Player Matchup

Khepri
Khepri
XxMFerJONES25xX
Khepri
Level 16
God Stats
15W - 5L
1,488 SR
Queue Stats
83W - 56L
1,381 Elo+
Party 2
Hera
Hera
chanceisgreat
Hera
Level 126
God Stats
3W - 1L
1,662 SR
Queue Stats
94W - 62L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
derrickhalford
Danzaburou
Level 38
God Stats
9W - 7L
1,459 SR
Queue Stats
103W - 64L
1,409 Elo+
Party 2
Team Averages
Level 60
1,536 SR
1,396 Elo+

VS

Team Averages
Level 46
1,420 SR
1,390 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MMMethias55
Merlin
Level 47
God Stats
2W - 5L
1,288 SR
Queue Stats
11W - 22L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
kokobomber64
Kuzenbo
Level 61
God Stats
10W - 12L
1,471 SR
Queue Stats
411W - 595L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 14
9,090
758
2,518
12,924
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 2 / 10
9,333
778
10,806
5,821
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
derrickhalford
Danzaburou
13
8 / 2 / 8
9,653
804
11,288
7,882
3,748
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 7 / 1
7,317
610
2,541
8,950
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
2 / 5 / 1
8,030
669
10,759
10,031
3,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
kokobomber64
Kuzenbo
12
1 / 5 / 1
7,370
614
3,120
13,092
14,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
17
Kills
4
4
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
1
0.21
L
Merlin
2
5
1
0.5
W
2
0
14
9
W
7
2
10
6
W
Danzaburou
derrickhalford
Danzaburou
8
2
8
6
L
Kuzenbo
kokobomber64
Kuzenbo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
16,420
26,627
Taken
32,073
21,237
Mitigated
20,301
4,342
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,541
206
0
456
8,950
2,929
0
3,247
5,487
0
9,898
L
Merlin
10,759
518
380
266
10,031
3,251
0
5,657
4,144
40,048
0
W
2,518
363
0
1,429
12,924
14,900
270
6,720
6,119
10,524
0
W
10,806
2,406
0
782
5,821
2,589
1,131
2,659
3,077
33,466
0
W
Danzaburou
derrickhalford
Danzaburou
11,288
5,806
0
2,131
7,882
3,748
1,065
4,580
3,071
0
40,172
L
Kuzenbo
kokobomber64
Kuzenbo
3,120
964
0
2,761
13,092
14,121
0
4,300
8,586
19,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
22,717
148
Minions Killed
102
5
Camps Cleared
7
694,618
Distance Traveled
586,624
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,317
610
15
1
2
175,424
0
L
Merlin
8,030
669
65
5
4
203,393
2
W
Khepri
9,090
758
25
2
1
254,664
0
W
Hera
9,333
778
54
5
2
226,469
5
W
Danzaburou
9,653
804
69
6
2
213,485
1
L
Kuzenbo
7,370
614
22
2
1
207,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role