Player Matchup

Ymir
Ymir
DJ_Skully593
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Solo
Hun Batz
Hun Batz
FuzzyHOBOS
Hun Batz
Level 29
God Stats
8W - 9L
1,608 SR
Queue Stats
151W - 144L
1,464 Elo+
Solo
Eset
Eset
samueldax2890
Eset
Level 26
God Stats
3W - 4L
1,422 SR
Queue Stats
42W - 52L
1,327 Elo+
Solo
Charybdis
Charybdis
solarium1020
Charybdis
Level 23
God Stats
3W - 5L
1,312 SR
Queue Stats
30W - 48L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
thedeppreso
Sun Wukong
Level 17
God Stats
0W - 1L
1,575 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Team Averages
Level 20
1,484 SR
1,380 Elo+

VS

Team Averages
Level 11
1,525 SR
1,341 Elo+
Bacchus
Bacchus
BoyMayor
Bacchus
Level 28
God Stats
3W - 3L
1,473 SR
Queue Stats
18W - 25L
1,291 Elo+
Solo
Izanami
Izanami
CVSeason
Izanami
Level 18
God Stats
6W - 1L
1,653 SR
Queue Stats
9W - 4L
1,441 Elo+
Solo
Bakasura
Bakasura
Kauavencedor
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlushyHalfling
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Olorun
Olorun
Wandoluiz
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,892
421
2,639
9,885
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
FuzzyHOBOS
Hun Batz
10
1 / 6 / 1
6,520
466
4,385
11,794
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 7 / 0
6,604
472
7,199
10,031
3,172
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
solarium1020
Charybdis
10
0 / 7 / 1
5,970
426
2,382
10,323
2,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
thedeppreso
Sun Wukong
13
2 / 1 / 0
7,533
538
2,525
6,312
6,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoyMayor
Bacchus
12
11 / 0 / 5
8,966
640
9,513
7,017
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
CVSeason
Izanami
15
16 / 0 / 7
10,158
726
17,488
9,351
2,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Kauavencedor
Bakasura
2
0 / 0 / 0
3,119
223
0
0
0
Morgan Le Fay
PlushyHalfling
Morgan Le Fay
13
0 / 2 / 0
7,432
531
3,257
5,280
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Wandoluiz
Olorun
10
0 / 8 / 8
6,286
449
1,834
9,809
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
27
28
Deaths
10
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoyMayor
Bacchus
11
0
5
13.5
W
Izanami
CVSeason
Izanami
16
0
7
19.5
L
0
7
1
0.07
L
Hun Batz
FuzzyHOBOS
Hun Batz
1
6
1
0.25
W
Bakasura
Kauavencedor
Bakasura
0
0
0
0
W
Morgan Le Fay
PlushyHalfling
Morgan Le Fay
0
2
0
0
W
Olorun
Wandoluiz
Olorun
0
8
8
0.5
L
3
7
0
0.43
L
Charybdis
solarium1020
Charybdis
0
7
1
0.07
L
Sun Wukong
thedeppreso
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
32,092
48,345
Taken
31,457
23,317
Mitigated
14,885
7,584
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoyMayor
Bacchus
9,513
1,202
0
672
7,017
7,814
145
1,282
5,735
25,121
0
W
Izanami
CVSeason
Izanami
17,488
13,242
0
3,989
9,351
2,664
5,470
2,722
6,629
0
67,478
L
2,639
823
0
703
9,885
6,853
319
2,743
7,142
16,036
0
L
Hun Batz
FuzzyHOBOS
Hun Batz
4,385
1,135
0
3,298
11,794
3,846
0
2,577
9,217
0
34,722
W
Bakasura
Kauavencedor
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
PlushyHalfling
Morgan Le Fay
3,257
345
0
599
5,280
1,925
1,213
649
4,631
38,292
0
W
Olorun
Wandoluiz
Olorun
1,834
922
106
1,636
9,809
2,482
1,006
4,915
4,624
9,364
0
L
7,199
689
0
1,583
10,031
3,172
1,553
3,065
6,966
31,559
0
L
Charybdis
solarium1020
Charybdis
2,382
1,238
0
1,652
10,323
2,971
857
2,414
7,909
0
31,523
L
Sun Wukong
thedeppreso
Sun Wukong
2,525
1,308
0
348
6,312
6,475
595
3,805
2,507
0
31,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
35,961
265
Minions Killed
245
0
Camps Cleared
0
1,251,577
Distance Traveled
1,026,814
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,966
640
25
2
0
297,029
2
W
Izanami
10,158
726
122
9
0
240,540
0
L
Ymir
5,892
421
22
2
0
198,339
0
L
Hun Batz
6,520
466
60
4
0
305,654
1
W
Bakasura
3,119
223
0
0
0
0
0
W
Morgan Le Fay
7,432
531
83
6
0
253,559
1
W
Olorun
6,286
449
15
1
0
235,686
0
L
Eset
6,604
472
58
4
0
206,542
0
L
Charybdis
5,970
426
59
4
0
251,244
3
L
Sun Wukong
7,533
538
66
5
0
289,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role