Player Matchup

Neith
Neith
Abdo755
Neith
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 119L
1,423 Elo+
Party 2
Mulan
Mulan
DJgenti
Mulan
Level 29
God Stats
2W - 1L
1,473 SR
Queue Stats
65W - 59L
1,393 Elo+
Solo
Mercury
Mercury
Deathfacee
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,234 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mazen1421
Morgan Le Fay
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,497 Elo+
Party 2
Bacchus
Bacchus
WeskerQn
Bacchus
Level 15
God Stats
7W - 2L
1,718 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 2
Team Averages
Level 18
1,538 SR
1,408 Elo+

VS

Team Averages
Level 29
1,473 SR
1,391 Elo+
King Arthur
King Arthur
ComprehendPain
King Arthur
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 27L
1,552 Elo+
Solo
Kali
Kali
MikeLittoriss
Kali
Level 7
God Stats
29W - 15L
1,426 SR
Queue Stats
105W - 89L
1,231 Elo+
Solo
Apollo
Apollo
NeroZoom123
Apollo
Level 83
God Stats
2W - 4L
1,439 SR
Queue Stats
111W - 115L
1,457 Elo+
Party 1
Janus
Janus
andros1011
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo
Ymir
Ymir
Рэтбатлер
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdo755
Neith
17
5 / 5 / 12
11,380
474
15,666
14,745
5,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
DJgenti
Mulan
17
6 / 7 / 4
11,655
486
14,918
25,079
27,231
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Deathfacee
Mercury
18
6 / 7 / 10
11,748
490
12,778
16,546
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Mazen1421
Morgan Le Fay
19
16 / 6 / 8
13,837
577
24,613
22,363
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
WeskerQn
Bacchus
17
4 / 3 / 16
11,625
484
12,296
17,888
23,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ComprehendPain
King Arthur
17
4 / 7 / 3
11,258
469
15,910
23,559
28,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 6 / 4
13,915
580
19,108
25,797
12,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
17
5 / 6 / 9
11,384
474
12,914
16,697
6,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
18
6 / 9 / 5
11,819
492
17,544
16,401
6,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 7
8,818
367
5,789
21,436
19,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
37
Kills
27
28
Deaths
37
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Abdo755
Neith
5
5
12
2.2
L
King Arthur
ComprehendPain
King Arthur
4
7
3
0.79
W
Mulan
DJgenti
Mulan
6
7
4
1.14
W
Mercury
Deathfacee
Mercury
6
7
10
1.57
W
Morgan Le Fay
Mazen1421
Morgan Le Fay
16
6
8
3.33
L
12
6
4
2.33
L
Apollo
5
6
9
1.58
W
Bacchus
WeskerQn
Bacchus
4
3
16
4
L
Janus
6
9
5
0.94
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,271
Damage
71,265
96,621
Taken
103,890
74,707
Mitigated
72,168
23,969
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abdo755
Neith
15,666
6,543
0
3,843
14,745
5,424
429
6,208
8,537
0
60,383
L
King Arthur
ComprehendPain
King Arthur
15,910
1,773
0
3,292
23,559
28,069
598
2,987
20,572
566
65,834
W
Mulan
DJgenti
Mulan
14,918
3,372
264
7,702
25,079
27,231
853
3,483
21,596
0
57,221
W
Mercury
Deathfacee
Mercury
12,778
7,874
0
2,259
16,546
8,852
1,529
3,625
12,921
0
84,053
W
Morgan Le Fay
Mazen1421
Morgan Le Fay
24,613
3,830
233
5,556
22,363
9,635
706
5,422
16,941
92,960
0
L
19,108
11,508
0
14,055
25,797
12,042
0
13,443
12,354
0
81,235
L
Apollo
12,914
4,515
0
1,480
16,697
6,645
385
7,945
8,752
0
63,415
W
Bacchus
WeskerQn
Bacchus
12,296
1,868
0
4,112
17,888
23,565
169
4,688
13,200
30,913
0
L
Janus
17,544
685
0
1,262
16,401
6,261
150
6,934
9,467
71,491
0
L
5,789
1,492
0
1,140
21,436
19,151
29
5,717
15,719
18,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,245
Gold Earned
57,194
450
Minions Killed
463
0
Camps Cleared
0
2,232,672
Distance Traveled
1,948,657
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,380
474
77
3
0
449,338
1
L
King Arthur
11,258
469
120
5
0
419,635
0
W
Mulan
11,655
486
99
4
0
369,775
1
W
Mercury
11,748
490
108
5
0
499,653
0
W
Morgan Le Fay
13,837
577
136
6
0
407,204
0
L
Kali
13,915
580
104
4
0
370,558
0
L
Apollo
11,384
474
93
4
0
416,935
0
W
Bacchus
11,625
484
30
1
0
506,702
8
L
Janus
11,819
492
119
5
0
370,385
1
L
Ymir
8,818
367
27
1
0
371,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role