Player Matchup

Discordia
Discordia
A Divine Horror
Discordia
Level 23
God Stats
5W - 6L
1,408 SR
Queue Stats
276W - 197L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
SetsuKuni
Tsukuyomi
Level 5
God Stats
1W - 3L
1,351 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 1
Da Ji
Da Ji
Xerty288
Da Ji
Level 8
God Stats
0W - 3L
1,197 SR
Queue Stats
5W - 10L
1,302 Elo+
Solo
Jing Wei
Jing Wei
anvee51
Jing Wei
Level 12
God Stats
0W - 2L
1,246 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Bellona
Bellona
dvlta
Bellona
Level 29
God Stats
13W - 8L
1,508 SR
Queue Stats
44W - 60L
1,388 Elo+
Solo
Team Averages
Level 15
1,342 SR
1,395 Elo+

VS

Team Averages
Level 21
1,556 SR
1,454 Elo+
Achilles
Achilles
Kovminator
Achilles
Level 28
God Stats
10W - 14L
1,710 SR
Queue Stats
360W - 385L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sebio044
Tsukuyomi
Level 26
God Stats
20W - 10L
1,604 SR
Queue Stats
56W - 27L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Thunderbird1005
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 65L
1,329 Elo+
Solo
Ra
Ra
WladekHRC
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,399 Elo+
Solo
Chang'e
Chang'e
mariajosetl
Chang'e
Level 24
God Stats
6W - 6L
1,465 SR
Queue Stats
354W - 375L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Divine Horror
Discordia
20
2 / 0 / 15
15,518
1,035
26,449
6,756
1,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
SetsuKuni
Tsukuyomi
20
16 / 12 / 7
18,313
1,221
42,150
36,254
12,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Xerty288
Da Ji
18
0 / 8 / 4
12,466
831
3,202
12,862
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
anvee51
Jing Wei
18
0 / 0 / 0
10,992
733
286
198
54
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
dvlta
Bellona
20
6 / 3 / 6
14,814
988
16,288
22,909
15,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kovminator
Achilles
20
5 / 3 / 15
14,387
959
12,449
24,860
25,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
Sebio044
Tsukuyomi
20
8 / 8 / 10
15,722
1,048
25,667
22,869
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
20
4 / 4 / 10
14,343
956
9,917
12,297
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 7 / 11
13,986
932
10,718
18,074
7,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
mariajosetl
Chang'e
20
4 / 2 / 11
13,933
929
15,782
18,242
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
24
Kills
23
23
Deaths
24
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
A Divine Horror
Discordia
2
0
15
9.5
W
Achilles
Kovminator
Achilles
5
3
15
4.17
W
Tsukuyomi
Sebio044
Tsukuyomi
8
8
10
1.63
L
Tsukuyomi
SetsuKuni
Tsukuyomi
16
12
7
1.63
W
Kukulkan
4
4
10
2.25
W
2
7
11
1.07
L
Da Ji
Xerty288
Da Ji
0
8
4
0.25
L
Jing Wei
anvee51
Jing Wei
0
0
0
0
L
Bellona
dvlta
Bellona
6
3
6
3
W
Chang'e
mariajosetl
Chang'e
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,375
Damage
74,533
78,979
Taken
96,342
35,268
Mitigated
49,016
2,562
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A Divine Horror
Discordia
26,449
674
0
881
6,756
1,870
0
1,332
5,384
70,077
0
W
Achilles
Kovminator
Achilles
12,449
1,941
0
1,905
24,860
25,363
0
6,933
17,244
0
28,539
W
Tsukuyomi
Sebio044
Tsukuyomi
25,667
4,812
0
4,686
22,869
7,533
0
4,850
18,019
0
64,999
L
Tsukuyomi
SetsuKuni
Tsukuyomi
42,150
12,983
0
768
36,254
12,485
0
17,608
18,072
0
77,075
W
Kukulkan
9,917
1,261
0
508
12,297
3,977
0
4,069
8,228
32,517
0
W
10,718
320
1,966
1,945
18,074
7,506
0
3,886
14,188
42,665
0
L
Da Ji
Xerty288
Da Ji
3,202
160
0
624
12,862
5,622
0
3,689
8,754
0
4,304
L
Jing Wei
anvee51
Jing Wei
286
168
0
0
198
54
0
117
81
0
1,155
L
Bellona
dvlta
Bellona
16,288
3,506
0
289
22,909
15,237
0
13,671
8,736
0
35,898
W
Chang'e
mariajosetl
Chang'e
15,782
464
3,625
4,538
18,242
4,637
0
6,711
11,531
42,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,103
Gold Earned
72,371
229
Minions Killed
296
5
Camps Cleared
13
1,062,678
Distance Traveled
1,455,005
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,518
1,035
105
7
1
309,823
0
W
Achilles
14,387
959
27
2
0
345,748
0
W
Tsukuyomi
15,722
1,048
84
6
7
273,609
0
L
Tsukuyomi
18,313
1,221
78
5
0
283,413
0
W
Kukulkan
14,343
956
54
4
1
290,733
0
W
Ra
13,986
932
86
6
4
252,757
0
L
Da Ji
12,466
831
3
0
0
173,940
1
L
Jing Wei
10,992
733
1
0
1
19,706
0
L
Bellona
14,814
988
42
3
3
275,796
0
W
Chang'e
13,933
929
45
3
1
292,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role