Player Matchup

Horus
Horus
DeathSlim
Horus
Level 129
God Stats
0W - 3L
1,155 SR
Queue Stats
209W - 234L
1,430 Elo+
Party 1
Susano
Susano
Mo_City_Antho
Susano
Level 125
God Stats
1W - 1L
1,816 SR
Queue Stats
330W - 377L
1,437 Elo+
Solo
Scylla
Scylla
ShowMeShomb333
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,384 Elo+
Party 1
Sol
Sol
TheFreak235
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 133L
1,416 Elo+
Party 1
Zeus
Zeus
chunky-alt
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,532 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,440 Elo+

VS

Team Averages
Level 93
1,486 SR
1,594 Elo+
Da Ji
Da Ji
Cacaouette1417
Da Ji
Level 123
God Stats
1W - 2L
1,135 SR
Queue Stats
362W - 375L
1,424 Elo+
Solo
Janus
Janus
InSaNeXCOrruptX
Janus
Level 104
God Stats
3W - 1L
1,485 SR
Queue Stats
172W - 158L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
NgWeeknd
Cthulhu
Level 105
God Stats
13W - 6L
1,599 SR
Queue Stats
174W - 133L
1,616 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Waxykinkajou9
Tsukuyomi
Level 118
God Stats
3W - 2L
1,709 SR
Queue Stats
275W - 237L
1,576 Elo+
Party 2
Chang'e
Chang'e
Zgrite
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeathSlim
Horus
16
1 / 5 / 11
9,354
668
7,091
19,881
26,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 5
9,848
703
10,070
10,171
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 6 / 5
10,686
763
9,832
11,591
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 9 / 9
8,522
609
17,307
14,300
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 9 / 7
8,759
626
15,404
12,115
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 15
10,680
763
9,811
12,244
4,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 2 / 16
11,852
847
15,462
11,391
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NgWeeknd
Cthulhu
18
3 / 1 / 28
10,877
777
13,715
22,404
24,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Waxykinkajou9
Tsukuyomi
18
14 / 3 / 13
12,468
891
16,332
15,438
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Zgrite
Chang'e
17
3 / 2 / 19
10,252
732
6,266
10,282
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
124
13
Kills
33
33
Deaths
14
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
6
6
15
2.25
L
Horus
DeathSlim
Horus
1
5
11
1.3
W
7
2
16
7.5
L
4
4
5
1.63
W
Cthulhu
NgWeeknd
Cthulhu
3
1
28
17
L
7
6
5
1.58
L
0
9
9
0.5
W
Tsukuyomi
Waxykinkajou9
Tsukuyomi
14
3
13
6.83
W
Chang'e
Zgrite
Chang'e
3
2
19
6.25
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,704
Damage
61,586
68,058
Taken
71,759
46,252
Mitigated
43,564
19,386
Healing
44,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,811
2,449
534
1,311
12,244
4,357
1,601
8,317
3,927
0
15,421
L
Horus
DeathSlim
Horus
7,091
3,478
5,737
7,133
19,881
26,788
123
9,747
9,710
495
12,402
W
15,462
767
4,072
4,520
11,391
3,938
594
7,079
4,312
39,487
0
L
10,070
369
680
1,649
10,171
4,683
270
5,017
5,017
0
19,907
W
Cthulhu
NgWeeknd
Cthulhu
13,715
1,126
3,454
4,579
22,404
24,240
220
11,551
10,853
25,244
0
L
9,832
272
611
537
11,591
4,775
330
6,091
5,346
30,609
0
L
17,307
6,005
0
2,264
14,300
5,549
636
7,361
6,764
29,452
0
W
Tsukuyomi
Waxykinkajou9
Tsukuyomi
16,332
5,223
3,752
3,680
15,438
7,445
1,806
8,776
6,662
0
29,022
W
Chang'e
Zgrite
Chang'e
6,266
878
13,383
4,719
10,282
3,584
1,100
7,285
2,997
17,214
0
L
15,404
550
164
611
12,115
4,457
304
6,232
5,778
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
56,129
131
Minions Killed
132
0
Camps Cleared
0
1,120,983
Distance Traveled
1,345,591
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,680
763
8
1
0
248,129
0
L
Horus
9,354
668
13
1
0
233,723
4
W
Janus
11,852
847
59
4
0
262,210
0
L
Susano
9,848
703
28
2
0
226,711
0
W
Cthulhu
10,877
777
15
1
0
278,746
0
L
Scylla
10,686
763
59
4
0
220,197
0
L
Sol
8,522
609
16
1
0
226,522
1
W
Tsukuyomi
12,468
891
28
2
0
284,507
0
W
Chang'e
10,252
732
22
2
0
271,999
0
L
Zeus
8,759
626
15
1
0
213,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role