Player Matchup

Nu Wa
Nu Wa
Silver V
BotRiiko-
Nu Wa
Silver V
Level 114
God Stats
13W - 7L
1,643 SR
Queue Stats
273W - 303L
684 MMR
Solo
Apollo
Apollo
Silver IV
I_Want_All_The_1
Apollo
Silver IV
Level 68
God Stats
2W - 0L
1,646 SR
Queue Stats
81W - 120L
724 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Lark_Lion
Tsukuyomi
Silver II
Level 108
God Stats
3W - 2L
1,488 SR
Queue Stats
72W - 73L
933 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
OscarBG14
Sun Wukong
Silver III
Level 125
God Stats
113W - 89L
1,552 SR
Queue Stats
512W - 522L
937 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
temp-183390
Kumbhakarna
Silver III
Level 78
God Stats
5W - 2L
1,796 SR
Queue Stats
185W - 182L
934 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,625 SR
842 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,507 SR
837 MMR
Freya
Freya
Silver IV
Damagek1ng
Freya
Silver IV
Level 120
God Stats
8W - 4L
1,343 SR
Queue Stats
541W - 545L
614 MMR
Solo
Kali
Kali
Silver IV
GuhSynyster
Kali
Silver IV
Level 145
God Stats
50W - 36L
1,609 SR
Queue Stats
307W - 327L
842 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Pouteroh_
Heimdallr
Silver IV
Level 78
God Stats
0W - 2L
1,354 SR
Queue Stats
10W - 25L
913 MMR
Party 1
Ymir
Ymir
Bronze I
Richico25
Ymir
Bronze I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
867 MMR
Party 1
Tyr
Tyr
Silver II
miguel2005-migue
Tyr
Silver II
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
87W - 117L
950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BotRiiko-
Nu Wa
20
8 / 2 / 12
14,378
575
22,603
12,025
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 14
14,394
576
14,468
18,781
7,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Lark_Lion
Tsukuyomi
20
9 / 2 / 9
14,459
578
18,013
17,555
8,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
OscarBG14
Sun Wukong
20
3 / 0 / 8
15,169
607
13,192
26,271
34,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
temp-183390
Kumbhakarna
17
4 / 1 / 17
12,324
493
7,013
25,025
31,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Morgan Le FayAnubisAthenaArtioGilgamesh

VS

Bans
ArachneArtemisPersephoneDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
3 / 6 / 1
12,058
482
12,221
20,056
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 6 / 2
11,153
446
9,966
22,126
9,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Pouteroh_
Heimdallr
14
0 / 10 / 2
9,562
382
14,127
17,644
6,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
0 / 3 / 3
9,983
399
5,190
19,105
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 1
12,062
482
12,097
22,392
24,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
30
Kills
6
6
Deaths
30
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BotRiiko-
Nu Wa
8
2
12
7
L
Freya
3
6
1
0.58
L
2
6
2
0.5
W
6
1
14
13
W
Tsukuyomi
Lark_Lion
Tsukuyomi
9
2
9
6.75
W
Sun Wukong
OscarBG14
Sun Wukong
3
0
8
7
L
Heimdallr
Pouteroh_
Heimdallr
0
10
2
0.1
L
Ymir
0
3
3
0.5
L
1
5
1
0.3
W
Kumbhakarna
temp-183390
Kumbhakarna
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,289
Damage
53,601
99,657
Taken
101,323
85,571
Mitigated
70,207
33,014
Healing
29,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BotRiiko-
Nu Wa
22,603
4,758
0
1,545
12,025
4,507
3,804
3,239
8,786
101,393
0
L
Freya
12,221
2,971
0
8,004
20,056
9,010
956
8,066
11,990
92,170
8,802
L
9,966
4,861
0
6,421
22,126
9,819
0
7,786
14,340
0
82,854
W
14,468
7,945
0
11,859
18,781
7,207
5,111
4,235
14,546
0
114,760
W
Tsukuyomi
Lark_Lion
Tsukuyomi
18,013
4,575
0
8,584
17,555
8,084
1,395
5,309
12,246
0
121,447
W
Sun Wukong
OscarBG14
Sun Wukong
13,192
3,409
0
8,102
26,271
34,593
3,916
2,482
23,789
0
114,206
L
Heimdallr
Pouteroh_
Heimdallr
14,127
4,894
0
1,602
17,644
6,549
250
4,993
12,651
0
71,364
L
Ymir
5,190
402
278
6,815
19,105
20,065
165
5,637
13,468
42,730
0
L
12,097
3,718
59
6,199
22,392
24,764
2,516
3,217
19,175
0
96,432
W
Kumbhakarna
temp-183390
Kumbhakarna
7,013
579
240
2,684
25,025
31,180
432
6,026
18,999
30,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,724
Gold Earned
54,818
726
Minions Killed
654
0
Camps Cleared
0
2,625,388
Distance Traveled
2,152,660
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,378
575
135
5
0
447,807
12
L
Freya
12,058
482
147
6
0
405,014
7
L
Kali
11,153
446
120
5
0
474,199
0
W
Apollo
14,394
576
184
7
0
602,871
7
W
Tsukuyomi
14,459
578
147
6
0
574,958
6
W
Sun Wukong
15,169
607
231
9
0
461,801
2
L
Heimdallr
9,562
382
120
5
0
388,393
5
L
Ymir
9,983
399
72
3
0
435,501
5
L
Tyr
12,062
482
195
8
0
449,553
3
W
Kumbhakarna
12,324
493
29
1
0
537,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role