Player Matchup

Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BeauchLoki
Vulcan
Level 134
God Stats
2W - 2L
1,159 SR
Queue Stats
213W - 222L
1,499 Elo+
Solo
Thor
Thor
MariJoeJuano
Thor
Level 143
God Stats
1W - 3L
1,307 SR
Queue Stats
152W - 142L
1,479 Elo+
Solo
Ullr
Ullr
SillyBilly30
Ullr
Level 109
God Stats
1W - 2L
1,196 SR
Queue Stats
115W - 110L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
madbro2129
Kukulkan
Level 156
God Stats
3W - 0L
1,712 SR
Queue Stats
166W - 168L
1,573 Elo+
Party 2
Team Averages
Level 129
1,375 SR
1,515 Elo+

VS

Team Averages
Level 46
1,545 SR
1,421 Elo+
Neith
Neith
DarkandDelicious
Neith
Level 127
God Stats
6W - 9L
1,590 SR
Queue Stats
625W - 620L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Gizmos732
Cthulhu
Level 27
God Stats
0W - 1L
1,308 SR
Queue Stats
9W - 7L
1,461 Elo+
Party 1
Achilles
Achilles
GraysonCrowe
Achilles
Level 45
God Stats
1W - 1L
1,658 SR
Queue Stats
15W - 21L
1,319 Elo+
Party 1
Anhur
Anhur
StereoTangent4
Anhur
Level 15
God Stats
0W - 1L
1,671 SR
Queue Stats
12W - 14L
1,353 Elo+
Solo
Jormungandr
Jormungandr
bsapien_0918
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
7 / 2 / 17
11,588
828
8,603
18,966
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
BeauchLoki
Vulcan
17
6 / 3 / 18
10,771
769
22,996
10,095
4,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 4 / 14
11,330
809
13,555
13,078
8,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 3 / 20
9,955
711
10,142
10,079
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
madbro2129
Kukulkan
20
9 / 1 / 15
11,644
832
21,129
10,408
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
10,278
734
11,274
15,191
6,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Gizmos732
Cthulhu
14
0 / 6 / 5
8,829
631
6,943
17,377
21,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
GraysonCrowe
Achilles
15
3 / 9 / 3
8,608
615
9,927
18,633
8,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 9
8,319
594
6,585
12,385
4,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
bsapien_0918
Jormungandr
17
5 / 8 / 4
9,949
711
11,912
22,507
24,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
33
Kills
13
13
Deaths
33
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
2
17
7.75
W
Vulcan
BeauchLoki
Vulcan
6
3
18
5
L
4
5
6
1.4
L
Cthulhu
Gizmos732
Cthulhu
0
6
5
0.42
L
Achilles
GraysonCrowe
Achilles
3
9
3
0.5
W
9
4
14
4
W
2
3
20
4
L
1
5
9
1.1
L
Jormungandr
bsapien_0918
Jormungandr
5
8
4
0.88
W
Kukulkan
madbro2129
Kukulkan
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,425
Damage
46,641
62,626
Taken
86,093
48,122
Mitigated
67,125
32,588
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,603
206
2,176
8,476
18,966
26,072
354
4,864
14,102
22,565
0
W
Vulcan
BeauchLoki
Vulcan
22,996
9,112
1,745
2,837
10,095
4,025
1,669
3,063
7,032
33,406
0
L
11,274
1,749
332
4,816
15,191
6,864
0
9,589
5,602
0
27,135
L
Cthulhu
Gizmos732
Cthulhu
6,943
350
1,127
1,806
17,377
21,595
0
10,490
6,887
13,623
0
L
Achilles
GraysonCrowe
Achilles
9,927
2,038
1,155
2,120
18,633
8,938
0
11,137
7,496
0
21,504
W
13,555
1,324
4,429
2,302
13,078
8,737
586
3,334
9,744
0
25,166
W
10,142
4,111
1,073
1,509
10,079
4,240
1,906
4,017
6,062
0
20,101
L
6,585
1,891
1,700
1,822
12,385
4,865
0
8,616
3,769
0
17,031
L
Jormungandr
bsapien_0918
Jormungandr
11,912
1,095
1,020
3,566
22,507
24,863
0
12,896
9,611
27,570
0
W
Kukulkan
madbro2129
Kukulkan
21,129
878
2,809
5,232
10,408
5,048
1,242
3,577
6,831
48,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,288
Gold Earned
45,983
148
Minions Killed
119
0
Camps Cleared
0
1,279,134
Distance Traveled
1,067,702
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,588
828
19
1
0
251,215
3
W
Vulcan
10,771
769
16
1
0
254,037
1
L
Neith
10,278
734
41
3
0
240,691
0
L
Cthulhu
8,829
631
17
1
0
140,492
0
L
Achilles
8,608
615
18
1
0
233,888
0
W
Thor
11,330
809
23
2
0
244,610
0
W
Ullr
9,955
711
27
2
0
234,887
2
L
Anhur
8,319
594
19
1
0
233,909
0
L
Jormungandr
9,949
711
24
2
0
218,722
1
W
Kukulkan
11,644
832
63
5
0
294,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role