Player Matchup

Bacchus
Bacchus
CruzBreno
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
D3ADSPARTAN16
Gilgamesh
Level 122
God Stats
5W - 3L
1,545 SR
Queue Stats
118W - 88L
1,467 Elo+
Solo
Artemis
Artemis
DERSIKfirst09
Artemis
Level 46
God Stats
1W - 2L
1,244 SR
Queue Stats
114W - 125L
1,440 Elo+
Solo
Hel
Hel
LLuciano533
Hel
Level 83
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 20L
1,314 Elo+
Party 2
Neith
Neith
lIBaBa-YaGaIl
Neith
Level 26
God Stats
4W - 3L
1,649 SR
Queue Stats
18W - 22L
1,709 Elo+
Party 2
Team Averages
Level 61
1,528 SR
1,486 Elo+

VS

Team Averages
Level 79
1,448 SR
1,452 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MrThund3rD0me
Olorun
Level 89
God Stats
0W - 2L
1,449 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 3
Ares
Ares
SoupyYamz
Ares
Level 64
God Stats
54W - 43L
1,268 SR
Queue Stats
697W - 737L
1,452 Elo+
Party 1
Thoth
Thoth
XtharealdubX
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,405 Elo+
Party 3
Odin
Odin
dragonslay98
Odin
Level 69
God Stats
44W - 34L
1,522 SR
Queue Stats
825W - 857L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CruzBreno
Bacchus
12
2 / 1 / 4
6,728
1,121
2,449
4,317
3,256
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
D3ADSPARTAN16
Gilgamesh
12
4 / 0 / 3
7,288
1,215
6,030
7,056
3,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
12
2 / 0 / 6
6,910
1,152
8,075
4,924
1,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 7
6,262
1,044
2,658
3,922
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 5
6,251
1,042
3,379
2,765
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

360

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
5,722
954
590
2,740
1,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
6,922
1,154
6,345
7,914
3,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
12
0 / 2 / 2
6,540
1,090
3,021
6,941
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 2
6,216
1,036
5,200
4,133
1,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 1
6,165
1,028
3,628
2,864
1,895
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
8
Kills
3
3
Deaths
8
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Bacchus
CruzBreno
Bacchus
2
1
4
4
W
Gilgamesh
D3ADSPARTAN16
Gilgamesh
4
0
3
5.5
W
Artemis
2
0
6
5
W
0
1
7
3.5
L
2
3
1
0.83
L
Ares
0
2
2
0.5
L
0
0
2
1
L
1
1
1
1.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,591
Damage
18,784
22,984
Taken
24,592
10,675
Mitigated
14,105
4,783
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
590
85
0
0
2,740
1,136
0
639
2,101
0
5,431
W
Bacchus
CruzBreno
Bacchus
2,449
71
0
0
4,317
3,256
0
2,967
1,314
9,170
0
W
Gilgamesh
D3ADSPARTAN16
Gilgamesh
6,030
1,285
0
88
7,056
3,317
0
4,844
2,128
0
19,520
W
Artemis
8,075
3,156
243
455
4,924
1,758
0
2,752
2,005
0
22,378
W
2,658
56
2,192
1,500
3,922
1,365
0
2,407
1,476
10,643
0
L
6,345
4,493
115
2,139
7,914
3,454
0
1,407
6,507
29,163
0
L
Ares
3,021
70
304
1,051
6,941
6,010
0
1,868
5,073
10,011
0
L
5,200
132
0
50
4,133
1,610
0
638
3,495
13,982
0
L
3,628
549
151
400
2,864
1,895
0
555
2,309
0
6,328
W
3,379
873
0
305
2,765
979
0
1,596
1,087
0
12,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
31,565
120
Minions Killed
115
5
Camps Cleared
6
621,636
Distance Traveled
446,975
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,722
954
13
2
1
56,365
0
W
Bacchus
6,728
1,121
11
2
1
125,600
1
W
Gilgamesh
7,288
1,215
27
5
0
129,533
0
W
Artemis
6,910
1,152
32
5
3
115,851
2
W
Hel
6,262
1,044
26
4
1
124,126
0
L
Olorun
6,922
1,154
55
9
5
105,991
1
L
Ares
6,540
1,090
14
2
0
98,896
0
L
Thoth
6,216
1,036
24
4
0
126,564
0
L
Odin
6,165
1,028
9
2
0
59,159
0
W
Neith
6,251
1,042
24
4
0
126,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role