Player Matchup

Hachiman
Hachiman
cvn2468
Hachiman
Level 124
God Stats
2W - 1L
1,155 SR
Queue Stats
119W - 112L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
fturmine80
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
naody
Nu Wa
Level 66
God Stats
7W - 3L
1,500 SR
Queue Stats
103W - 112L
1,407 Elo+
Party 1
Team Averages
Level 90
1,385 SR
1,414 Elo+

VS

Team Averages
Level 71
1,505 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Ad4mz
Baron Samedi
Level 83
God Stats
1W - 1L
1,858 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo
Charybdis
Charybdis
LordErnestortuga
Charybdis
Level 66
God Stats
2W - 6L
1,364 SR
Queue Stats
179W - 270L
1,394 Elo+
Party 2
Hercules
Hercules
TheFalKX
Hercules
Level 63
God Stats
6W - 12L
1,294 SR
Queue Stats
172W - 259L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
cvn2468
Hachiman
16
11 / 3 / 7
12,388
729
23,856
14,899
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
fturmine80
Sun Wukong
14
3 / 2 / 12
10,872
640
18,426
19,935
18,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
naody
Nu Wa
15
5 / 4 / 11
11,714
689
12,524
8,342
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ad4mz
Baron Samedi
13
2 / 6 / 6
9,994
588
15,431
15,036
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
12
1 / 9 / 5
9,379
552
5,603
15,789
4,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
TheFalKX
Hercules
14
5 / 4 / 3
10,946
644
12,635
31,831
31,433
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
8
9
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ad4mz
Baron Samedi
2
6
6
0.83
L
Charybdis
1
9
5
0.39
L
Hercules
TheFalKX
Hercules
5
4
3
1.63
W
Hachiman
cvn2468
Hachiman
11
3
7
4.83
W
Sun Wukong
fturmine80
Sun Wukong
3
2
12
4.5
W
Nu Wa
naody
Nu Wa
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
33,669
43,176
Taken
62,656
28,445
Mitigated
42,975
9,466
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ad4mz
Baron Samedi
15,431
80
4,465
4,492
15,036
7,294
185
3,418
11,002
43,562
0
L
Charybdis
5,603
3,177
265
2,020
15,789
4,248
395
3,607
11,601
0
32,889
L
Hercules
TheFalKX
Hercules
12,635
5,193
212
15,103
31,831
31,433
117
5,994
24,969
0
29,423
W
Hachiman
cvn2468
Hachiman
23,856
13,917
0
4,667
14,899
6,988
1,840
6,649
8,250
0
58,632
W
Sun Wukong
fturmine80
Sun Wukong
18,426
2,043
0
3,200
19,935
18,509
0
7,329
12,606
0
34,459
W
Nu Wa
naody
Nu Wa
12,524
3,390
0
1,599
8,342
2,948
281
1,911
6,431
43,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
30,319
176
Minions Killed
156
8
Camps Cleared
4
869,910
Distance Traveled
842,754
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,994
588
57
3
2
293,272
5
L
Charybdis
9,379
552
65
4
2
241,024
1
L
Hercules
10,946
644
34
2
0
308,458
1
W
Hachiman
12,388
729
76
4
5
279,955
5
W
Sun Wukong
10,872
640
37
2
0
334,000
0
W
Nu Wa
11,714
689
63
4
3
255,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role