Player Matchup

Chernobog
Chernobog
ChrimasMan
Chernobog
Level 123
God Stats
10W - 4L
1,721 SR
Queue Stats
315W - 314L
1,488 Elo+
Party 2
Hades
Hades
Crusty_SockZ69
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 2
Chaac
Chaac
crunchyMattress
Chaac
Level 25
God Stats
8W - 7L
1,506 SR
Queue Stats
29W - 32L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
doodooDaddy_420
Cthulhu
Level 59
God Stats
6W - 6L
1,437 SR
Queue Stats
21W - 31L
1,390 Elo+
Party 2
Thanatos
Thanatos
ronburgundy69420
Thanatos
Level 21
God Stats
18W - 14L
1,577 SR
Queue Stats
59W - 77L
1,472 Elo+
Party 2
Team Averages
Level 49
1,548 SR
1,476 Elo+

VS

Team Averages
Level 70
1,520 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FatTatorTot-
Apollo
Level 68
God Stats
1W - 2L
1,270 SR
Queue Stats
293W - 268L
1,549 Elo+
Party 1
Athena
Athena
Tsijin
Athena
Level 37
God Stats
5W - 10L
1,336 SR
Queue Stats
173W - 214L
1,302 Elo+
Party 1
Chaac
Chaac
lovely-hypnotic0
Chaac
Level 89
God Stats
27W - 18L
1,673 SR
Queue Stats
459W - 479L
1,538 Elo+
Party 1
Bakasura
Bakasura
your__A_WeEb
Bakasura
Level 45
God Stats
3W - 0L
1,824 SR
Queue Stats
171W - 134L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChrimasMan
Chernobog
17
11 / 7 / 8
11,016
580
17,049
17,674
7,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 10
9,618
506
8,661
19,058
8,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 13
8,253
434
10,377
14,644
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 14
8,220
433
7,875
17,269
12,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 4 / 3
9,570
504
8,500
15,957
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
9 / 4 / 5
10,047
529
18,024
11,118
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
14
3 / 6 / 4
9,157
482
7,305
12,314
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Tsijin
Athena
10
0 / 9 / 7
7,654
403
3,246
18,749
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 5
9,007
474
11,623
16,582
19,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
your__A_WeEb
Bakasura
16
11 / 4 / 9
10,898
574
19,337
18,562
12,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
26
Kills
25
27
Deaths
26
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
4
5
2.88
L
Chernobog
ChrimasMan
Chernobog
11
7
8
2.14
L
5
7
10
1.43
W
Apollo
3
6
4
0.83
W
Athena
Tsijin
Athena
0
9
7
0.39
L
1
4
13
1.88
L
2
5
14
1.8
W
2
3
5
1.5
L
7
4
3
2.13
W
Bakasura
your__A_WeEb
Bakasura
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
59,535
84,602
Taken
77,325
46,718
Mitigated
51,455
29,413
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,024
680
0
2,798
11,118
3,332
518
2,428
8,645
54,339
0
L
Chernobog
ChrimasMan
Chernobog
17,049
13,821
0
4,497
17,674
7,059
176
5,292
12,012
0
86,994
L
8,661
834
565
6,648
19,058
8,568
248
6,500
11,114
48,282
0
W
Apollo
7,305
3,819
0
3,080
12,314
3,730
51
1,659
10,613
0
50,436
W
Athena
Tsijin
Athena
3,246
741
0
2,153
18,749
13,156
219
4,877
13,782
18,885
0
L
10,377
1,671
206
3,932
14,644
12,053
0
3,576
9,631
4,153
32,130
L
7,875
1,207
1,809
2,248
17,269
12,309
0
5,050
11,212
29,222
0
W
11,623
1,729
0
7,995
16,582
19,087
300
4,636
10,961
0
45,888
L
8,500
2,228
0
9,508
15,957
6,729
502
3,917
11,425
0
54,425
W
Bakasura
your__A_WeEb
Bakasura
19,337
14,074
0
8,624
18,562
12,150
1,372
5,679
12,769
0
61,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
46,763
386
Minions Killed
396
0
Camps Cleared
0
1,711,864
Distance Traveled
1,752,421
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,047
529
96
5
0
340,353
1
L
Chernobog
11,016
580
110
6
0
358,007
1
L
Hades
9,618
506
86
5
0
308,505
3
W
Apollo
9,157
482
88
5
0
338,343
0
W
Athena
7,654
403
28
1
0
322,858
0
L
Chaac
8,253
434
61
3
0
354,009
1
L
Cthulhu
8,220
433
45
2
0
331,150
4
W
Chaac
9,007
474
77
4
0
362,049
1
L
Thanatos
9,570
504
84
4
0
360,193
2
W
Bakasura
10,898
574
107
6
0
388,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role