Player Matchup

Sun Wukong
Sun Wukong
Applejax2277
Sun Wukong
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Bellona
Bellona
Magpie_99
Bellona
Level 28
God Stats
37W - 35L
1,497 SR
Queue Stats
84W - 107L
1,427 Elo+
Solo
Merlin
Merlin
Toadswarts
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,394 Elo+
Solo
Hun Batz
Hun Batz
crazy_legz09209
Hun Batz
Level 11
God Stats
2W - 2L
1,587 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Kukulkan
Kukulkan
vfree82
Kukulkan
Level 27
God Stats
31W - 30L
1,404 SR
Queue Stats
142W - 158L
1,415 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,431 Elo+

VS

Team Averages
Level 22
1,449 SR
1,446 Elo+
Fenrir
Fenrir
ComicSans421
Fenrir
Level 13
God Stats
4W - 5L
1,428 SR
Queue Stats
18W - 22L
1,335 Elo+
Solo
Chang'e
Chang'e
Crisgd96
Chang'e
Level 25
God Stats
3W - 0L
1,702 SR
Queue Stats
39W - 39L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingAnimalia373
Ah Muzen Cab
Level 30
God Stats
2W - 5L
1,313 SR
Queue Stats
47W - 61L
1,458 Elo+
Solo
Anubis
Anubis
fghj240
Anubis
Level 24
God Stats
3W - 0L
1,403 SR
Queue Stats
5W - 3L
1,488 Elo+
Solo
Ares
Ares
tcsmith303
Ares
Level 20
God Stats
5W - 9L
1,398 SR
Queue Stats
81W - 89L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Applejax2277
Sun Wukong
16
0 / 14 / 2
9,790
816
4,147
25,842
10,015
Bellona
Magpie_99
Bellona
18
1 / 2 / 4
11,471
956
3,875
20,765
14,337
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Merlin
Toadswarts
Merlin
18
1 / 6 / 5
11,176
931
10,150
16,647
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
18
3 / 15 / 4
11,584
965
14,268
26,177
8,579
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vfree82
Kukulkan
18
2 / 2 / 2
11,688
974
18,205
9,578
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 2 / 15
11,786
982
14,729
13,082
5,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Crisgd96
Chang'e
20
13 / 0 / 20
14,453
1,204
25,402
9,977
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
KingAnimalia373
Ah Muzen Cab
20
7 / 0 / 23
13,121
1,093
21,517
8,380
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
fghj240
Anubis
20
7 / 3 / 17
12,534
1,045
15,177
9,836
6,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 2 / 19
12,691
1,058
14,397
14,126
15,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
133
7
Kills
39
39
Deaths
7
17
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Applejax2277
Sun Wukong
0
14
2
0.07
W
Fenrir
4
2
15
5.75
W
Chang'e
Crisgd96
Chang'e
13
0
20
23
W
Ah Muzen Cab
KingAnimalia373
Ah Muzen Cab
7
0
23
18.5
L
Bellona
Magpie_99
Bellona
1
2
4
1.5
L
Merlin
Toadswarts
Merlin
1
6
5
0.58
L
Hun Batz
3
15
4
0.33
W
Anubis
fghj240
Anubis
7
3
17
5.17
W
8
2
19
8.75
L
Kukulkan
vfree82
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
91,222
99,009
Taken
55,401
43,866
Mitigated
35,182
5,146
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Applejax2277
Sun Wukong
4,147
1,191
0
313
25,842
10,015
0
16,803
9,039
0
7,897
W
Fenrir
14,729
2,409
0
483
13,082
5,578
0
5,906
7,176
0
26,762
W
Chang'e
Crisgd96
Chang'e
25,402
2,695
2,371
3,489
9,977
4,088
0
5,407
4,570
58,093
0
W
Ah Muzen Cab
KingAnimalia373
Ah Muzen Cab
21,517
8,138
0
3,396
8,380
3,312
0
5,016
3,364
0
58,285
L
Bellona
Magpie_99
Bellona
3,875
443
0
3,089
20,765
14,337
0
10,834
9,931
0
31,504
L
Merlin
Toadswarts
Merlin
10,150
1,345
88
563
16,647
5,018
0
10,990
5,657
22,746
0
L
Hun Batz
14,268
2,578
0
0
26,177
8,579
0
13,011
13,166
0
21,858
W
Anubis
fghj240
Anubis
15,177
1,122
0
2,580
9,836
6,878
0
3,747
6,089
30,275
0
W
14,397
597
0
0
14,126
15,326
0
8,279
5,847
21,136
0
L
Kukulkan
vfree82
Kukulkan
18,205
1,644
116
977
9,578
5,917
0
3,338
6,240
73,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
64,585
242
Minions Killed
258
6
Camps Cleared
8
1,085,740
Distance Traveled
1,263,616
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,790
816
5
0
1
208,831
0
W
Fenrir
11,786
982
37
3
1
282,430
2
W
Chang'e
14,453
1,204
72
6
6
248,965
0
W
Ah Muzen Cab
13,121
1,093
83
7
1
262,391
1
L
Bellona
11,471
956
60
5
2
251,839
0
L
Merlin
11,176
931
29
2
2
209,577
0
L
Hun Batz
11,584
965
23
2
1
206,024
1
W
Anubis
12,534
1,045
55
5
0
209,846
0
W
Ares
12,691
1,058
11
1
0
259,984
1
L
Kukulkan
11,688
974
125
10
0
209,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role