Player Matchup

Pele
Pele
Gold I
ChrisFranj
Pele
Gold I
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
272W - 280L
1,611 MMR
Solo
Ymir
Ymir
Gold III
Krohhsis
Ymir
Gold III
Level 124
God Stats
2W - 0L
1,583 SR
Queue Stats
37W - 26L
1,630 MMR
Party 1
Vulcan
Vulcan
Platinum V
cochiiloko101
Vulcan
Platinum V
Level 147
God Stats
76W - 54L
1,676 SR
Queue Stats
336W - 334L
1,695 MMR
Party 3
Ravana
Ravana
Gold III
x c o l l x
Ravana
Gold III
Level 121
God Stats
1W - 1L
1,491 SR
Queue Stats
49W - 42L
1,629 MMR
Party 1
Freya
Freya
Gold II
x-FireShards
Freya
Gold II
Level 75
God Stats
3W - 4L
1,666 SR
Queue Stats
89W - 77L
1,694 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,583 SR
1,652 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,613 SR
1,666 MMR
Medusa
Medusa
Gold II
Aggustiinn19
Medusa
Gold II
Level 137
God Stats
102W - 92L
1,563 SR
Queue Stats
721W - 719L
1,656 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
KingS3ptimus
Tsukuyomi
Gold II
Level 107
God Stats
4W - 3L
1,667 SR
Queue Stats
24W - 16L
1,812 MMR
Party 4
Xing Tian
Xing Tian
Silver I
KraZFantasy
Xing Tian
Silver I
Level 122
God Stats
0W - 1L
1,673 SR
Queue Stats
14W - 13L
1,649 MMR
Solo
Sol
Sol
Gold I
Mr_Itadori
Sol
Gold I
Level 95
God Stats
46W - 42L
1,582 SR
Queue Stats
460W - 456L
1,711 MMR
Party 2
Chaac
Chaac
Gold IV
T1mmeB0mb
Chaac
Gold IV
Level 108
God Stats
5W - 5L
1,577 SR
Queue Stats
228W - 245L
1,504 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
10,606
530
9,303
15,140
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
3 / 1 / 15
9,909
495
8,121
13,453
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 1 / 7
10,717
536
12,709
8,096
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
19
12 / 2 / 7
11,459
573
15,327
10,854
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 2 / 7
11,874
594
12,741
13,457
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
TiamatMorgan Le FayArtioAthenaGilgamesh

VS

Bans
OdinGebKing ArthurCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 4 / 0
10,219
511
6,667
13,640
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
KingS3ptimus
Tsukuyomi
18
5 / 5 / 1
10,970
549
12,112
16,509
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
KraZFantasy
Xing Tian
11
0 / 6 / 1
7,318
366
4,848
16,467
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 8 / 2
8,572
429
10,040
14,916
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
T1mmeB0mb
Chaac
14
1 / 4 / 2
9,173
459
8,595
16,242
10,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
27
Kills
8
8
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
W
2
2
8
3
L
Tsukuyomi
KingS3ptimus
Tsukuyomi
5
5
1
1.1
L
Xing Tian
KraZFantasy
Xing Tian
0
6
1
0.08
W
Ymir
3
1
15
10.5
L
0
8
2
0.13
L
Chaac
T1mmeB0mb
Chaac
1
4
2
0.5
W
6
1
7
9.5
W
Ravana
12
2
7
7.75
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,201
Damage
42,262
61,000
Taken
77,774
42,120
Mitigated
35,265
19,912
Healing
23,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,667
1,945
0
3,481
13,640
4,248
1,188
7,008
6,632
0
87,619
W
9,303
1,930
0
4,980
15,140
12,225
112
1,468
13,672
0
66,120
L
Tsukuyomi
KingS3ptimus
Tsukuyomi
12,112
3,086
0
6,097
16,509
5,953
231
6,537
9,523
0
86,315
L
Xing Tian
KraZFantasy
Xing Tian
4,848
633
0
1,841
16,467
10,249
41
9,250
7,173
28,467
0
W
Ymir
8,121
1,513
0
3,662
13,453
16,726
0
3,539
9,914
29,131
0
L
10,040
1,909
0
4,696
14,916
4,227
186
6,004
8,817
50,259
4,467
L
Chaac
T1mmeB0mb
Chaac
8,595
2,374
0
7,029
16,242
10,588
864
4,839
10,869
0
55,325
W
12,709
3,970
0
1,684
8,096
3,106
0
3,552
4,544
90,281
0
W
Ravana
15,327
3,862
0
3,584
10,854
5,036
0
4,187
6,667
0
75,326
W
12,741
4,743
0
6,002
13,457
5,027
222
1,470
11,987
94,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,565
Gold Earned
46,252
597
Minions Killed
599
0
Camps Cleared
0
2,043,020
Distance Traveled
1,823,087
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,219
511
167
8
0
371,126
10
W
Pele
10,606
530
123
6
0
392,175
6
L
Tsukuyomi
10,970
549
156
8
0
385,573
5
L
Xing Tian
7,318
366
27
1
0
357,287
8
W
Ymir
9,909
495
40
2
0
378,804
6
L
Sol
8,572
429
132
7
0
331,894
2
L
Chaac
9,173
459
117
6
0
377,207
1
W
Vulcan
10,717
536
142
7
0
434,733
5
W
Ravana
11,459
573
110
6
0
449,536
3
W
Freya
11,874
594
182
9
0
387,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role