Player Matchup

Loki
Loki
FederFrosch5907
Loki
Level 19
God Stats
6W - 6L
1,607 SR
Queue Stats
21W - 42L
1,244 Elo+
Solo
Kukulkan
Kukulkan
Kapiitan_Pazur
Kukulkan
Level 15
God Stats
2W - 2L
1,300 SR
Queue Stats
14W - 18L
1,246 Elo+
Solo
Pele
Pele
Wokss_Bendero
Pele
Level 27
God Stats
46W - 44L
1,462 SR
Queue Stats
104W - 109L
1,357 Elo+
Solo
Khepri
Khepri
arsenalnortred
Khepri
Level 26
God Stats
2W - 4L
1,294 SR
Queue Stats
103W - 180L
1,277 Elo+
Solo
Neith
Neith
jason-C442
Neith
Level 12
God Stats
2W - 4L
1,396 SR
Queue Stats
11W - 14L
1,208 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,266 Elo+

VS

Team Averages
Level 18
1,573 SR
1,458 Elo+
Anubis
Anubis
HMCLang
Anubis
Level 25
God Stats
11W - 8L
1,580 SR
Queue Stats
294W - 268L
1,475 Elo+
Party 1
King Arthur
King Arthur
Princessxx99
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
TommyRobinsonn
Athena
Level 29
God Stats
12W - 9L
1,551 SR
Queue Stats
104W - 122L
1,339 Elo+
Solo
Bakasura
Bakasura
Vaguette2pain
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
avatar219
Fenrir
Level 26
God Stats
19W - 11L
1,736 SR
Queue Stats
297W - 275L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
9,175
437
8,202
12,711
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
8 / 5 / 9
10,240
488
17,494
7,855
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 8 / 5
11,184
533
16,580
18,231
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 14
10,793
514
6,377
11,924
13,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
18
5 / 3 / 8
11,528
549
15,485
14,736
6,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HMCLang
Anubis
15
5 / 5 / 6
9,718
463
13,975
23,970
10,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Princessxx99
King Arthur
14
4 / 7 / 2
8,899
424
8,302
19,592
13,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 5
8,454
403
3,917
17,838
17,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Vaguette2pain
Bakasura
10
0 / 12 / 5
7,101
338
1,486
14,431
5,504
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
avatar219
Fenrir
15
13 / 4 / 3
10,474
499
12,955
16,239
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
30
Kills
22
24
Deaths
32
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
7
4
0.86
L
Anubis
HMCLang
Anubis
5
5
6
1.6
W
Kukulkan
8
5
9
2.5
L
King Arthur
Princessxx99
King Arthur
4
7
2
0.71
L
0
4
5
0.63
L
Bakasura
Vaguette2pain
Bakasura
0
12
5
0.21
W
9
8
5
1.44
W
4
1
14
11
L
Fenrir
avatar219
Fenrir
13
4
3
3.63
W
Neith
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,138
Damage
40,635
65,457
Taken
92,070
32,081
Mitigated
57,701
17,430
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,202
2,470
0
1,483
12,711
4,111
271
4,072
8,639
0
38,898
L
Anubis
HMCLang
Anubis
13,975
518
0
10,503
23,970
10,712
0
4,831
18,803
83,485
0
W
Kukulkan
17,494
1,945
0
1,176
7,855
2,451
269
2,060
5,795
44,664
0
L
King Arthur
Princessxx99
King Arthur
8,302
1,334
0
1,960
19,592
13,925
406
3,744
15,746
0
37,212
L
3,917
488
1,477
1,003
17,838
17,094
54
3,048
14,636
24,644
0
L
Bakasura
Vaguette2pain
Bakasura
1,486
1,048
0
2,075
14,431
5,504
0
5,566
8,585
164
12,147
W
16,580
4,463
394
3,158
18,231
6,359
2,012
4,114
14,097
0
80,573
W
6,377
414
185
4,096
11,924
13,048
739
5,714
6,188
28,823
0
L
Fenrir
avatar219
Fenrir
12,955
2,792
0
2,736
16,239
10,466
0
5,919
9,958
0
41,355
W
Neith
15,485
7,371
0
6,938
14,736
6,112
3,477
2,254
12,482
0
96,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
44,646
432
Minions Killed
312
0
Camps Cleared
0
1,905,859
Distance Traveled
1,790,763
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,175
437
49
2
0
395,537
0
L
Anubis
9,718
463
124
6
0
337,185
12
W
Kukulkan
10,240
488
83
4
0
344,935
0
L
King Arthur
8,899
424
66
3
0
392,088
1
L
Athena
8,454
403
49
2
0
337,213
5
L
Bakasura
7,101
338
26
1
0
289,091
0
W
Pele
11,184
533
113
5
0
412,576
2
W
Khepri
10,793
514
40
2
0
408,446
2
L
Fenrir
10,474
499
47
2
0
435,186
9
W
Neith
11,528
549
147
7
0
344,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role