Player Matchup

Sylvanus
Sylvanus
ElephantManSr
Sylvanus
Level 14
God Stats
6W - 1L
1,780 SR
Queue Stats
16W - 13L
1,499 Elo+
Party 1
Erlang Shen
Erlang Shen
OG_ShortTurtle
Erlang Shen
Level 100
God Stats
9W - 7L
1,490 SR
Queue Stats
164W - 122L
1,526 Elo+
Party 1
Olorun
Olorun
edt_211
Olorun
Level 104
God Stats
1W - 0L
1,314 SR
Queue Stats
58W - 45L
1,579 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,535 Elo+

VS

Team Averages
Level 72
1,429 SR
1,445 Elo+
Sylvanus
Sylvanus
CALLMEBOSSMAN71
Sylvanus
Level 65
God Stats
21W - 25L
1,411 SR
Queue Stats
185W - 241L
1,370 Elo+
Solo
Vulcan
Vulcan
CatcherOfToes
Vulcan
Level 29
God Stats
2W - 2L
1,283 SR
Queue Stats
186W - 154L
1,568 Elo+
Solo
Neith
Neith
JmAxeMan42
Neith
Level 123
God Stats
0W - 1L
1,591 SR
Queue Stats
8W - 7L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElephantManSr
Sylvanus
16
4 / 1 / 14
13,447
708
7,569
22,330
27,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
OG_ShortTurtle
Erlang Shen
16
6 / 4 / 10
13,299
700
17,712
25,932
21,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
edt_211
Olorun
16
8 / 5 / 10
13,406
706
15,326
15,492
6,525
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 9 / 8
11,506
606
9,585
19,879
21,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 7 / 5
11,790
621
19,379
15,094
10,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
17
4 / 2 / 6
12,935
681
24,801
11,898
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
18
Kills
10
10
Deaths
18
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
9
8
0.56
L
5
7
5
1.07
W
Sylvanus
ElephantManSr
Sylvanus
4
1
14
11
L
Neith
4
2
6
3.5
W
Erlang Shen
OG_ShortTurtle
Erlang Shen
6
4
10
2.75
W
Olorun
edt_211
Olorun
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
53,765
63,754
Taken
46,871
55,837
Mitigated
36,632
25,574
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,585
1,834
3,136
3,761
19,879
21,432
152
9,445
10,434
15,797
2,314
L
19,379
5,379
0
2,870
15,094
10,287
0
7,646
7,448
46,410
0
W
Sylvanus
ElephantManSr
Sylvanus
7,569
3,370
4,277
6,183
22,330
27,494
407
9,847
12,483
25,950
0
L
Neith
24,801
13,752
0
5,149
11,898
4,913
1,161
5,955
5,943
0
77,782
W
Erlang Shen
OG_ShortTurtle
Erlang Shen
17,712
9,738
2,133
6,074
25,932
21,818
700
10,964
14,968
0
59,398
W
Olorun
edt_211
Olorun
15,326
9,435
2,653
4,254
15,492
6,525
2,224
7,951
7,541
52,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,152
Gold Earned
36,231
209
Minions Killed
217
7
Camps Cleared
8
1,005,246
Distance Traveled
884,462
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,506
606
29
2
1
278,215
0
L
Vulcan
11,790
621
61
3
3
295,405
1
W
Sylvanus
13,447
708
38
2
0
329,427
0
L
Neith
12,935
681
127
7
4
310,842
4
W
Erlang Shen
13,299
700
65
3
4
372,740
2
W
Olorun
13,406
706
106
6
3
303,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role