Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GryphonFilmsTV
Athena
Level 99
God Stats
6W - 6L
1,464 SR
Queue Stats
605W - 589L
1,484 Elo+
Party 3
Awilix
Awilix
Kamehamayhem
Awilix
Level 29
God Stats
1W - 2L
1,619 SR
Queue Stats
76W - 41L
1,567 Elo+
Party 1
Cupid
Cupid
NSMONEY25
Cupid
Level 121
God Stats
43W - 54L
1,518 SR
Queue Stats
549W - 547L
1,531 Elo+
Solo
Chang'e
Chang'e
dotavic
Chang'e
Level 49
God Stats
5W - 3L
1,384 SR
Queue Stats
158W - 185L
1,450 Elo+
Party 3
Team Averages
Level 84
1,497 SR
1,506 Elo+

VS

Team Averages
Level 71
1,521 SR
1,448 Elo+
Olorun
Olorun
DankSinatra__
Olorun
Level 142
God Stats
11W - 7L
1,645 SR
Queue Stats
946W - 939L
1,452 Elo+
Solo
Artemis
Artemis
DivineBurrito
Artemis
Level 81
God Stats
23W - 18L
1,509 SR
Queue Stats
111W - 101L
1,525 Elo+
Party 2
Bellona
Bellona
Existgoth
Bellona
Level 17
God Stats
5W - 3L
1,443 SR
Queue Stats
6W - 6L
1,384 Elo+
Party 2
Nemesis
Nemesis
Lowkey_Romero
Nemesis
Level 86
God Stats
6W - 4L
1,510 SR
Queue Stats
231W - 192L
1,530 Elo+
Solo
Nu Wa
Nu Wa
nyanarchist
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
10 / 6 / 4
12,119
527
15,309
13,820
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 6 / 8
10,253
446
10,601
21,106
20,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
17
4 / 9 / 5
10,459
455
11,395
21,992
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cupid
NSMONEY25
Cupid
17
5 / 7 / 7
10,783
469
12,316
18,838
7,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dotavic
Chang'e
15
1 / 6 / 9
9,077
395
7,265
28,163
26,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
12,908
561
12,867
18,963
11,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
20
15 / 2 / 10
13,813
601
28,983
16,764
7,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Existgoth
Bellona
14
0 / 5 / 6
10,392
452
8,979
21,061
25,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
20
11 / 2 / 11
14,037
610
16,118
14,812
8,956
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 7
10,796
469
9,939
13,728
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
76
22
Kills
34
34
Deaths
22
33
Assists
42
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
10
6
4
2
W
5
4
8
2.25
W
Artemis
15
2
10
10
W
Bellona
Existgoth
Bellona
0
5
6
0.6
L
2
6
8
1
L
Awilix
4
9
5
0.72
W
Nemesis
11
2
11
8.25
L
Cupid
NSMONEY25
Cupid
5
7
7
1.21
L
Chang'e
dotavic
Chang'e
1
6
9
0.92
W
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,886
Damage
76,886
103,919
Taken
85,328
68,718
Mitigated
57,425
20,432
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,309
3,634
0
1,379
13,820
5,394
0
2,058
11,598
63,552
4,030
W
12,867
6,648
2,021
9,969
18,963
11,238
2,516
8,216
10,747
95,489
9,395
W
Artemis
28,983
13,748
0
5,075
16,764
7,056
1,947
5,536
11,228
0
109,061
W
Bellona
Existgoth
Bellona
8,979
1,995
0
1,078
21,061
25,283
1,421
7,008
14,053
2,130
35,268
L
10,601
1,984
0
1,217
21,106
20,608
400
8,771
12,335
68,669
0
L
Awilix
11,395
4,693
0
4,835
21,992
8,694
0
4,662
17,330
0
77,389
W
Nemesis
16,118
7,419
0
3,859
14,812
8,956
1,299
2,795
12,017
0
120,198
L
Cupid
NSMONEY25
Cupid
12,316
6,632
1,018
3,729
18,838
7,078
611
2,421
16,417
0
71,260
L
Chang'e
dotavic
Chang'e
7,265
1,430
2,152
6,102
28,163
26,944
315
5,133
23,030
45,529
0
W
9,939
2,735
0
861
13,728
4,892
1,796
6,133
7,595
42,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,691
Gold Earned
61,946
543
Minions Killed
573
0
Camps Cleared
0
1,918,679
Distance Traveled
2,165,793
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,119
527
108
5
0
409,822
4
W
Olorun
12,908
561
144
6
0
381,305
5
W
Artemis
13,813
601
149
6
0
435,109
11
W
Bellona
10,392
452
56
2
0
432,443
0
L
Athena
10,253
446
136
6
0
383,400
0
L
Awilix
10,459
455
119
5
0
419,134
1
W
Nemesis
14,037
610
153
7
0
560,850
7
L
Cupid
10,783
469
107
5
0
365,473
6
L
Chang'e
9,077
395
73
3
0
340,850
2
W
Nu Wa
10,796
469
71
3
0
356,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role