Player Matchup

Skadi
Skadi
PaganCas
Skadi
Level 101
God Stats
5W - 5L
1,490 SR
Queue Stats
75W - 88L
1,356 Elo+
Party 1
Charybdis
Charybdis
ScoobaSteve28
Charybdis
Level 129
God Stats
3W - 3L
1,493 SR
Queue Stats
67W - 89L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
mjlaming
Xing Tian
Level 64
God Stats
6W - 3L
1,567 SR
Queue Stats
112W - 160L
1,286 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,329 Elo+

VS

Team Averages
Level 111
1,564 SR
1,443 Elo+
Chaac
Chaac
DivinityDemon07
Chaac
Level 122
God Stats
6W - 3L
1,572 SR
Queue Stats
135W - 139L
1,425 Elo+
Solo
Nu Wa
Nu Wa
ProfessorxPig
Nu Wa
Level 124
God Stats
2W - 3L
1,620 SR
Queue Stats
383W - 429L
1,444 Elo+
Solo
Charybdis
Charybdis
Shieldmon
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
PaganCas
Skadi
14
5 / 3 / 8
10,794
720
13,778
12,357
3,923
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ScoobaSteve28
Charybdis
14
4 / 3 / 6
10,293
686
10,169
12,483
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
mjlaming
Xing Tian
14
4 / 2 / 9
10,372
691
5,508
12,870
12,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
8,627
575
11,258
14,998
17,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 5
9,651
643
12,822
8,579
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Shieldmon
Charybdis
13
5 / 7 / 3
9,567
638
8,182
13,082
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
8
8
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Skadi
PaganCas
Skadi
5
3
8
3
L
3
2
5
2.75
W
Charybdis
ScoobaSteve28
Charybdis
4
3
6
2.33
L
Charybdis
Shieldmon
Charybdis
5
7
3
0.93
W
Xing Tian
mjlaming
Xing Tian
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
32,262
37,710
Taken
36,659
20,488
Mitigated
25,443
9,885
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,258
1,453
0
3,673
14,998
17,560
114
2,489
12,509
0
32,920
W
Skadi
PaganCas
Skadi
13,778
6,257
0
2,223
12,357
3,923
1,809
3,066
9,291
0
47,661
L
12,822
4,459
372
1,664
8,579
3,048
870
1,332
7,225
43,021
0
W
Charybdis
ScoobaSteve28
Charybdis
10,169
5,940
610
3,285
12,483
3,974
1,004
6,310
6,173
0
43,751
L
Charybdis
Shieldmon
Charybdis
8,182
4,550
822
2,543
13,082
4,835
955
2,082
11,000
0
23,205
W
Xing Tian
mjlaming
Xing Tian
5,508
631
496
3,271
12,870
12,591
434
3,547
9,323
20,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,459
Gold Earned
27,845
182
Minions Killed
148
2
Camps Cleared
7
772,866
Distance Traveled
729,540
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,627
575
41
3
2
274,933
4
W
Skadi
10,794
720
77
5
0
225,978
4
L
Nu Wa
9,651
643
71
5
2
246,653
0
W
Charybdis
10,293
686
76
5
2
249,950
4
L
Charybdis
9,567
638
36
2
3
207,954
3
W
Xing Tian
10,372
691
29
2
0
296,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role