Player Matchup

Athena
Athena
Aquacero_
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hanjo07
Cthulhu
Level 135
God Stats
8W - 3L
1,647 SR
Queue Stats
302W - 295L
1,443 Elo+
Party 2
Chaac
Chaac
JJawbreaker8
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,761 Elo+
Solo
Ah Puch
Ah Puch
Mikka20
Ah Puch
Level 87
God Stats
2W - 2L
1,632 SR
Queue Stats
261W - 248L
1,443 Elo+
Party 2
Geb
Geb
OGBOBBYJOHNSON02
Geb
Level 156
God Stats
2W - 3L
1,376 SR
Queue Stats
518W - 535L
1,490 Elo+
Solo
Team Averages
Level 85
1,531 SR
1,527 Elo+

VS

Team Averages
Level 36
1,450 SR
1,343 Elo+
King Arthur
King Arthur
Dwebby94
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,300 Elo+
Party 1
Thor
Thor
Harxey
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,121 Elo+
Party 1
Hercules
Hercules
QuasGhoul
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Hera
Hera
lil_minion131
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sol
Sol
paperman2021
Sol
Level 39
God Stats
0W - 1L
1,250 SR
Queue Stats
4W - 6L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aquacero_
Athena
16
7 / 0 / 22
9,359
1,170
4,413
9,366
5,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Hanjo07
Cthulhu
14
7 / 1 / 19
8,744
1,093
10,401
8,176
9,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 3 / 24
7,915
989
10,997
8,488
5,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Mikka20
Ah Puch
16
12 / 0 / 20
9,434
1,179
11,978
6,611
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 24
8,778
1,097
6,749
9,443
5,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dwebby94
King Arthur
11
0 / 9 / 1
5,929
741
5,851
11,403
4,384
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Harxey
Thor
11
1 / 6 / 1
6,008
751
4,328
9,557
3,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hercules
QuasGhoul
Hercules
10
0 / 6 / 2
5,966
746
2,797
13,168
9,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 8 / 0
6,267
783
5,871
7,715
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 6 / 1
6,138
767
6,982
8,512
2,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
8
35
Kills
3
4
Deaths
35
109
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Aquacero_
Athena
7
0
22
18
L
King Arthur
Dwebby94
King Arthur
0
9
1
0.06
W
Cthulhu
Hanjo07
Cthulhu
7
1
19
16.5
L
Thor
Harxey
Thor
1
6
1
0.25
W
3
3
24
5
W
Ah Puch
Mikka20
Ah Puch
12
0
20
22
W
6
0
24
18
L
Hercules
QuasGhoul
Hercules
0
6
2
0.17
L
1
8
0
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
25,829
42,084
Taken
50,355
28,275
Mitigated
22,364
29,591
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aquacero_
Athena
4,413
1,867
2,708
3,388
9,366
5,733
918
2,256
6,962
8,345
0
L
King Arthur
Dwebby94
King Arthur
5,851
669
50
679
11,403
4,384
0
7,025
3,994
0
9,828
W
Cthulhu
Hanjo07
Cthulhu
10,401
388
4,567
2,656
8,176
9,148
623
2,555
5,557
18,621
0
L
Thor
Harxey
Thor
4,328
334
193
348
9,557
3,467
0
7,012
2,398
0
8,116
W
10,997
1,208
744
2,255
8,488
5,063
1,238
3,420
4,922
0
21,154
W
Ah Puch
Mikka20
Ah Puch
11,978
902
3,399
2,946
6,611
2,793
1,877
1,807
4,640
27,185
0
W
6,749
537
2,754
4,174
9,443
5,538
408
2,207
7,150
12,605
0
L
Hercules
QuasGhoul
Hercules
2,797
890
657
2,270
13,168
9,808
0
8,265
4,548
0
4,994
L
5,871
989
337
407
7,715
2,250
0
4,879
2,795
10,747
0
L
6,982
1,874
491
1,655
8,512
2,455
0
5,212
3,079
14,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
30,308
85
Minions Killed
60
0
Camps Cleared
0
883,845
Distance Traveled
624,994
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,359
1,170
9
1
0
181,317
0
L
King Arthur
5,929
741
4
1
0
139,812
0
W
Cthulhu
8,744
1,093
23
3
0
177,267
1
L
Thor
6,008
751
5
1
0
117,659
1
W
Chaac
7,915
989
21
3
0
160,226
0
W
Ah Puch
9,434
1,179
30
4
0
192,696
0
W
Geb
8,778
1,097
2
0
0
172,339
0
L
Hercules
5,966
746
3
0
0
137,450
0
L
Hera
6,267
783
18
2
0
119,595
0
L
Sol
6,138
767
30
4
0
110,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role