Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GrandMaze
Ra
Level 14
God Stats
2W - 5L
1,515 SR
Queue Stats
34W - 79L
1,197 Elo+
Solo
Chiron
Chiron
Jaro-fragger
Chiron
Level 68
God Stats
3W - 7L
1,373 SR
Queue Stats
59W - 103L
1,339 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,345 Elo+

VS

Team Averages
Level 43
1,452 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
Energity
Tsukuyomi
Level 15
God Stats
33W - 37L
1,432 SR
Queue Stats
34W - 45L
1,301 Elo+
Party 1
Odin
Odin
Sohwen
Odin
Level 17
God Stats
20W - 26L
1,423 SR
Queue Stats
23W - 32L
1,326 Elo+
Party 1
Sol
Sol
safa777
Sol
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 72L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 7 / 5
14,561
728
20,191
16,070
6,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 7 / 3
10,529
526
2,267
6,711
2,011
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
18
6 / 9 / 7
14,702
735
13,554
19,370
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Energity
Tsukuyomi
17
8 / 9 / 10
14,465
723
13,307
19,656
7,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Sohwen
Odin
19
6 / 3 / 15
14,691
735
13,483
21,218
22,407
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
16
9 / 3 / 10
13,846
692
9,698
12,736
4,560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
14
Kills
23
23
Deaths
15
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
8
7
5
1.5
W
Tsukuyomi
Energity
Tsukuyomi
8
9
10
1.44
L
0
7
3
0.21
L
Chiron
6
9
7
1.06
W
Odin
Sohwen
Odin
6
3
15
4.5
W
Sol
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
36,488
42,151
Taken
53,610
15,464
Mitigated
34,360
7,984
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,191
1,433
0
2,639
16,070
6,725
1,745
3,954
11,553
69,121
0
W
Tsukuyomi
Energity
Tsukuyomi
13,307
2,381
0
2,353
19,656
7,393
1,783
9,821
9,835
0
51,233
L
2,267
602
36
0
6,711
2,011
0
3,308
3,275
9,903
0
L
Chiron
13,554
6,654
562
4,747
19,370
6,728
1,264
5,282
13,454
0
59,374
W
Odin
Sohwen
Odin
13,483
1,787
0
2,738
21,218
22,407
283
9,017
12,201
13,139
45,949
W
Sol
9,698
2,371
0
2,962
12,736
4,560
75
5,621
7,115
41,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
43,002
199
Minions Killed
198
7
Camps Cleared
10
781,512
Distance Traveled
964,914
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,561
728
103
5
2
302,274
6
W
Tsukuyomi
14,465
723
52
3
6
332,086
4
L
Ra
10,529
526
21
1
0
147,851
0
L
Chiron
14,702
735
75
4
5
331,387
4
W
Odin
14,691
735
93
5
1
396,348
3
W
Sol
13,846
692
53
3
3
236,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role