Player Matchup

Zhong Kui
Zhong Kui
AbOrTIoN_-KiNg
Zhong Kui
Level 104
God Stats
2W - 1L
1,421 SR
Queue Stats
96W - 92L
1,507 Elo+
Party 2
Cerberus
Cerberus
lagunasdanny
Cerberus
Level 60
God Stats
6W - 0L
1,816 SR
Queue Stats
48W - 35L
1,579 Elo+
Party 2
Izanami
Izanami
ruzw
Izanami
Level 89
God Stats
5W - 4L
1,453 SR
Queue Stats
95W - 88L
1,507 Elo+
Party 2
Team Averages
Level 84
1,563 SR
1,531 Elo+

VS

Team Averages
Level 90
1,545 SR
1,483 Elo+
Hades
Hades
PBz CerberuZ
Hades
Level 122
God Stats
12W - 13L
1,501 SR
Queue Stats
181W - 190L
1,489 Elo+
Party 1
Cupid
Cupid
nittneychic
Cupid
Level 61
God Stats
19W - 16L
1,599 SR
Queue Stats
393W - 417L
1,459 Elo+
Solo
Bellona
Bellona
xITRU3xxSKILZIx
Bellona
Level 88
God Stats
55W - 58L
1,536 SR
Queue Stats
139W - 136L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbOrTIoN_-KiNg
Zhong Kui
18
13 / 6 / 14
14,485
762
27,248
22,975
16,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
lagunasdanny
Cerberus
17
6 / 0 / 19
14,723
775
17,740
26,257
36,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
ruzw
Izanami
17
9 / 5 / 13
14,516
764
17,733
15,511
6,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 4
11,852
624
18,610
24,313
10,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 13 / 6
11,426
601
11,994
18,802
5,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 3
13,561
714
20,670
29,048
28,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
28
Kills
11
11
Deaths
28
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AbOrTIoN_-KiNg
Zhong Kui
13
6
14
3.33
L
4
10
4
0.6
W
Cerberus
lagunasdanny
Cerberus
6
0
19
15.5
L
1
13
6
0.31
W
Izanami
ruzw
Izanami
9
5
13
3.1
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
51,274
64,743
Taken
72,163
59,566
Mitigated
43,540
20,969
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AbOrTIoN_-KiNg
Zhong Kui
27,248
2,365
0
9,410
22,975
16,339
1,030
8,406
14,569
58,175
0
L
18,610
1,033
172
5,219
24,313
10,278
149
15,264
9,049
46,653
0
W
Cerberus
lagunasdanny
Cerberus
17,740
1,089
0
8,459
26,257
36,274
212
7,136
19,121
50,006
0
L
11,994
3,746
251
2,504
18,802
5,117
48
14,614
4,188
0
39,594
W
Izanami
ruzw
Izanami
17,733
12,699
0
3,100
15,511
6,953
1,452
5,867
9,644
0
69,637
L
20,670
6,957
0
1,244
29,048
28,145
0
15,909
13,139
7,003
60,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,724
Gold Earned
36,839
240
Minions Killed
204
10
Camps Cleared
8
941,132
Distance Traveled
855,248
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,485
762
64
3
4
283,772
4
L
Hades
11,852
624
56
3
2
267,781
2
W
Cerberus
14,723
775
82
4
1
340,590
2
L
Cupid
11,426
601
53
3
2
227,909
0
W
Izanami
14,516
764
94
5
5
316,770
0
L
Bellona
13,561
714
95
5
4
359,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role