Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
APRIL_SHARP
Danzaburou
Level 99
God Stats
23W - 17L
1,483 SR
Queue Stats
372W - 440L
1,336 Elo+
Party 2
Da Ji
Da Ji
BasicallyGrim
Da Ji
Level 108
God Stats
6W - 2L
1,466 SR
Queue Stats
253W - 282L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
BasicallyKyotik
Amaterasu
Level 68
God Stats
7W - 3L
1,516 SR
Queue Stats
171W - 219L
1,379 Elo+
Party 2
Sobek
Sobek
zomber2222
Sobek
Level 49
God Stats
10W - 20L
1,376 SR
Queue Stats
289W - 367L
1,369 Elo+
Party 2
Team Averages
Level 86
1,468 SR
1,396 Elo+

VS

Team Averages
Level 40
1,462 SR
1,366 Elo+
Ao Kuang
Ao Kuang
DeathBot360
Ao Kuang
Level 65
God Stats
7W - 4L
1,583 SR
Queue Stats
71W - 62L
1,363 Elo+
Party 1
King Arthur
King Arthur
FinalRonin-
King Arthur
Level 49
God Stats
7W - 13L
1,337 SR
Queue Stats
73W - 103L
1,302 Elo+
Party 1
Nox
Nox
JustCallMeMexTTV
Nox
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 186L
1,327 Elo+
Party 1
Neith
Neith
dbot360
Neith
Level 27
God Stats
4W - 7L
1,389 SR
Queue Stats
8W - 20L
1,183 Elo+
Party 1
Ymir
Ymir
nitrofutt
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
6 / 2 / 5
10,665
533
17,137
11,583
4,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
APRIL_SHARP
Danzaburou
15
14 / 0 / 5
10,569
528
20,566
10,989
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 4
12,325
616
14,076
14,945
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
BasicallyKyotik
Amaterasu
15
3 / 5 / 2
9,013
451
3,976
11,635
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
13
2 / 2 / 11
9,090
455
3,455
13,911
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeathBot360
Ao Kuang
14
1 / 4 / 4
8,697
435
13,094
18,301
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FinalRonin-
King Arthur
14
7 / 7 / 0
9,307
465
9,740
17,159
13,210
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 7 / 2
7,943
397
7,177
14,266
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
dbot360
Neith
11
1 / 11 / 0
7,498
375
4,655
13,314
4,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
7
0 / 8 / 0
6,510
326
2,585
14,847
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
37
Kills
10
10
Deaths
37
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
5
4.25
W
Danzaburou
APRIL_SHARP
Danzaburou
14
0
5
16.5
W
12
1
4
14
W
Amaterasu
BasicallyKyotik
Amaterasu
3
5
2
0.8
L
Ao Kuang
DeathBot360
Ao Kuang
1
4
4
0.75
L
King Arthur
FinalRonin-
King Arthur
7
7
0
1
L
1
7
2
0.29
L
Neith
dbot360
Neith
1
11
0
0.09
L
Ymir
0
8
0
0
W
Sobek
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,210
Damage
37,251
63,063
Taken
77,887
39,917
Mitigated
36,720
25,967
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,137
1,298
0
6,755
11,583
4,329
1,017
7,730
3,853
76,181
0
W
Danzaburou
APRIL_SHARP
Danzaburou
20,566
9,818
0
4,065
10,989
4,491
927
3,891
7,098
0
63,411
W
14,076
5,519
0
6,546
14,945
7,323
0
2,327
12,618
0
103,488
W
Amaterasu
BasicallyKyotik
Amaterasu
3,976
1,034
0
3,014
11,635
8,397
52
3,321
8,314
0
39,041
L
Ao Kuang
DeathBot360
Ao Kuang
13,094
3,325
0
2,349
18,301
6,632
0
5,943
12,358
66,213
0
L
King Arthur
FinalRonin-
King Arthur
9,740
1,120
0
1,676
17,159
13,210
184
5,873
11,286
0
42,145
L
7,177
1,124
0
2,916
14,266
4,855
0
6,536
7,730
40,324
0
L
Neith
dbot360
Neith
4,655
2,019
0
820
13,314
4,583
123
380
12,934
0
32,005
L
Ymir
2,585
1,305
0
1,550
14,847
7,440
0
1,860
12,987
8,396
0
W
Sobek
3,455
245
597
4,990
13,911
15,377
172
5,587
8,324
18,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
39,955
492
Minions Killed
322
0
Camps Cleared
0
1,944,266
Distance Traveled
1,630,395
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,665
533
124
6
0
387,378
5
W
Danzaburou
10,569
528
97
5
0
381,864
0
W
Da Ji
12,325
616
170
9
0
439,070
1
W
Amaterasu
9,013
451
83
4
0
335,234
0
L
Ao Kuang
8,697
435
104
5
0
394,014
1
L
King Arthur
9,307
465
53
3
0
362,094
2
L
Nox
7,943
397
89
4
0
327,413
0
L
Neith
7,498
375
69
3
0
309,474
0
L
Ymir
6,510
326
7
0
0
237,400
0
W
Sobek
9,090
455
18
1
0
400,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role