Player Matchup

Chernobog
Chernobog
DatBoiLitch
Chernobog
Level 45
God Stats
8W - 10L
1,289 SR
Queue Stats
342W - 334L
1,447 Elo+
Solo
Cerberus
Cerberus
Haha Ranchin
Cerberus
Level 39
God Stats
3W - 1L
1,987 SR
Queue Stats
104W - 88L
1,505 Elo+
Party 1
Poseidon
Poseidon
Tropadelic
Poseidon
Level 120
God Stats
7W - 9L
1,429 SR
Queue Stats
344W - 317L
1,471 Elo+
Party 1
Bellona
Bellona
XCX P3R4LT4 XCX
Bellona
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,526 Elo+
Solo
Pele
Pele
Zorarify
Pele
Level 111
God Stats
3W - 4L
1,482 SR
Queue Stats
168W - 164L
1,531 Elo+
Party 1
Team Averages
Level 71
1,537 SR
1,496 Elo+

VS

Team Averages
Level 54
1,498 SR
1,517 Elo+
King Arthur
King Arthur
DragonKingMagnus
King Arthur
Level 36
God Stats
4W - 10L
1,472 SR
Queue Stats
78W - 88L
1,457 Elo+
Solo
Geb
Geb
LoudJoker420
Geb
Level 46
God Stats
19W - 12L
1,525 SR
Queue Stats
458W - 440L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Prof_Longshot
Jing Wei
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 188L
1,545 Elo+
Party 2
Awilix
Awilix
lux1118
Awilix
Level 41
God Stats
4W - 11L
1,279 SR
Queue Stats
80W - 88L
1,433 Elo+
Solo
He Bo
He Bo
thereelsniperboy
He Bo
Level 18
God Stats
0W - 1L
1,714 SR
Queue Stats
100W - 76L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DatBoiLitch
Chernobog
20
2 / 4 / 14
13,170
527
9,974
18,188
7,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Haha Ranchin
Cerberus
15
1 / 2 / 15
11,327
453
6,426
24,591
26,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Tropadelic
Poseidon
20
11 / 3 / 9
15,049
602
16,378
13,136
5,343
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 13
12,903
516
12,870
20,757
22,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
20
12 / 6 / 10
14,502
580
19,620
25,129
11,733
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragonKingMagnus
King Arthur
14
0 / 7 / 4
9,980
399
5,512
16,790
15,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 3 / 10
12,190
488
10,710
19,709
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Prof_Longshot
Jing Wei
17
3 / 7 / 4
11,530
461
12,827
18,985
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
lux1118
Awilix
18
3 / 10 / 6
11,862
474
13,816
20,889
8,419
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 2
13,275
531
24,961
17,827
5,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
31
Kills
18
18
Deaths
31
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DatBoiLitch
Chernobog
2
4
14
2.25
L
King Arthur
DragonKingMagnus
King Arthur
0
7
4
0.29
W
Cerberus
Haha Ranchin
Cerberus
1
2
15
4.25
L
2
3
10
2.33
L
Jing Wei
Prof_Longshot
Jing Wei
3
7
4
0.71
W
Poseidon
Tropadelic
Poseidon
11
3
9
5.17
W
5
3
13
3.83
W
Pele
12
6
10
2.83
L
Awilix
lux1118
Awilix
3
10
6
0.6
L
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,268
Damage
67,826
101,801
Taken
94,200
73,576
Mitigated
51,629
33,667
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DatBoiLitch
Chernobog
9,974
6,569
0
7,929
18,188
7,652
1,961
4,479
13,709
0
116,167
L
King Arthur
DragonKingMagnus
King Arthur
5,512
1,084
0
1,852
16,790
15,453
850
4,635
11,428
0
41,841
W
Cerberus
Haha Ranchin
Cerberus
6,426
690
2,581
5,262
24,591
26,531
209
8,196
16,395
29,638
0
L
10,710
954
0
2,694
19,709
16,203
0
5,510
14,054
52,165
0
L
Jing Wei
Prof_Longshot
Jing Wei
12,827
9,650
0
1,654
18,985
5,892
901
5,011
13,822
0
87,892
W
Poseidon
Tropadelic
Poseidon
16,378
1,130
336
2,805
13,136
5,343
1,742
6,058
7,078
127,097
0
W
12,870
685
895
5,396
20,757
22,317
588
7,949
12,808
10,744
44,895
W
Pele
19,620
4,442
0
8,463
25,129
11,733
2,178
9,579
15,550
0
106,980
L
Awilix
lux1118
Awilix
13,816
6,675
0
0
20,889
8,419
220
4,478
16,069
0
71,241
L
24,961
990
0
8,257
17,827
5,662
299
5,599
11,975
101,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,951
Gold Earned
58,837
643
Minions Killed
525
0
Camps Cleared
0
2,449,602
Distance Traveled
2,288,000
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,170
527
163
7
0
450,819
4
L
King Arthur
9,980
399
83
3
0
423,941
4
W
Cerberus
11,327
453
59
2
0
472,335
5
L
Geb
12,190
488
60
2
0
490,053
4
L
Jing Wei
11,530
461
131
5
0
452,201
7
W
Poseidon
15,049
602
191
8
0
513,773
1
W
Bellona
12,903
516
81
3
0
483,111
0
W
Pele
14,502
580
149
6
0
529,564
6
L
Awilix
11,862
474
101
4
0
450,274
5
L
He Bo
13,275
531
150
6
0
471,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role