Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Allegedly_Dead
Mulan
Level 28
God Stats
3W - 3L
1,275 SR
Queue Stats
21W - 16L
1,022 Elo+
Solo
Tsukuyomi
Tsukuyomi
CVSeason
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,517 Elo+
Solo
Ymir
Ymir
TheFlash50000
Ymir
Level 12
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Neith
Neith
zenon_ninja9
Neith
Level 16
God Stats
6W - 3L
1,614 SR
Queue Stats
13W - 25L
1,293 Elo+
Solo
Team Averages
Level 18
1,434 SR
1,297 Elo+

VS

Team Averages
Level 15
1,426 SR
1,238 Elo+
Amaterasu
Amaterasu
AjVendet
Amaterasu
Level 22
God Stats
17W - 13L
1,401 SR
Queue Stats
35W - 36L
1,264 Elo+
Solo
Anubis
Anubis
BaconBits317
Anubis
Level 27
God Stats
3W - 3L
1,442 SR
Queue Stats
110W - 137L
1,287 Elo+
Solo
Medusa
Medusa
LieDownNcry
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
972 Elo+
Solo
Gilgamesh
Gilgamesh
TheCount777
Gilgamesh
Level 8
God Stats
3W - 1L
1,494 SR
Queue Stats
67W - 76L
1,362 Elo+
Solo
Terra
Terra
xdhelios360
Terra
Level 15
God Stats
7W - 17L
1,294 SR
Queue Stats
20W - 29L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 11 / 6
9,544
434
11,457
20,668
6,919
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
7 / 5 / 1
10,097
459
10,649
14,069
7,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
CVSeason
Tsukuyomi
15
5 / 5 / 1
10,127
460
9,046
13,640
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 4
7,408
337
4,901
12,933
7,951
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 0
8,948
407
1,159
11,090
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AjVendet
Amaterasu
14
1 / 1 / 5
9,335
424
4,950
13,836
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
19
19 / 3 / 5
13,003
591
23,214
17,173
8,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
0 / 7 / 6
8,308
378
2,940
9,948
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Gilgamesh
TheCount777
Gilgamesh
19
7 / 1 / 5
12,010
546
9,291
12,325
12,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 5 / 12
10,504
477
9,121
17,556
15,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
31
31
Deaths
17
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
11
6
0.45
W
Amaterasu
AjVendet
Amaterasu
1
1
5
3.5
L
7
5
1
1.5
W
Anubis
19
3
5
7.17
L
Tsukuyomi
CVSeason
Tsukuyomi
5
5
1
1.1
W
Medusa
0
7
6
0.43
W
Gilgamesh
TheCount777
Gilgamesh
7
1
5
9.5
L
0
6
4
0.33
W
4
5
12
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
49,516
72,400
Taken
70,838
30,479
Mitigated
46,223
8,963
Healing
28,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,457
3,474
0
205
20,668
6,919
407
14,412
6,256
0
37,949
W
Amaterasu
AjVendet
Amaterasu
4,950
2,302
0
8,859
13,836
6,322
456
771
13,065
0
49,036
L
10,649
2,551
0
2,920
14,069
7,241
2,467
4,744
9,325
0
48,950
W
Anubis
23,214
2,263
102
9,858
17,173
8,523
2,455
2,276
14,897
95,500
0
L
Tsukuyomi
CVSeason
Tsukuyomi
9,046
2,433
0
3,850
13,640
4,219
0
4,308
9,332
0
59,898
W
Medusa
2,940
1,641
0
924
9,948
3,062
1,154
718
9,230
0
21,521
W
Gilgamesh
TheCount777
Gilgamesh
9,291
2,404
296
2,106
12,325
12,714
2,827
480
11,845
0
76,625
L
4,901
572
0
28
12,933
7,951
63
7,732
5,201
17,476
0
W
9,121
2,163
2,593
4,211
17,556
15,602
600
1,414
16,142
34,424
0
L
1,159
110
0
1,960
11,090
4,149
1,947
1,352
9,738
0
53,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
53,160
354
Minions Killed
437
0
Camps Cleared
0
1,594,737
Distance Traveled
1,674,285
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,544
434
53
2
0
367,374
1
W
Amaterasu
9,335
424
73
3
0
317,420
0
L
Mulan
10,097
459
84
4
0
316,183
0
W
Anubis
13,003
591
152
7
0
335,200
3
L
Tsukuyomi
10,127
460
96
4
0
296,605
0
W
Medusa
8,308
378
40
2
0
227,471
0
W
Gilgamesh
12,010
546
121
6
0
411,704
0
L
Ymir
7,408
337
25
1
0
296,867
2
W
Terra
10,504
477
51
2
0
382,490
0
L
Neith
8,948
407
96
4
0
317,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role