Player Matchup

Achilles
Achilles
Akhuas
Achilles
Level 68
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 2L
1,771 Elo+
Party 2
Thor
Thor
BouffeurDeQueues
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
ChokerKun
Hachiman
Level 5
God Stats
3W - 3L
1,493 SR
Queue Stats
5W - 7L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
DG4rp
Zhong Kui
Level 21
God Stats
5W - 2L
1,862 SR
Queue Stats
84W - 69L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Phalempinoooo
Jormungandr
Level 21
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Team Averages
Level 23
1,527 SR
1,607 Elo+

VS

Team Averages
Level 17
1,420 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
PattyBouvier
Athena
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 61L
1,574 Elo+
Party 1
Thor
Thor
ShadowWings2
Thor
Level 6
God Stats
1W - 4L
1,168 SR
Queue Stats
13W - 10L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tvkanut
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,171 SR
Queue Stats
94W - 72L
1,542 Elo+
Solo
Cupid
Cupid
lyzka98
Cupid
Level 27
God Stats
5W - 3L
1,762 SR
Queue Stats
45W - 35L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akhuas
Achilles
9
1 / 1 / 0
5,267
527
3,617
5,266
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 1
4,903
490
178
5,758
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ChokerKun
Hachiman
7
1 / 4 / 0
4,922
492
2,419
5,571
1,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
DG4rp
Zhong Kui
10
0 / 5 / 0
5,806
581
2,330
9,453
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Phalempinoooo
Jormungandr
8
0 / 1 / 1
5,115
512
1,197
3,183
2,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 3
5,587
559
1,760
5,775
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
9
3 / 0 / 6
6,028
603
2,524
4,375
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 0 / 3
6,325
633
3,080
3,853
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Tvkanut
Morgan Le Fay
12
5 / 0 / 3
7,184
718
7,826
4,433
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
lyzka98
Cupid
10
1 / 1 / 2
5,374
537
1,602
4,517
1,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
15
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
3
1.5
L
Achilles
Akhuas
Achilles
1
1
0
1
L
0
4
1
0.13
L
Hachiman
ChokerKun
Hachiman
1
4
0
0.25
L
Zhong Kui
DG4rp
Zhong Kui
0
5
0
0
W
Athena
3
0
6
6
L
Jormungandr
Phalempinoooo
Jormungandr
0
1
1
0.5
W
5
0
3
6.5
W
Morgan Le Fay
Tvkanut
Morgan Le Fay
5
0
3
6.5
W
Cupid
lyzka98
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,741
Damage
16,792
29,231
Taken
22,953
15,952
Mitigated
10,885
6,992
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,760
250
0
1,886
5,775
3,934
182
0
5,218
0
20,377
L
Achilles
Akhuas
Achilles
3,617
504
0
1,634
5,266
4,735
0
912
4,354
0
15,267
L
178
78
0
1,100
5,758
1,974
0
682
5,036
0
22,501
L
Hachiman
ChokerKun
Hachiman
2,419
1,502
0
1,091
5,571
1,395
192
2,262
3,239
0
19,002
L
Zhong Kui
DG4rp
Zhong Kui
2,330
91
0
3,167
9,453
5,443
0
5,829
3,324
38,491
0
W
Athena
2,524
1,004
0
1,208
4,375
2,733
0
258
3,988
18,079
0
L
Jormungandr
Phalempinoooo
Jormungandr
1,197
194
0
0
3,183
2,405
0
255
2,928
20,812
0
W
3,080
822
0
250
3,853
1,147
0
490
3,320
0
37,204
W
Morgan Le Fay
Tvkanut
Morgan Le Fay
7,826
2,060
0
853
4,433
1,527
0
1,654
2,779
44,807
0
W
Cupid
lyzka98
Cupid
1,602
1,146
0
1,022
4,517
1,544
0
1,125
3,392
0
21,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
30,498
261
Minions Killed
304
0
Camps Cleared
0
932,779
Distance Traveled
1,060,517
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,587
559
55
6
0
204,732
1
L
Achilles
5,267
527
39
4
0
211,190
0
L
Thor
4,903
490
52
5
0
190,460
0
L
Hachiman
4,922
492
40
4
0
192,384
3
L
Zhong Kui
5,806
581
83
8
0
193,774
3
W
Athena
6,028
603
32
3
0
240,410
4
L
Jormungandr
5,115
512
47
5
0
144,971
0
W
Thor
6,325
633
65
7
0
238,522
6
W
Morgan Le Fay
7,184
718
93
9
0
206,200
2
W
Cupid
5,374
537
59
6
0
170,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role