Player Matchup

Osiris
Osiris
 
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ElesaBankss
Cernunnos
Level 25
God Stats
4W - 3L
1,415 SR
Queue Stats
69W - 86L
1,410 Elo+
Solo
Ares
Ares
JoZer0
Ares
Level 7
God Stats
2W - 3L
1,396 SR
Queue Stats
62W - 49L
1,495 Elo+
Solo
Bellona
Bellona
LuchoBriand
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,577 Elo+
Solo
Anubis
Anubis
XERECOSVALDA
Anubis
Level 29
God Stats
3W - 3L
1,328 SR
Queue Stats
136W - 141L
1,460 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,488 Elo+

VS

Team Averages
Level 18
1,625 SR
1,482 Elo+
Hel
Hel
Cardosodachapada
Hel
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
39W - 26L
1,547 Elo+
Solo
Zeus
Zeus
GodBlueZeus
Zeus
Level 16
God Stats
3W - 4L
1,614 SR
Queue Stats
11W - 13L
1,441 Elo+
Solo
Guan Yu
Guan Yu
InfernoNaTerra
Guan Yu
Level 28
God Stats
2W - 4L
1,349 SR
Queue Stats
101W - 79L
1,565 Elo+
Solo
Bakasura
Bakasura
Mysketsz
Bakasura
Level 12
God Stats
5W - 6L
1,743 SR
Queue Stats
120W - 141L
1,351 Elo+
Solo
Charybdis
Charybdis
TaPassadah
Charybdis
Level 8
God Stats
0W - 1L
1,726 SR
Queue Stats
21W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 1
5,908
537
3,984
7,385
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ElesaBankss
Cernunnos
9
4 / 2 / 4
5,978
543
4,319
5,986
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
JoZer0
Ares
8
0 / 1 / 4
5,220
475
2,533
7,523
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LuchoBriand
Bellona
15
9 / 1 / 3
8,380
762
9,358
6,638
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 2 / 2
6,036
549
1,259
5,507
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,933
539
4,021
4,748
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
6,450
586
2,716
5,672
1,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,684
608
5,351
6,611
5,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Mysketsz
Bakasura
8
2 / 5 / 1
5,881
535
2,334
7,095
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TaPassadah
Charybdis
9
0 / 3 / 3
5,660
515
3,732
7,678
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
1
1.5
L
1
3
2
0.67
W
Cernunnos
ElesaBankss
Cernunnos
4
2
4
3
L
3
4
0
0.75
L
1
1
1
1.5
W
Ares
JoZer0
Ares
0
1
4
2
W
Bellona
LuchoBriand
Bellona
9
1
3
10.5
L
Bakasura
Mysketsz
Bakasura
2
5
1
0.5
L
Charybdis
TaPassadah
Charybdis
0
3
3
0.5
W
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,453
Damage
18,154
33,039
Taken
31,804
17,474
Mitigated
12,506
12,554
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,984
1,572
0
3,708
7,385
4,432
0
0
7,385
0
31,931
L
4,021
421
476
1,494
4,748
1,281
290
1,510
3,238
21,363
0
W
Cernunnos
ElesaBankss
Cernunnos
4,319
1,930
0
2,666
5,986
1,651
0
2,299
3,297
0
27,841
L
2,716
460
0
802
5,672
1,413
162
236
5,436
25,910
0
L
5,351
1,053
0
2,258
6,611
5,574
0
112
6,499
0
34,152
W
Ares
JoZer0
Ares
2,533
45
0
2,016
7,523
4,421
0
1,950
5,369
15,366
0
W
Bellona
LuchoBriand
Bellona
9,358
3,513
0
2,561
6,638
4,644
0
542
5,974
0
66,882
L
Bakasura
Mysketsz
Bakasura
2,334
1,319
0
1,791
7,095
2,087
874
750
6,345
0
16,766
L
Charybdis
TaPassadah
Charybdis
3,732
1,656
0
1,523
7,678
2,151
0
1,332
6,346
0
31,311
W
Anubis
1,259
293
0
1,603
5,507
2,326
80
1,467
3,990
34,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
30,608
332
Minions Killed
262
0
Camps Cleared
0
1,069,816
Distance Traveled
1,042,496
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,908
537
68
6
0
202,961
4
L
Hel
5,933
539
40
4
0
200,806
0
W
Cernunnos
5,978
543
50
5
0
192,337
3
L
Zeus
6,450
586
54
5
0
198,202
3
L
Guan Yu
6,684
608
70
6
0
227,002
6
W
Ares
5,220
475
19
2
0
241,006
4
W
Bellona
8,380
762
118
11
0
253,868
1
L
Bakasura
5,881
535
39
4
0
227,065
2
L
Charybdis
5,660
515
59
5
0
189,421
5
W
Anubis
6,036
549
77
7
0
179,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role