1,562 Elo+
Party 2
Sol
Sol
RealestBaguette
Sol
Level 103
God Stats
28W - 22L
1,443 SR
Queue Stats
411W - 425L
1,512 Elo+
Party 2
Bellona
Bellona
icceykami
Bellona
Level 66
God Stats
7W - 8L
1,518 SR
Queue Stats
243W - 312L
1,480 Elo+
Party 2
Anhur
Anhur
sobakill69
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 144L
1,535 Elo+
Party 2
Team Averages
Level 65
1,532 SR
1,519 Elo+

VS

Team Averages
Level 40
1,689 SR
1,657 Elo+
Anhur
Anhur
ChrisFred6446
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 1
Tiamat
Tiamat
Ravenclaw2522
Tiamat
Level 48
God Stats
2W - 0L
1,667 SR
Queue Stats
49W - 40L
1,489 Elo+
Solo
Nox
Nox
RyomenSukuna
Nox
Level 47
God Stats
1W - 0L
1,826 SR
Queue Stats
239W - 124L
1,762 Elo+
Party 1
Thanatos
Thanatos
SaucyLoki
Thanatos
Level 49
God Stats
17W - 4L
1,827 SR
Queue Stats
301W - 166L
1,736 Elo+
Party 1
Danzaburou
Danzaburou
hempking438
Danzaburou
Level 49
God Stats
27W - 23L
1,627 SR
Queue Stats
168W - 147L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,961
496
1,678
5,875
3,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
7
1 / 3 / 0
4,778
478
4,180
6,646
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
5,134
513
3,554
5,184
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
icceykami
Bellona
9
3 / 1 / 0
5,766
577
3,207
6,662
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
7
0 / 3 / 0
4,427
443
955
3,366
453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,075
708
2,777
4,163
1,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,087
509
2,019
2,336
751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 6
5,603
560
1,975
5,845
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
SaucyLoki
Thanatos
10
3 / 2 / 3
5,936
594
5,856
7,400
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
hempking438
Danzaburou
11
4 / 1 / 0
6,546
655
4,705
5,796
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
13
13
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
6
0
0
6
L
Chaac
1
3
0
0.33
W
0
2
1
0.25
L
0
4
2
0.25
W
0
0
6
3
W
Thanatos
SaucyLoki
Thanatos
3
2
3
2.25
W
Danzaburou
hempking438
Danzaburou
4
1
0
4
L
Bellona
icceykami
Bellona
3
1
0
3
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,574
Damage
17,332
27,733
Taken
25,540
10,270
Mitigated
10,094
9,143
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,678
89
15
1,360
5,875
3,003
24
852
5,023
20,565
0
W
2,777
1,763
0
1,878
4,163
1,010
663
364
3,799
0
43,137
L
Chaac
4,180
613
0
2,817
6,646
2,250
0
411
6,235
0
19,345
W
2,019
435
60
647
2,336
751
175
0
2,336
16,495
0
L
3,554
1,327
0
1,425
5,184
690
112
478
4,706
23,763
0
W
1,975
1,035
0
2,775
5,845
3,867
22
1,984
3,695
14,564
0
W
Thanatos
SaucyLoki
Thanatos
5,856
1,962
0
5,850
7,400
2,685
1,036
1,786
5,502
0
29,341
W
Danzaburou
hempking438
Danzaburou
4,705
2,073
0
1,251
5,796
1,781
729
787
4,919
0
34,405
L
Bellona
icceykami
Bellona
3,207
1,376
0
3,207
6,662
3,874
121
2,019
4,643
0
21,709
L
Anhur
955
574
0
319
3,366
453
312
234
3,132
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
30,247
207
Minions Killed
262
0
Camps Cleared
0
839,045
Distance Traveled
940,738
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,961
496
23
2
0
194,128
4
W
Anhur
7,075
708
88
9
0
190,139
2
L
Chaac
4,778
478
46
5
0
162,703
0
W
Tiamat
5,087
509
29
3
0
162,911
4
L
Sol
5,134
513
53
5
0
157,455
1
W
Nox
5,603
560
18
2
0
199,183
3
W
Thanatos
5,936
594
49
5
0
200,317
3
W
Danzaburou
6,546
655
78
8
0
188,188
0
L
Bellona
5,766
577
47
5
0
178,491
0
L
Anhur
4,427
443
38
4
0
146,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role