Player Matchup

Xbalanque
Xbalanque
Andrew_El_Ripper
Xbalanque
Level 28
God Stats
3W - 1L
1,648 SR
Queue Stats
27W - 19L
1,482 Elo+
Solo
Sol
Sol
Extc King
Sol
Level 27
God Stats
10W - 2L
1,745 SR
Queue Stats
35W - 25L
1,518 Elo+
Party 1
Freya
Freya
HazelLemon29
Freya
Level 14
God Stats
11W - 7L
1,646 SR
Queue Stats
13W - 21L
1,341 Elo+
Solo
Chaac
Chaac
Hellothere1971
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,591 Elo+
Party 1
Anubis
Anubis
OffixialMecha
Anubis
Level 24
God Stats
21W - 14L
1,596 SR
Queue Stats
31W - 25L
1,431 Elo+
Solo
Team Averages
Level 20
1,627 SR
1,473 Elo+

VS

Team Averages
Level 19
1,430 SR
1,411 Elo+
Cthulhu
Cthulhu
DayTsuki
Cthulhu
Level 7
God Stats
0W - 2L
1,096 SR
Queue Stats
7W - 10L
1,318 Elo+
Solo
Arachne
Arachne
Dr4wcu14
Arachne
Level 28
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo
The Morrigan
The Morrigan
JAM3S-ON-FlRE23
The Morrigan
Level 14
God Stats
6W - 10L
1,350 SR
Queue Stats
24W - 25L
1,381 Elo+
Solo
Bellona
Bellona
KJM0001
Bellona
Level 25
God Stats
0W - 2L
1,455 SR
Queue Stats
25W - 22L
1,403 Elo+
Party 2
Anhur
Anhur
Monk_Monk_Rage
Anhur
Level 22
God Stats
3W - 3L
1,509 SR
Queue Stats
22W - 20L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
4 / 1 / 8
10,290
572
7,004
10,384
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 4
10,338
574
7,922
10,495
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 2
9,108
506
4,330
12,705
5,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 1 / 8
9,314
517
10,023
15,897
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 1
10,828
602
9,770
8,218
3,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DayTsuki
Cthulhu
10
1 / 2 / 0
6,866
381
3,944
8,164
6,626
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Dr4wcu14
Arachne
10
0 / 7 / 2
6,605
367
3,684
11,840
3,269
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
JAM3S-ON-FlRE23
The Morrigan
14
2 / 4 / 2
8,701
483
8,624
8,660
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KJM0001
Bellona
13
3 / 7 / 0
8,484
471
8,489
19,928
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 2
7,071
393
4,533
11,861
2,866
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
6
8
Deaths
28
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
4
1
8
8
L
Cthulhu
DayTsuki
Cthulhu
1
2
0
0.5
L
Arachne
Dr4wcu14
Arachne
0
7
2
0.14
W
6
1
4
8
W
1
4
2
0.5
W
6
1
8
10
L
The Morrigan
JAM3S-ON-FlRE23
The Morrigan
2
4
2
0.75
L
Bellona
KJM0001
Bellona
3
7
0
0.43
L
0
8
2
0.13
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
29,274
57,699
Taken
60,453
28,998
Mitigated
24,356
26,913
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
7,004
3,563
0
4,041
10,384
3,478
392
3,627
6,757
0
75,357
L
Cthulhu
DayTsuki
Cthulhu
3,944
142
0
752
8,164
6,626
543
574
7,360
25,191
0
L
Arachne
Dr4wcu14
Arachne
3,684
2,180
0
1,320
11,840
3,269
123
3,360
8,256
0
19,313
W
7,922
2,075
0
6,444
10,495
4,473
824
757
9,738
70,624
11,679
W
4,330
1,769
0
3,927
12,705
5,081
4,256
4,604
8,068
46,867
0
W
10,023
1,143
0
7,969
15,897
12,075
0
3,684
12,213
7,070
33,635
L
The Morrigan
JAM3S-ON-FlRE23
The Morrigan
8,624
1,287
0
1,281
8,660
2,919
651
5,134
3,179
52,601
1,588
L
Bellona
KJM0001
Bellona
8,489
1,376
0
4,716
19,928
8,676
16
10,363
9,347
0
45,370
L
4,533
1,908
0
1,322
11,861
2,866
0
3,814
7,911
0
33,987
W
9,770
476
0
4,532
8,218
3,891
1,738
0
8,059
51,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
37,727
513
Minions Killed
299
0
Camps Cleared
0
1,597,347
Distance Traveled
1,482,736
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,290
572
118
7
0
304,870
3
L
Cthulhu
6,866
381
50
3
0
247,400
0
L
Arachne
6,605
367
41
2
0
326,676
3
W
Sol
10,338
574
140
8
0
348,015
1
W
Freya
9,108
506
95
5
0
291,038
0
W
Chaac
9,314
517
62
3
0
369,963
0
L
The Morrigan
8,701
483
86
5
0
308,233
4
L
Bellona
8,484
471
71
4
0
334,814
1
L
Anhur
7,071
393
51
3
0
265,613
0
W
Anubis
10,828
602
98
5
0
283,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role