Player Matchup

Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Grandmaster
DaLama
Set
Grandmaster
Level 160
God Stats
17W - 15L
1,752 SR
Queue Stats
1,172W - 1,059L
3,067 MMR
Solo
Cthulhu
Cthulhu
Masters
LONGFOUND
Cthulhu
Masters
Level 158
God Stats
4W - 0L
1,928 SR
Queue Stats
193W - 158L
2,801 MMR
Solo
Neith
Neith
Masters
RexzTroop
Neith
Masters
Level 160
God Stats
18W - 16L
1,667 SR
Queue Stats
472W - 436L
2,818 MMR
Solo
Ra
Ra
Masters
RubberDouggy
Ra
Masters
Level 158
God Stats
1W - 0L
2,047 SR
Queue Stats
239W - 165L
3,040 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,779 SR
2,645 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,594 SR
2,920 MMR
Eset
Eset
Masters
Grimhound
Eset
Masters
Level 81
God Stats
1W - 2L
1,634 SR
Queue Stats
64W - 47L
2,983 MMR
Party 1
Ullr
Ullr
Masters
Jihggy
Ullr
Masters
Level 159
God Stats
1W - 8L
1,630 SR
Queue Stats
275W - 200L
2,929 MMR
Party 1
Ravana
Ravana
Masters
KaIIeeb
Ravana
Masters
Level 160
God Stats
3W - 5L
1,621 SR
Queue Stats
670W - 575L
3,173 MMR
Solo
Gilgamesh
Gilgamesh
Masters
RockHard CHEEKS
Gilgamesh
Masters
Level 145
God Stats
2W - 5L
1,559 SR
Queue Stats
242W - 221L
2,790 MMR
Solo
Fafnir
Fafnir
Masters
dage__qc
Fafnir
Masters
Level 154
God Stats
2W - 4L
1,526 SR
Queue Stats
268W - 250L
2,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
6 / 2 / 4
6,366
637
3,434
7,644
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Set
DaLama
Set
11
6 / 0 / 0
6,843
684
2,537
4,458
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LONGFOUND
Cthulhu
10
1 / 1 / 2
6,093
609
3,101
5,311
5,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
RexzTroop
Neith
12
1 / 0 / 3
6,884
688
1,819
2,342
655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 6
6,053
605
4,206
3,050
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
LokiGebOdinArtio

VS

Bans
Morgan Le FayTiamatSkadiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 4 / 1
4,679
468
1,174
3,775
1,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Jihggy
Ullr
9
1 / 2 / 1
5,178
518
1,518
3,071
830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
KaIIeeb
Ravana
9
1 / 4 / 1
5,202
520
3,602
6,103
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RockHard CHEEKS
Gilgamesh
7
0 / 3 / 1
4,565
457
2,181
5,871
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
dage__qc
Fafnir
8
1 / 2 / 1
5,213
521
464
4,383
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
3
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
2
4
4
W
Set
DaLama
Set
6
0
0
6
L
Eset
0
4
1
0.13
L
Ullr
Jihggy
Ullr
1
2
1
0.75
L
Ravana
KaIIeeb
Ravana
1
4
1
0.38
W
Cthulhu
LONGFOUND
Cthulhu
1
1
2
2
W
Neith
RexzTroop
Neith
1
0
3
2.5
L
Gilgamesh
RockHard CHEEKS
Gilgamesh
0
3
1
0.17
W
1
1
6
4
L
Fafnir
dage__qc
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
8,939
22,805
Taken
23,203
16,485
Mitigated
9,954
10,768
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,434
638
0
1,779
7,644
7,695
93
1,323
6,321
14,197
0
W
Set
DaLama
Set
2,537
1,234
0
3,040
4,458
1,405
0
0
4,458
0
36,350
L
Eset
1,174
215
306
299
3,775
1,607
0
1,651
2,028
24,882
0
L
Ullr
Jihggy
Ullr
1,518
608
0
589
3,071
830
0
1,118
1,881
0
26,463
L
Ravana
KaIIeeb
Ravana
3,602
1,349
0
1,228
6,103
2,133
0
3,067
2,917
0
27,302
W
Cthulhu
LONGFOUND
Cthulhu
3,101
422
0
2,288
5,311
5,701
104
28
5,283
26,510
0
W
Neith
RexzTroop
Neith
1,819
766
0
1,479
2,342
655
165
30
2,312
0
47,244
L
Gilgamesh
RockHard CHEEKS
Gilgamesh
2,181
711
0
419
5,871
2,955
0
2,060
3,357
0
21,087
W
4,206
814
789
1,393
3,050
1,029
366
257
2,793
38,685
0
L
Fafnir
dage__qc
Fafnir
464
142
0
916
4,383
2,429
0
2,034
2,279
4,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
24,837
348
Minions Killed
237
0
Camps Cleared
0
993,370
Distance Traveled
880,450
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,366
637
24
2
0
179,015
3
W
Set
6,843
684
86
9
0
238,802
2
L
Eset
4,679
468
59
6
0
152,850
3
L
Ullr
5,178
518
65
7
0
171,234
4
L
Ravana
5,202
520
57
6
0
192,827
2
W
Cthulhu
6,093
609
60
6
0
193,752
3
W
Neith
6,884
688
95
10
0
181,614
0
L
Gilgamesh
4,565
457
50
5
0
202,035
5
W
Ra
6,053
605
83
8
0
200,187
6
L
Fafnir
5,213
521
6
1
0
161,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role