Player Matchup

Cthulhu
Cthulhu
DukeJukem420
Cthulhu
Level 84
God Stats
16W - 13L
1,470 SR
Queue Stats
31W - 42L
1,307 Elo+
Solo
Sol
Sol
NaturedCell9461
Sol
Level 108
God Stats
21W - 26L
1,387 SR
Queue Stats
593W - 646L
1,363 Elo+
Party 1
Hercules
Hercules
ThickPotato6530
Hercules
Level 82
God Stats
2W - 3L
1,146 SR
Queue Stats
139W - 179L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
alltimewasted777
Danzaburou
Level 106
God Stats
38W - 20L
1,564 SR
Queue Stats
581W - 700L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
nhyxamer
Ao Kuang
Level 46
God Stats
1W - 3L
1,335 SR
Queue Stats
47W - 88L
1,149 Elo+
Solo
Team Averages
Level 85
1,381 SR
1,317 Elo+

VS

Team Averages
Level 93
1,484 SR
1,379 Elo+
Tiamat
Tiamat
Arlequín13
Tiamat
Level 126
God Stats
21W - 26L
1,390 SR
Queue Stats
886W - 1,062L
1,239 Elo+
Solo
Merlin
Merlin
Compton FD
Merlin
Level 65
God Stats
2W - 1L
1,717 SR
Queue Stats
159W - 185L
1,426 Elo+
Solo
Mercury
Mercury
EhhPhinRownd
Mercury
Level 128
God Stats
32W - 46L
1,424 SR
Queue Stats
181W - 211L
1,378 Elo+
Solo
Geb
Geb
KILLTHEIRHEALER
Geb
Level 63
God Stats
44W - 44L
1,415 SR
Queue Stats
251W - 295L
1,380 Elo+
Solo
Medusa
Medusa
Mackshad390
Medusa
Level 83
God Stats
7W - 7L
1,473 SR
Queue Stats
97W - 89L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DukeJukem420
Cthulhu
9
0 / 1 / 3
5,511
501
1,053
5,830
3,047
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 2
5,362
487
2,255
2,660
696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
12
6 / 0 / 0
6,546
595
5,137
6,897
4,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
alltimewasted777
Danzaburou
12
4 / 1 / 1
6,990
635
3,617
6,199
1,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
nhyxamer
Ao Kuang
9
4 / 0 / 0
5,775
525
1,807
5,382
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 0
5,627
512
1,589
6,019
4,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
Compton FD
Merlin
6
0 / 5 / 0
4,534
412
1,789
4,748
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EhhPhinRownd
Mercury
9
1 / 4 / 0
5,476
498
3,085
6,401
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,401
400
1,195
4,099
2,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
9
1 / 1 / 0
5,024
457
2,235
4,632
1,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
14
Kills
2
2
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
L
Merlin
Compton FD
Merlin
0
5
0
0
W
Cthulhu
DukeJukem420
Cthulhu
0
1
3
1.5
L
Mercury
EhhPhinRownd
Mercury
1
4
0
0.25
L
0
1
1
0.5
L
Medusa
1
1
0
1
W
0
0
2
1
W
Hercules
6
0
0
6
W
Danzaburou
alltimewasted777
Danzaburou
4
1
1
4.5
W
Ao Kuang
nhyxamer
Ao Kuang
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
9,893
26,968
Taken
25,899
12,124
Mitigated
11,361
10,524
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,589
305
0
2,038
6,019
4,686
513
173
5,460
29,661
0
L
Merlin
Compton FD
Merlin
1,789
159
0
0
4,748
1,319
58
837
3,911
17,117
0
W
Cthulhu
DukeJukem420
Cthulhu
1,053
101
0
1,696
5,830
3,047
510
333
5,497
17,876
0
L
Mercury
EhhPhinRownd
Mercury
3,085
1,968
0
0
6,401
1,937
0
153
6,068
0
26,672
L
1,195
133
0
800
4,099
2,113
48
1,487
2,612
9,625
0
L
Medusa
2,235
886
0
1,689
4,632
1,306
0
2,465
2,167
0
30,980
W
2,255
452
68
1,345
2,660
696
750
650
2,010
22,080
0
W
Hercules
5,137
2,128
0
3,663
6,897
4,944
972
1,589
5,308
0
27,215
W
Danzaburou
alltimewasted777
Danzaburou
3,617
2,034
0
1,988
6,199
1,916
1,051
1,654
4,545
0
40,101
W
Ao Kuang
nhyxamer
Ao Kuang
1,807
616
0
1,764
5,382
1,521
460
347
5,035
24,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
25,062
289
Minions Killed
222
0
Camps Cleared
0
918,140
Distance Traveled
962,756
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,627
512
55
5
0
163,577
3
L
Merlin
4,534
412
36
3
0
145,248
0
W
Cthulhu
5,511
501
33
3
0
179,497
1
L
Mercury
5,476
498
56
5
0
226,655
2
L
Geb
4,401
400
15
1
0
222,238
2
L
Medusa
5,024
457
60
5
0
205,038
4
W
Sol
5,362
487
53
5
0
171,687
0
W
Hercules
6,546
595
60
5
0
197,484
0
W
Danzaburou
6,990
635
88
8
0
190,451
4
W
Ao Kuang
5,775
525
55
5
0
179,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role