Player Matchup

Neith
Neith
Evertonmustang02
Neith
Level 23
God Stats
55W - 57L
1,424 SR
Queue Stats
215W - 266L
1,339 Elo+
Solo
Ravana
Ravana
FiftiethMars996
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Leonidases 300
Sun Wukong
Level 29
God Stats
8W - 5L
1,486 SR
Queue Stats
248W - 283L
1,335 Elo+
Solo
Aphrodite
Aphrodite
Prime-Ribby
Aphrodite
Level 18
God Stats
7W - 17L
1,335 SR
Queue Stats
10W - 20L
1,246 Elo+
Solo
Fenrir
Fenrir
plsdonkillme
Fenrir
Level 22
God Stats
2W - 6L
1,336 SR
Queue Stats
59W - 91L
1,281 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,340 Elo+

VS

Team Averages
Level 9
1,500 SR
1,301 Elo+
Yemoja
Yemoja
EnchantressWDoc
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pen-me_Elmo
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,185 Elo+
Party 1
Da Ji
Da Ji
boomkiller123
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Athena
Athena
dragenslayer240
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,171 Elo+
Party 1
Sol
Sol
peak-multiple5
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 17L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 6
11,142
857
3,260
2,027
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 1 / 6
10,573
813
2,497
4,417
1,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Leonidases 300
Sun Wukong
20
12 / 0 / 15
14,580
1,122
20,506
12,845
13,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Prime-Ribby
Aphrodite
20
7 / 0 / 21
14,224
1,094
24,108
4,612
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
20 / 4 / 12
15,551
1,196
31,453
19,587
16,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
11,539
888
6,775
20,336
28,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Pen-me_Elmo
Kukulkan
18
1 / 6 / 3
11,769
905
6,496
16,471
7,571
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 8 / 2
10,833
833
4,337
16,405
7,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 15 / 1
11,430
879
11,292
29,639
23,473
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 1
10,420
802
889
5,443
2,159

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
41
Kills
4
5
Deaths
41
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
1
0
6
4
W
1
1
6
4
W
Sun Wukong
Leonidases 300
Sun Wukong
12
0
15
19.5
L
Kukulkan
Pen-me_Elmo
Kukulkan
1
6
3
0.42
W
Aphrodite
Prime-Ribby
Aphrodite
7
0
21
17.5
L
0
8
2
0.13
L
2
15
1
0.17
L
0
4
1
0.13
W
Fenrir
20
4
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,824
Damage
29,789
43,488
Taken
88,294
35,244
Mitigated
69,547
16,941
Healing
3,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,775
2,347
578
2,202
20,336
28,956
0
6,885
13,451
17,597
0
W
3,260
1,652
0
647
2,027
626
0
1,246
781
0
11,832
W
2,497
1,498
0
443
4,417
1,546
0
2,842
1,575
0
4,313
W
Sun Wukong
Leonidases 300
Sun Wukong
20,506
6,174
531
945
12,845
13,069
0
5,865
6,791
296
40,116
L
Kukulkan
Pen-me_Elmo
Kukulkan
6,496
3,032
0
93
16,471
7,571
0
3,792
12,679
19,853
0
W
Aphrodite
Prime-Ribby
Aphrodite
24,108
1,196
9,683
3,769
4,612
3,093
0
3,952
660
45,158
0
L
4,337
3,319
0
41
16,405
7,388
0
1,860
14,545
0
13,736
L
11,292
3,078
0
80
29,639
23,473
0
11,286
18,353
24,434
0
L
889
210
0
167
5,443
2,159
0
469
4,974
7,522
0
W
Fenrir
31,453
13,027
0
923
19,587
16,910
0
11,547
6,276
0
44,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,070
Gold Earned
55,991
169
Minions Killed
112
2
Camps Cleared
1
1,067,342
Distance Traveled
955,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,539
888
15
1
0
158,834
2
W
Neith
11,142
857
22
2
0
82,768
2
W
Ravana
10,573
813
2
0
0
120,621
2
W
Sun Wukong
14,580
1,122
52
4
1
302,607
0
L
Kukulkan
11,769
905
38
3
0
217,717
0
W
Aphrodite
14,224
1,094
67
5
0
291,230
0
L
Da Ji
10,833
833
14
1
0
188,829
0
L
Athena
11,430
879
35
3
1
224,908
3
L
Sol
10,420
802
10
1
0
165,345
1
W
Fenrir
15,551
1,196
26
2
1
270,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role