Player Matchup

Izanami
Izanami
BlitzoDemon
Izanami
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
186W - 176L
1,583 Elo+
Party 2
Ganesha
Ganesha
CatDogGageman
Ganesha
Level 103
God Stats
1W - 6L
1,526 SR
Queue Stats
210W - 215L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
DrSkeletony
Kuzenbo
Level 37
God Stats
5W - 5L
1,642 SR
Queue Stats
112W - 102L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
TrickingZenith
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,505 Elo+
Party 1
Da Ji
Da Ji
munmusata
Da Ji
Level 38
God Stats
0W - 1L
1,398 SR
Queue Stats
86W - 93L
1,543 Elo+
Party 1
Team Averages
Level 54
1,513 SR
1,547 Elo+

VS

Team Averages
Level 76
1,518 SR
1,474 Elo+
Khepri
Khepri
EzKill1313
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,300 Elo+
Party 3
Raijin
Raijin
Jabangjobs
Raijin
Level 86
God Stats
33W - 19L
1,658 SR
Queue Stats
333W - 329L
1,515 Elo+
Party 3
Izanami
Izanami
N0TPINHEADLARRY
Izanami
Level 57
God Stats
2W - 4L
1,298 SR
Queue Stats
184W - 158L
1,524 Elo+
Party 3
Mulan
Mulan
Romanadas
Mulan
Level 135
God Stats
47W - 43L
1,507 SR
Queue Stats
193W - 169L
1,526 Elo+
Solo
Achilles
Achilles
ghosttc13
Achilles
Level 87
God Stats
8W - 4L
1,629 SR
Queue Stats
356W - 344L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlitzoDemon
Izanami
20
18 / 7 / 11
16,937
565
38,951
21,827
6,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
20
1 / 3 / 23
14,573
486
29,561
32,916
40,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
DrSkeletony
Kuzenbo
20
9 / 4 / 17
15,089
503
21,576
28,105
43,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
TrickingZenith
The Morrigan
19
1 / 10 / 18
12,805
427
13,375
22,203
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
munmusata
Da Ji
20
5 / 8 / 11
15,228
508
12,082
30,539
13,307
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EzKill1313
Khepri
19
3 / 8 / 15
13,984
466
4,095
27,898
40,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Jabangjobs
Raijin
20
11 / 8 / 12
17,255
575
31,035
29,396
15,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 7
17,039
568
29,426
25,322
11,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Romanadas
Mulan
20
9 / 10 / 15
17,242
575
22,405
35,159
23,500
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
ghosttc13
Achilles
20
3 / 4 / 15
15,104
503
13,249
33,418
40,241
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
96
34
Kills
32
32
Deaths
34
80
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlitzoDemon
Izanami
18
7
11
3.36
L
Ganesha
1
3
23
4.17
L
Kuzenbo
DrSkeletony
Kuzenbo
9
4
17
4.38
W
Khepri
EzKill1313
Khepri
3
8
15
1.31
W
Raijin
Jabangjobs
Raijin
11
8
12
2.13
W
6
4
7
2.38
W
Mulan
Romanadas
Mulan
9
10
15
1.65
L
The Morrigan
TrickingZenith
The Morrigan
1
10
18
1
W
Achilles
ghosttc13
Achilles
3
4
15
2.63
L
Da Ji
munmusata
Da Ji
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,545
Damage
100,210
135,590
Taken
151,193
112,605
Mitigated
130,609
28,992
Healing
46,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlitzoDemon
Izanami
38,951
31,233
0
3,750
21,827
6,905
3,716
5,961
15,866
0
141,074
L
Ganesha
29,561
2,739
0
4,077
32,916
40,018
187
8,001
24,915
107,639
0
L
Kuzenbo
DrSkeletony
Kuzenbo
21,576
3,936
0
4,699
28,105
43,681
24
6,251
21,854
54,064
0
W
Khepri
EzKill1313
Khepri
4,095
989
0
4,336
27,898
40,408
348
11,644
16,254
26,105
0
W
Raijin
Jabangjobs
Raijin
31,035
1,584
255
13,822
29,396
15,343
24
10,492
18,904
137,214
0
W
29,426
22,814
0
10,942
25,322
11,117
8,867
10,525
14,797
0
208,937
W
Mulan
Romanadas
Mulan
22,405
2,256
0
8,785
35,159
23,500
0
16,702
18,380
0
108,652
L
The Morrigan
TrickingZenith
The Morrigan
13,375
2,931
308
3,639
22,203
8,694
397
8,103
14,074
74,988
12,057
W
Achilles
ghosttc13
Achilles
13,249
3,274
0
7,888
33,418
40,241
2,579
14,636
18,702
0
103,524
L
Da Ji
munmusata
Da Ji
12,082
1,723
0
12,519
30,539
13,307
0
6,797
23,742
0
129,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,632
Gold Earned
80,624
678
Minions Killed
774
0
Camps Cleared
0
2,745,600
Distance Traveled
2,638,449
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,937
565
189
6
0
530,048
4
L
Ganesha
14,573
486
136
5
0
578,653
4
L
Kuzenbo
15,089
503
60
2
0
572,791
4
W
Khepri
13,984
466
53
2
0
494,386
4
W
Raijin
17,255
575
145
5
0
474,803
12
W
Izanami
17,039
568
258
9
0
542,730
4
W
Mulan
17,242
575
160
5
0
545,460
0
L
The Morrigan
12,805
427
104
3
0
483,560
5
W
Achilles
15,104
503
158
5
0
581,070
1
L
Da Ji
15,228
508
189
6
0
580,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role