Player Matchup

Awilix
Awilix
Silver II
HvS Saiir
Awilix
Silver II
Level 138
God Stats
6W - 5L
1,362 SR
Queue Stats
456W - 517L
1,026 MMR
Solo
Xing Tian
Xing Tian
Silver III
Jack_Napier17
Xing Tian
Silver III
Level 88
God Stats
8W - 5L
1,531 SR
Queue Stats
159W - 226L
1,241 MMR
Party 2
Merlin
Merlin
Gold V
LoMartin22
Merlin
Gold V
Level 119
God Stats
15W - 22L
1,419 SR
Queue Stats
154W - 185L
1,302 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,438 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,518 SR
965 MMR
Medusa
Medusa
Silver II
Akatsuki_Neto
Medusa
Silver II
Level 126
God Stats
15W - 17L
1,442 SR
Queue Stats
193W - 211L
954 MMR
Party 1
Poseidon
Poseidon
Silver I
boss_skills554
Poseidon
Silver I
Level 147
God Stats
48W - 42L
1,582 SR
Queue Stats
1,154W - 1,123L
1,225 MMR
Solo
Ganesha
Ganesha
Silver V
iNoScoped-JFKlol
Ganesha
Silver V
Level 105
God Stats
9W - 9L
1,530 SR
Queue Stats
78W - 100L
714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HvS Saiir
Awilix
15
9 / 4 / 9
12,234
720
15,778
14,571
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
Jack_Napier17
Xing Tian
15
6 / 2 / 13
11,961
704
11,220
16,319
19,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
LoMartin22
Merlin
17
6 / 1 / 12
12,218
719
24,271
15,994
6,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusKumbhakarnaAnubisAthenaGilgamesh

VS

Bans
BacchusAresHou YiCerberusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
11,646
685
16,341
18,556
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
13
1 / 8 / 3
9,789
576
6,977
15,872
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 7
10,698
629
6,695
24,518
22,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
6
7
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Awilix
HvS Saiir
Awilix
9
4
9
3.38
W
Xing Tian
Jack_Napier17
Xing Tian
6
2
13
6.25
W
Merlin
LoMartin22
Merlin
6
1
12
12
L
Poseidon
1
8
3
0.31
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,269
Damage
30,013
46,884
Taken
58,946
33,220
Mitigated
34,442
13,038
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,341
7,798
0
1,544
18,556
7,083
0
10,112
8,072
0
36,405
W
Awilix
HvS Saiir
Awilix
15,778
4,883
0
2,983
14,571
7,302
975
4,806
9,765
0
39,671
W
Xing Tian
Jack_Napier17
Xing Tian
11,220
702
405
1,430
16,319
19,233
377
4,863
11,456
32,986
0
W
Merlin
LoMartin22
Merlin
24,271
1,851
176
8,044
15,994
6,685
662
4,704
11,290
79,664
0
L
Poseidon
6,977
896
0
3,035
15,872
4,803
0
9,895
5,847
42,839
0
L
6,695
328
85
7,675
24,518
22,556
0
15,837
8,406
16,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
32,133
208
Minions Killed
157
11
Camps Cleared
3
930,861
Distance Traveled
869,043
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,646
685
58
3
0
294,531
2
W
Awilix
12,234
720
44
3
4
323,067
0
W
Xing Tian
11,961
704
40
2
5
321,280
2
W
Merlin
12,218
719
124
7
2
286,514
4
L
Poseidon
9,789
576
98
6
3
267,496
3
L
Ganesha
10,698
629
1
0
0
307,016
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role