Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Fuilteach
Anhur
Gold V
Level 114
God Stats
14W - 8L
1,726 SR
Queue Stats
31W - 30L
1,481 MMR
Party 1
Odin
Odin
Gold II
HBKarma
Odin
Gold II
Level 68
God Stats
5W - 8L
1,633 SR
Queue Stats
271W - 267L
1,362 MMR
Solo
Kukulkan
Kukulkan
Silver III
Perrywinkler
Kukulkan
Silver III
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
39W - 45L
1,319 MMR
Solo
Bastet
Bastet
Gold IV
PlentyRoyal
Bastet
Gold IV
Level 105
God Stats
7W - 4L
1,424 SR
Queue Stats
31W - 30L
1,481 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,515 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,561 SR
1,407 MMR
Artio
Artio
Gold III
 
Artio
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
AronDimitri
Sol
Bronze III
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,400 MMR
Solo
Artemis
Artemis
Gold IV
MrFister9165
Artemis
Gold IV
Level 110
God Stats
9W - 6L
1,622 SR
Queue Stats
224W - 223L
1,398 MMR
Solo
Ne Zha
Ne Zha
Gold V
UnclaimedYeti
Ne Zha
Gold V
Level 149
God Stats
2W - 2L
1,588 SR
Queue Stats
29W - 29L
1,421 MMR
Solo
Nox
Nox
Gold III
mrbowieknife
Nox
Gold III
Level 146
God Stats
7W - 5L
1,596 SR
Queue Stats
104W - 116L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 4 / 3
6,187
412
5,379
8,933
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Fuilteach
Anhur
15
8 / 6 / 3
9,435
629
11,276
13,179
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
HBKarma
Odin
13
1 / 3 / 0
7,376
492
5,875
11,270
6,558
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Perrywinkler
Kukulkan
12
0 / 6 / 3
7,178
479
5,675
7,923
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
4 / 4 / 2
8,164
544
7,682
10,185
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayTiamatAthenaTsukuyomiGeb

VS

Bans
GilgameshPersephoneSobekHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
7 / 4 / 6
8,411
561
9,025
16,312
12,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 1 / 2
9,207
614
6,561
12,573
4,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MrFister9165
Artemis
14
4 / 7 / 2
8,928
595
8,732
11,699
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 3 / 4
8,732
582
6,268
12,150
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 5
9,426
628
4,493
5,454
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
15
Kills
22
23
Deaths
15
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
3
0.88
W
Artio
 
Artio
7
4
6
2.5
W
3
1
2
4
L
Anhur
Fuilteach
Anhur
8
6
3
1.58
L
Odin
HBKarma
Odin
1
3
0
0.33
W
Artemis
MrFister9165
Artemis
4
7
2
0.71
L
Kukulkan
Perrywinkler
Kukulkan
0
6
3
0.25
L
Bastet
4
4
2
1.25
W
5
3
4
2.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
35,079
51,490
Taken
58,188
22,912
Mitigated
25,139
11,157
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,379
2,141
105
2,332
8,933
5,599
0
3,995
4,938
20,175
6,806
W
Artio
 
Artio
9,025
733
414
3,824
16,312
12,711
0
4,635
11,553
30,099
0
W
6,561
3,315
0
7,986
12,573
4,611
496
1,054
11,483
64,100
0
L
Anhur
Fuilteach
Anhur
11,276
4,772
0
4,352
13,179
4,166
0
3,625
9,554
0
54,022
L
Odin
HBKarma
Odin
5,875
2,214
0
2,908
11,270
6,558
0
5,863
5,407
0
40,025
W
Artemis
MrFister9165
Artemis
8,732
4,194
0
2,316
11,699
2,038
0
1,859
9,800
0
54,359
L
Kukulkan
Perrywinkler
Kukulkan
5,675
714
0
352
7,923
2,771
0
3,659
4,264
43,349
0
L
Bastet
7,682
2,812
0
1,108
10,185
3,818
0
2,937
7,248
0
47,162
W
6,268
1,949
0
5,789
12,150
3,894
0
1,556
10,552
0
58,033
W
4,493
380
0
1,035
5,454
1,885
165
1,115
4,321
68,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
44,704
394
Minions Killed
519
0
Camps Cleared
0
1,292,308
Distance Traveled
1,459,142
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,187
412
35
2
0
200,133
4
W
Artio
8,411
561
40
3
0
297,117
2
W
Sol
9,207
614
125
8
0
250,584
6
L
Anhur
9,435
629
100
7
0
261,467
0
L
Odin
7,376
492
86
6
0
283,924
1
W
Artemis
8,928
595
103
7
0
253,075
4
L
Kukulkan
7,178
479
105
7
0
255,631
0
L
Bastet
8,164
544
68
5
0
291,153
1
W
Ne Zha
8,732
582
101
7
0
347,290
2
W
Nox
9,426
628
150
10
0
311,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role